This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
I'm not creating new node types. Rather I'm trying to prevent specific nodes in the world from dropping items when they are broken, the nodes that don't drop things could be pretty much anything.
Hey, I'm writing a mod in which some nodes will not break. Right now I have done this by catching the on node break event and placing the old node back in it's original position. This works except the node still drops an item. Is their a better way to stop a node from breaking? The nodes can be of a...
I think you misunderstand how this works. I'm planning on releasing the code. However, in order for it to function the server owner must put in the address, username and password of a MySQL server. If the player can see this then they could possibly connect to the MySQL server and modify the values ...
Hey. I'm writing a plugin that uses MySQL for some stuff. I understand that Minetest allows for client side modding (ie new blocks, textures, etc) from the server. Obviously this requires the client to download resources, would these resources include the init.lua file? And if so how can I secure my...