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May be a driver problem, I've seen something similar in Minetest and other games. On mine, the 4-5 blocks closest to the player in any direction render fine, but then some faces are missing from other blocks. I've not looked at the code, but perhaps it is to do with scaling the textures that are far...
by James
Sat Apr 30, 2011 21:46
Forum: Minetest Problems
Topic: [Bug] strange line
Replies: 8
Views: 8355

The white background bug also appears when viewing trees with the old (non-transparent) graphics mode. They appear to be covered in snow.
by James
Fri Apr 22, 2011 14:51
Forum: Minetest Texture Packs
Topic: [Rel] PixelTexturePack v0.1 for Minetest [Rel]
Replies: 10
Views: 14149


I'm very interested in the terrain generator. Just changing a few constants in map.cpp can give very different maps.

I'd like to change the map generator code to use different constants for different areas of the map. This would create a variety of smooth hills and steep mountains.

by James
Wed Apr 20, 2011 19:40
Forum: Minetest General
Topic: The first post
Replies: 11
Views: 50155

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