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Re: Fake Fire - No more, burning down houses!

A great mod, the fake fire seems more realistic then the fire from the fire mod as a result of the smoke appearing out of it, Congrats
by Achilles
Tue Sep 09, 2014 18:57
 
Forum: WIP Mods
Topic: Fake Fire - No more, burning down houses!
Replies: 20
Views: 11328

Re: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO

This seems like a good server. However I think it would be better if you allowed PvP even if it was only allowed at day/night: otherwise I don't think this server would be a proper survival server. Also everyone should spawn in a different place else those who join the server later would be at a di...
by Achilles
Fri Jul 18, 2014 14:06
 
Forum: Minetest Servers
Topic: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO PVP]
Replies: 32
Views: 8313

Re: What's Minetest still missing over Minecraft?

At the moment I am agreeing with MirceaKitsune. The minetest game just doesn't seem to contain the quality that minecraft has... The servers don't seem to be anywhere near as good; They not only lack decent players but they should have some more interesting mods and sounds. I have hardly seen a serv...
by Achilles
Mon Jul 14, 2014 16:50
 
Forum: Minetest General
Topic: What's Minetest still missing over Minecraft?
Replies: 836
Views: 139779

Re: [0.4.9] [24/7] [RemoteMedia] Hunger Games Server {Curren

It would be amazing if a server like this was started again...

Any chance of this server being put up again?
by Achilles
Mon Jul 14, 2014 15:42
 
Forum: Minetest Servers
Topic: [0.4.9] [24/7] [RemoteMedia] Hunger Games Server {Currently offline}
Replies: 73
Views: 18410

Re: [Game] The Hungry Games [hungry_games] [0.4]

This seems great. Never noticed it before...
by Achilles
Mon Jul 14, 2014 15:37
 
Forum: Subgame Releases
Topic: [Game] The Hungry Games [hungry_games] [0.4]
Replies: 114
Views: 47304

Re: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO

This seems like a good server. However I think it would be better if you allowed PvP even if it was only allowed at day/night: otherwise I don't think this server would be a proper survival server. Also everyone should spawn in a different place else those who join the server later would be at a dis...
by Achilles
Mon Jul 14, 2014 15:18
 
Forum: Minetest Servers
Topic: [0.4.10]Wasteland Survival Server[wasteland] [24/7] [NO PVP]
Replies: 32
Views: 8313

Re: Xanadu Server

Image

Willows looking GREAT
by Achilles
Mon Jul 14, 2014 12:00
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 568231

Re: Xanadu Server

Image

Some amazing biomes :)
by Achilles
Mon Jul 14, 2014 11:56
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 568231

Re: [Game] Minetest NeXt (discontinued) (part of minetest_ga

Nope, after posting this I found the actual message and I believe the name was Exeter or something like that. Yeah... I posted the comment about TNT making our pretty map into Swiss Cheese. Didn't know TNT was in there when I upgraded the server. The kids found it had a blast (pun intended). The re...
by Achilles
Sat Jul 12, 2014 11:11
 
Forum: Old Subgames
Topic: [Game] Minetest NeXt (discontinued) (part of minetest_game)
Replies: 75
Views: 33870

Re: [Mod] Protector [protector]

OK, have done already...
by Achilles
Sat Jul 12, 2014 11:10
 
Forum: Mod Releases
Topic: [Mod] Protector [protector]
Replies: 80
Views: 28570

Re: [Game] Minetest NeXt (discontinued) (part of minetest_ga

If I remember correctly, Achilles or possibly someone else said that their kids found the tnt and now their map looks like swiss cheese. :) I like tnt but prefer using my own personal version which doesn't destroy some of the blocks, as in some blocks are destroyed but don't drop in the original tn...
by Achilles
Thu Jul 10, 2014 22:35
 
Forum: Old Subgames
Topic: [Game] Minetest NeXt (discontinued) (part of minetest_game)
Replies: 75
Views: 33870

Re: [Game] Minetest NeXt (discontinued) (part of minetest_ga

Amazing updates :) Congrats to all the contributors... TNT is a bit of a nuisance tho... Properly tweaked, it isn't. The biggest problem currently is that it doesn't obey protection. There are much better and quicker ways for griefers to grief, they don't need TNT for that. It's a cliché to say TNT...
by Achilles
Thu Jul 10, 2014 22:34
 
Forum: Old Subgames
Topic: [Game] Minetest NeXt (discontinued) (part of minetest_game)
Replies: 75
Views: 33870

Re: [Mod] Protector [protector]

Any chance that when sand or gravel is dropped into a protected zone it will disappear?

Also water buckets seem to still get through the protection blocks...
by Achilles
Thu Jul 10, 2014 22:29
 
Forum: Mod Releases
Topic: [Mod] Protector [protector]
Replies: 80
Views: 28570

Re: [Mod] Boats [boats]

Another amazing mod PilzAdam :)

Maybe we should have paddles also and possibly different types of boats:

-Jet-Ski's
-Motor Boats
-Canoes
-Ships
-Some others...

They could all have different speeds and sizes the faster ones being harder to make...

(If it doesn't cause lag)
by Achilles
Wed Jul 09, 2014 23:14
 
Forum: Old Mods
Topic: [Mod] Boats [boats]
Replies: 89
Views: 41247

Re: [Game] Minetest NeXt (discontinued) (part of minetest_ga

Amazing updates :) Congrats to all the contributors...

TNT is a bit of a nuisance tho...
by Achilles
Wed Jul 09, 2014 23:05
 
Forum: Old Subgames
Topic: [Game] Minetest NeXt (discontinued) (part of minetest_game)
Replies: 75
Views: 33870

Re: [Mod] Zeg's Mobs and Lava Temple [zmobs]

If loads of Lava Flans are spawned in one place will they cause lag? Also do they disappear after a time?
by Achilles
Sun Jul 06, 2014 13:44
 
Forum: Mod Releases
Topic: [Mod] Zeg's Mobs and Lava Temple [zmobs]
Replies: 51
Views: 19286

Re: [Mod] Zeg's Mobs and Lava Temple [zmobs]

If loads of Lava Flans are spawned in one place will they cause lag? Also do they disappear after a time?
by Achilles
Sun Jul 06, 2014 12:53
 
Forum: Mod Releases
Topic: [Mod] Zeg's Mobs and Lava Temple [zmobs]
Replies: 51
Views: 19286

Re: [Mod] Zeg's Mobs and Lava Temple [zmobs]

Hehe :D
by Achilles
Sun Jul 06, 2014 12:46
 
Forum: Mod Releases
Topic: [Mod] Zeg's Mobs and Lava Temple [zmobs]
Replies: 51
Views: 19286

Re: [Mod] Zeg's Mobs and Lava Temple [zmobs]

Does anyone know if Darkbrick can be destroyed by DungeonMaster (simple mobs) fieballs?
by Achilles
Sun Jul 06, 2014 00:13
 
Forum: Mod Releases
Topic: [Mod] Zeg's Mobs and Lava Temple [zmobs]
Replies: 51
Views: 19286

Re: [Mod] Simple Mobs [mobs]

Thanks a lot :)
by Achilles
Sat Jul 05, 2014 21:48
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 412775

Re: [Mod] Mobs [mobs]

Is there an admin command that would spawn one of the mobs? Or an egg that can only be gained by admins?
by Achilles
Sat Jul 05, 2014 21:44
 
Forum: Mod Releases
Topic: [Mod] Mobs [carbone_mobs] – fast and simple mobs
Replies: 15
Views: 9202

Re: [Mod] Simple Mobs [mobs]

Is there a command to gain spawn eggs or something of the sort to spawn mobs/monsters? A '/giveme' command I mean...
by Achilles
Thu Jul 03, 2014 22:15
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 412775

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

Or maybe could we have ghost blocks that look like other blocks. So you put a ghost block in your inventory and say a mese block and you get a ghost mese block. It would work extremely well for hidden houses that need traps and etc...
by Achilles
Mon Jun 09, 2014 20:59
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 545953

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

Can we get projectors on this mod?

I was thinking of having some sort of projector to project an image of a block. It would be helpful for traps and etc...
by Achilles
Sat Jun 07, 2014 18:38
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 545953

Re: Floating Grass & Plants...

TenPlus1 wrote:(fingers crossed for 0.4.10)


Can't wait till that comes out, I dont really like getting the daily's...
by Achilles
Tue Jun 03, 2014 17:10
 
Forum: Minetest Problems
Topic: Floating Grass & Plants...
Replies: 8
Views: 1512

Re: Xanadu Server

TenPlus1 wrote:Strange... So long as you are holding the Gilly Staff at the time, your air supply should always be 10 bubbles...


It worked like that the last time I used it....
by Achilles
Wed May 28, 2014 16:42
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 568231

Re: Xanadu Server

Mockingjay wrote:Yh, I tried using a Gilly Staff under water on Xanadu and died for some reason.


?????????????
by Achilles
Mon May 26, 2014 19:02
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 568231

Re: Xanadu Server

TenPlus1 wrote:The server has Crystal Pick, Sword, Axe, Shovel (soft-touch for coloured dirt blocks only), armor and the Gilly Staff that lets you breathe underwater...


Oops :P
by Achilles
Mon May 26, 2014 00:23
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 568231

Re: [Server] VanessaE's Free-for-All server [0.4.x]

VanessaE wrote:Granted.


Thanks again :)
by Achilles
Sat May 24, 2014 18:34
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Free-for-All server [git]
Replies: 68
Views: 14728

Re: [Server] VanessaE's Free-for-All server [0.4.x]

Can You also grant my sis 'Epic_Miner' the Interact Priv. Thanks
by Achilles
Sat May 24, 2014 16:45
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Free-for-All server [git]
Replies: 68
Views: 14728
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