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I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
Hello, When I try to run the Adventuretest game, I get this error: 18:42:10: ERROR[main]: ========== ERROR FROM LUA =========== 18:42:10: ERROR[main]: Failed to load and run script from 18:42:10: ERROR[main]: /home/samuel/.minetest/games/adventuretest/mods/food/init.lua: 18:42:10: ERROR[main]: .../s...
I replaced the default player.lua file in the games/minetest_game/mods/default with the file from the first download link (and renamed it correctly), went in-game, attempted to change my stance, and got this error: 20:40:18: ERROR[main]: ServerError: LuaError: ...minetest/games/minetest_game/mods/de...
Hello, I've been working on a ww2-based map for pvp and was wondering if it would be possible to create a mod that allowed a player to change stances (standing to crouching to crawling). This would open up huge realms in not just my map but many other peoples' as well. Thanks for the insight!
Which Minetest version are you running? Mods don't go into ~/.minetest/mods/minetest anymore; they go into ~/.minetest/mods. the package manager I downloaded it with got minetest version 0.3.1, which may explain some things. I can't help but wonder if mods aren't as easy to do with my version The m...
It would be intresting if there were a mod were you character reacts to differnt things. such as getting hot in a desert, and if you don't drink you will die from dehydration, another addition to a mod like this is were the player reacts to the cold, you can freeze to death or die by frostbite, and...
possibly a better gun mod, that meaning more in-depth, like minecraft's flan's mods? it would have to include different sights, clips, and accesories (flash suppresor, bayonet, etc.)
kaeza wrote:Which Minetest version are you running? Mods don't go into ~/.minetest/mods/minetest anymore; they go into ~/.minetest/mods.
the package manager I downloaded it with got minetest version 0.3.1, which may explain some things. I can't help but wonder if mods aren't as easy to do with my version
I'm probably just being a NOOB, but I have been unable to find any way to get mods on my distro. I have tried doing what everyone says about putting the mods under ~/.minetest/mods/minetest, but nothing works. Being stuck without all of the good stuff really is plain awful. Please help!