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Re: Unknown Node......

I have this but what would I put in there, unknown:air
by freejack
Sat Jul 19, 2014 03:41
 
Forum: Minetest General
Topic: Unknown Node......
Replies: 3
Views: 733

Unknown Node......

Is there a way to remove them from the world. I had a fire started in the woods and it spread, quickly and I thought oh cool will treat it like a forest fire and put it out. Hmmm never could get in front of it so i disabled fire and now have unknown nodes that if I can clear i can leave the semi for...
by freejack
Fri Jul 18, 2014 23:47
 
Forum: Minetest General
Topic: Unknown Node......
Replies: 3
Views: 733

Re: What kind of hardware are you running your server on?

Calinou wrote:
trainwrecktony wrote:dedicated_server_step = 0.01


This sounds like insanity, basically you're attempting to run 100 server frames per second.

Also, your CPU only has 4 threads, so why use 12 emerge threads?



Ok so tweak those settings he has for a Athlon 64 X2 with 4GB of ram......
by freejack
Thu Jul 17, 2014 08:58
 
Forum: Minetest Servers
Topic: What kind of hardware are you running your server on?
Replies: 24
Views: 4128

Re: Issues with Android Minetest connecting to Server......

i asked about this a month or so ago you have 2 options set strict_protocol_version_checking = true in minetest.conf but this will potentially limit you clients to whatever version of server your running... ex if dev server only dev clients if you compile yourself edit clientserver.h #define LATEST...
by freejack
Thu Jul 17, 2014 03:32
 
Forum: Minetest Problems
Topic: Issues with Android Minetest connecting to Server......
Replies: 2
Views: 664

Re: What kind of hardware are you running your server on?

trainwrecktony wrote:https://www.dropbox.com/s/4gkyoam311bavxe/mobs.zip

use in place of simplemobs. I quickly edited the drops since i had some depend items but it started fine on my test world, may get unknown items as drops if i missed something.
depends:
default
fire
throwing


Thank you sir.
by freejack
Thu Jul 17, 2014 03:29
 
Forum: Minetest Servers
Topic: What kind of hardware are you running your server on?
Replies: 24
Views: 4128

Re: What kind of hardware are you running your server on?

creatures is too laggy IMO, not matter how much i tweaked it spawn was out of control. last server i was on with it i went from being surrounded by 18 zombies at night to 30 sheep at day! then you have to wait for the zombies to blink to death and fall down at sunrise i do like the zombie though, a...
by freejack
Thu Jul 17, 2014 02:32
 
Forum: Minetest Servers
Topic: What kind of hardware are you running your server on?
Replies: 24
Views: 4128

Issues with Android Minetest connecting to Server......

I just discovered this issue. If your server is getting locked up at some point just as someone is logging in, it is due to them using the android version. Not sure what it is doing but the entire server just stops. This is what I get in debug.txt at the end: 21:23:41: INFO[ServerThread]: Server: Fi...
by freejack
Thu Jul 17, 2014 02:31
 
Forum: Minetest Problems
Topic: Issues with Android Minetest connecting to Server......
Replies: 2
Views: 664

Re: What kind of hardware are you running your server on?

just upgraded CPU and ram today on mine i5-3570 3.4ghz, 8gb ... rarely does CPU go above 20% unless i'm flying&fast. ram is also under a 1gb, usual is like 5 concurrent players. I have occasional lockups, my players use mining lasers, drills, sledgehammers, technic, pipework, mesecon, and digil...
by freejack
Thu Jul 17, 2014 01:23
 
Forum: Minetest Servers
Topic: What kind of hardware are you running your server on?
Replies: 24
Views: 4128

Re: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesec

I have an observation/question and it actually is a real simple one. When using pressure plates with doors..... If you step on the pate it opens the door and then closes it. If you manually open the door and pass over the plate it nver activates and closes the door once you have passed over the plat...
by freejack
Wed Jul 16, 2014 18:30
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 535058

Re: What kind of hardware are you running your server on?

I am not sure what it is....... I have a Minecraft server also that has way more mods and it seems to run fine in a 2048mb environment and has 0 lag. Minetest on the other hand I have tweeked and cut the mods down to no npc's or mobs and still has this issue. Even killed rollback to see what perform...
by freejack
Wed Jul 16, 2014 17:46
 
Forum: Minetest Servers
Topic: What kind of hardware are you running your server on?
Replies: 24
Views: 4128

What kind of hardware are you running your server on?

I have run one on a dual xeon quad core G5 DL360, I am now trying to set one up with a Athlon 64 X2. I keep have performance issues which I had on the G5. So I am wondering what everyone else is running on.
by freejack
Wed Jul 16, 2014 02:58
 
Forum: Minetest Servers
Topic: What kind of hardware are you running your server on?
Replies: 24
Views: 4128

Re: ERROR: An unhandled exception occurred: 0.4.10

Got it but got a huge problem..........I can no longer admin or access anything that my toon had locked. Also the server appears to be not rendering.

It is really slow.........going through the mods one by one.....
by freejack
Tue Jul 15, 2014 12:52
 
Forum: Minetest Problems
Topic: ERROR: An unhandled exception occurred: 0.4.10
Replies: 6
Views: 1357

Re: ERROR: An unhandled exception occurred: 0.4.10

Ok compiled and no errors and system installed on Linux. I now am getting this with an existing .minetest folder ad world: dtruesdale@linux-7aan:~/.minetest$ minetestserver --worldname FireFly --worldname takes precedence over previously selected world. 07:18:03: ERROR[main]: Subgame [] could not be...
by freejack
Tue Jul 15, 2014 12:21
 
Forum: Minetest Problems
Topic: ERROR: An unhandled exception occurred: 0.4.10
Replies: 6
Views: 1357

Re: ERROR: An unhandled exception occurred: 0.4.10

New error on recompile........... dtruesdale@linux-7aan:~$ minetestserver --worldname FireFly --worldname takes precedence over previously selected world. 05:48:34: ERROR[main]: Subgame [] could not be found. Checked version and it is 0.4.10 : dtruesdale@linux-7aan:~$ minetestserver --version minete...
by freejack
Tue Jul 15, 2014 10:50
 
Forum: Minetest Problems
Topic: ERROR: An unhandled exception occurred: 0.4.10
Replies: 6
Views: 1357

Re: ERROR: An unhandled exception occurred: 0.4.10

Figured out the 0.4.9 thing I am recompiling the source........Hopefully this works.
by freejack
Tue Jul 15, 2014 10:29
 
Forum: Minetest Problems
Topic: ERROR: An unhandled exception occurred: 0.4.10
Replies: 6
Views: 1357

Re: ERROR: An unhandled exception occurred: 0.4.10

The thing is this is 0.4.10 but it reports back oddly. I compiled it. let me remove the rpm of 0.4.9
by freejack
Tue Jul 15, 2014 10:16
 
Forum: Minetest Problems
Topic: ERROR: An unhandled exception occurred: 0.4.10
Replies: 6
Views: 1357

Re: Wishes for Minetest 0.4.11 (or 0.5)

I know I have mods....... I am saying it would be nice to have this in the API
by freejack
Tue Jul 15, 2014 09:44
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 47448

ERROR: An unhandled exception occurred: 0.4.10

I get this......... 04:21:53: ERROR[main]: ERROR: An unhandled exception occurred: /home/dtruesdale/.minetest/mods/default/player.lua:146: attempt to call method 'set_local_animation' (a nil value) 04:21:53: ERROR[main]: stack traceback: 04:21:53: ERROR[main]: /home/dtruesdale/.minetest/mods/default...
by freejack
Tue Jul 15, 2014 09:28
 
Forum: Minetest Problems
Topic: ERROR: An unhandled exception occurred: 0.4.10
Replies: 6
Views: 1357

Re: Wishes for Minetest 0.4.11 (or 0.5)

sorry meant furnaces......... and I know steel doors I wanted wooden............I know picky....
by freejack
Tue Jul 15, 2014 05:38
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 47448

Re: [Mod] Creatures [1.1.3 beta] [creatures]

ok edited in nano fixed the init.lau error
by freejack
Tue Jul 15, 2014 04:33
 
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 274
Views: 171621

Re: Wishes for Minetest 0.4.11 (or 0.5)

Would love to see lockable chests and doors without adding a mod......... Mods work till a point where they are not updated or what they depend on is not updated. It sucks.......
by freejack
Tue Jul 15, 2014 03:54
 
Forum: Minetest Features
Topic: Wishes for Minetest 0.4.11 (or 0.5)
Replies: 326
Views: 47448

Re: [Mod] Creatures [1.1.3 beta] [creatures]

Is this the flood you have said is fixed ? 22:32:34: ACTION[ServerThread]: Spawned creatures:zombie at (-319,-19,302) 22:33:42: ACTION[ServerThread]: Spawned creatures:ghost at (-396,17,210) 22:33:42: ACTION[ServerThread]: Spawned creatures:ghost at (-395,16,211) 22:33:42: ACTION[ServerThread]: Spaw...
by freejack
Tue Jul 15, 2014 03:46
 
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 274
Views: 171621

Re: [Mod] Bees and beekeeper [2.0] [bees]

Did that right off the bat from previous experience.
by freejack
Sun Jul 13, 2014 23:22
 
Forum: Mod Releases
Topic: [Mod] Bees and beekeeper [2.0] [bees]
Replies: 55
Views: 22930

Re: [Mod] Bees and beekeeper [2.0] [bees]

I am receiving this error on server startup: 18:02:49: ERROR[main]: Error loading mod "bees-master": modname does not follow naming conventions: Only chararacters [a-z0-9_] are allowed. 18:02:49: ERROR[main]: Server: Failed to load and run /home/dtruesdale/.minetest/mods/bees-master/init.l...
by freejack
Sun Jul 13, 2014 23:05
 
Forum: Mod Releases
Topic: [Mod] Bees and beekeeper [2.0] [bees]
Replies: 55
Views: 22930

Soko I built an apartment and the entire exterior wall to the right was completely missing. Other than that I have no complaints. Very good idea.
by freejack
Mon Mar 03, 2014 06:28
 
Forum: Mod Releases
Topic: [Mod] Rent apartment with chests etc. [apartment]
Replies: 19
Views: 9410

So I wasn't crazy the prebuilt rpm's were bad.
by freejack
Thu Feb 06, 2014 06:11
 
Forum: Minetest Problems
Topic: Appears the 64bit Opensuse package........
Replies: 4
Views: 1024

PilzAdam wrote:We dont maintain the OpenSUSE packages.



Who does?
by freejack
Sun Feb 02, 2014 02:36
 
Forum: Minetest Problems
Topic: Appears the 64bit Opensuse package........
Replies: 4
Views: 1024

Appears the 64bit Opensuse package........

Is either missing something or something not quite right with the package. I installed it got that blocky interface. Removed it downloaded the source, installed all the required devel dependencies to compile it and it works with no issues. Also to let you know all the dependencies where already in p...
by freejack
Sat Feb 01, 2014 22:34
 
Forum: Minetest Problems
Topic: Appears the 64bit Opensuse package........
Replies: 4
Views: 1024

Hmmm your doing better than me, what video card you have? I have the Nvidia gtx 650 and I get the box with colored blocks in it at the menu...... nothing else.
by freejack
Mon Jan 27, 2014 06:34
 
Forum: Minetest Problems
Topic: Minor graphical display bug for opensuse 13.1, minetest 0.4.9
Replies: 1
Views: 555

PilzAdam wrote:I have seen this a few times now; IIRC it was always fixed by recompiling.


It seems to be odd on the AMD system if you load the proprietary drivers it does this, install the open source drivers and it works. On the Nvidia system changing OS caused it. It is really odd.
by freejack
Tue Jan 21, 2014 19:15
 
Forum: Minetest Problems
Topic: [problem]Changed OS, same setup .......
Replies: 2
Views: 672
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