Search found 4 matches

Return to advanced search

Hi Casimir, If I understand your mod, it´s exactly what I was looking for. Translating the description one time and than no need to touch the files when I have to reinstall or update the mods, if there is no change made with the description. Is this correct? (my english and computer knowledge is poo...
by Limada
Wed Mar 05, 2014 22:36
 
Forum: Mod Releases
Topic: [Mod] Translate Item Definitions [vortoj]
Replies: 29
Views: 11943

;) And now, Lesson 2: I followed your example in your new overwrite-file and wrote the needed trees in the oldone, like this: -- moretrees:pine_trunk entity = registered("node","moretrees:pine_trunk") entity.groups = {tree=1,choppy=2,flammable=2} minetest.register_node(":moretrees:pine_trunk", entit...
by Limada
Mon Feb 10, 2014 22:39
 
Forum: Mod Releases
Topic: [Mod] Stoneage, flint and fire [stoneage]
Replies: 39
Views: 21111

Nice to see someone still using this. I updated it, so you don't have to change moretrees by hand. And support for other tree mods can easily be added now. Hello Casimir, thank you for your fast(!) support. I quickly downloaded the new version and replaced the modified file from moretrees with the ...
by Limada
Mon Feb 10, 2014 19:16
 
Forum: Mod Releases
Topic: [Mod] Stoneage, flint and fire [stoneage]
Replies: 39
Views: 21111

I tested your mod yesterday and I like it. It gives me the right atmosphere in the game. Starting with silex and ending with mesecon/technic. :) Thank you for the work. First I tried to lumber an appletree with the bare hand and it didn´t work. Great! That´s what I want. Then I activated "Moretress"...
by Limada
Mon Feb 10, 2014 00:01
 
Forum: Mod Releases
Topic: [Mod] Stoneage, flint and fire [stoneage]
Replies: 39
Views: 21111

Return to advanced search

cron