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Re: [Tool] GUI for installing and updating mods from GitHub

EdShouldBeInBed wrote:https://github.com/FaceDeer/castle is one that gives me empty directories when I try to d/l it.

OK, looks like we can simply always clone with "--recursive" by default, so this is an easy fix. :-)
by Morn76
Sun Mar 19, 2017 13:09
 
Forum: Minetest-Related
Topic: [Tool] GUI for installing and updating mods from GitHub
Replies: 112
Views: 46920

Re: [Tool] GUI for installing and updating mods from GitHub

EdShouldBeInBed wrote:Morn76:
Anyway MT Sync could check if it needs to use --recursive to retrieve submodules from other gits? A few favourites have changed to modpacks with recursive links to their sub mods.

Can you point me to an example mod pack that uses this? I need a test case.
by Morn76
Sat Mar 18, 2017 19:34
 
Forum: Minetest-Related
Topic: [Tool] GUI for installing and updating mods from GitHub
Replies: 112
Views: 46920

Re: [W.I.P][Map] Stampy's lovely world

Andrey01 wrote:And how have you showed a map in the first post?

That map is made with Minetestmapper:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
./minetestmapper -i ~/.minetest/worlds/stampyworld/ -o stampy2.png --drawscale
by Morn76
Tue Mar 14, 2017 21:00
 
Forum: Minetest Maps
Topic: [W.I.P][Map] Stampy's lovely world
Replies: 106
Views: 106778

Re: [W.I.P][Map] Stampy's lovely world

Zachary wrote:But also I wonder could you tell me the seed you use and give us the coordinates to bulk and give us tutorials please morn76

The seed is in map_meta.txt (in the map folder):
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
seed = 6750341779541595620

I'm not sure what you mean by "coordinates to bulk"… (°_°)
by Morn76
Sun Mar 12, 2017 12:01
 
Forum: Minetest Maps
Topic: [W.I.P][Map] Stampy's lovely world
Replies: 106
Views: 106778

Re: changing display_gamma has no effect / brightness-settin

Gamma can be changed in range from 1.0 (brightest) to 3.0 (darkest) [ http://wiki.minetest.net/Troubleshooting#The_screen_is_too_dark ] I personally made it little brighter -- from 1.8 (default) to 1.5. But it is, nevertheless, too dark underground. Since December 28, gamma now works the other way ...
by Morn76
Tue Jan 31, 2017 18:14
 
Forum: Minetest Problems
Topic: changing display_gamma has no effect / brightness-setting?
Replies: 13
Views: 2073

Re: help! server will not load, this error

Fedora24 wrote:lol i'll remember that :P

Oh I forgot, don't mention that systemd sucks on the Arch forums either. The Arch gods don't like it when their decisions are questioned.

The good news is that installing and running Arch is a piece of cake compared to its touchy forum etiquette. :-)
by Morn76
Sun Jan 29, 2017 22:32
 
Forum: Minetest Problems
Topic: [ solved ] help! server will not load, this error
Replies: 44
Views: 8545

Re: help! server will not load, this error

yeah, i plan to get some form of arch prob not arch itself. i use distrowatch for that :P :D Yes, Distrowatch is very useful to see which distros are up-and-coming. https://lwn.net/ is the other Linux distro mainstay, although some Arch devs hate it because it forced them to finally implement packa...
by Morn76
Sun Jan 29, 2017 21:57
 
Forum: Minetest Problems
Topic: [ solved ] help! server will not load, this error
Replies: 44
Views: 8545

Re: help! server will not load, this error

prehaps i can backup the world and get a new operating system. maybe arch. does pacman have minetest on it??? Yes, it does. Also, Manjaro seems to be getting really popular as a more user-friendly Arch derivative. Not that Arch is not user-friendly once properly installed; especially for a server i...
by Morn76
Sun Jan 29, 2017 21:22
 
Forum: Minetest Problems
Topic: [ solved ] help! server will not load, this error
Replies: 44
Views: 8545

Re: How to rollback?

Rollback is disabled by default because it's quite heavy on resources. If you didn't enable it before using your world, you can't use it. You want to say that I can fix what I have done only AFTER I add enable_rollback_recording = false to my minetest.conf and NOT BEFORE? I think you mean "= t...
by Morn76
Sun Jan 29, 2017 15:30
 
Forum: Minetest Problems
Topic: How to rollback?
Replies: 5
Views: 1253

Re: help! server will not load, this error

2017-01-28 19:16:23: WARNING[Main]: system-wide share not found at "/usr/local/share/minetest" 2017-01-28 19:16:23: WARNING[Main]: system-wide share not found at "/usr/local/bin/../share/minetest" 2017-01-28 19:16:23: WARNING[Main]: system-wide share found at "/usr/local/bi...
by Morn76
Sun Jan 29, 2017 11:11
 
Forum: Minetest Problems
Topic: [ solved ] help! server will not load, this error
Replies: 44
Views: 8545

Re: help! server will not load, this error

So it looks like minetest_game is not installed for some reason?
by Morn76
Sat Jan 28, 2017 23:58
 
Forum: Minetest Problems
Topic: [ solved ] help! server will not load, this error
Replies: 44
Views: 8545

Re: controls freezing on BSD systems

1) I play in maximized window, not fullscreen but in window (although maximized) in order to switch to something else and do stuff in parallel (for example, reading MT wiki or forum, or play music in background) 2) I have NVidia videocard and open source video driver nouveau . 3) I don't even have ...
by Morn76
Sat Jan 28, 2017 17:38
 
Forum: Minetest Problems
Topic: controls freezing on BSD systems
Replies: 8
Views: 1475

Re: controls freezing on BSD systems

If the whole computer freezes, it's probably an issue with the graphics card or driver. I use AMD Catalyst, which seems pretty stable, but e.g. the Intel driver seems to give some people problems. So maybe try a different driver if there is one for your card? Then why does it happen after hours of ...
by Morn76
Sat Jan 28, 2017 16:32
 
Forum: Minetest Problems
Topic: controls freezing on BSD systems
Replies: 8
Views: 1475

Re: lessons to be learned

CuriousNoob wrote:Oh, and still, consider moving to an Ubuntu ;-p

I think you misspelled Arch, but we all make mistakes sometimes. :-)
by Morn76
Sat Jan 28, 2017 11:26
 
Forum: Minetest Problems
Topic: [ solved ] help! server will not load, this error
Replies: 44
Views: 8545

Re: controls freezing on BSD systems

If the whole computer freezes, it's probably an issue with the graphics card or driver. I use AMD Catalyst, which seems pretty stable, but e.g. the Intel driver seems to give some people problems. So maybe try a different driver if there is one for your card?
by Morn76
Sat Jan 28, 2017 11:20
 
Forum: Minetest Problems
Topic: controls freezing on BSD systems
Replies: 8
Views: 1475

Re: [Game] MineClone 2 [0.4.0]

I can confirm that does work for directx models, however, for b3d you should probably use this version of the exporter: https://github.com/minetest/B3DExport It was modified by @sofar to automatically unlink the textures, of course, you can do it manually in blender. What's nice about DirectX files...
by Morn76
Fri Jan 27, 2017 19:30
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181520

Re: [Game] MineClone 2 [0.4.0]

from https://github.com/minetest/minetest/issues/3257 According to https://github.com/minetest/minetest/issues/3257#issuecomment-183187504 , it looks like the solution would be to remove the texture file name from the .x models. E.g. remove TextureFilename {"cow.png";} from cow.x, or even...
by Morn76
Fri Jan 27, 2017 12:01
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181520

Re: I need help with github

Um, they are git repos. Okay, if they can't be git repos, then how do I make sure the most up-to-date stuff is being pushed? You can use git submodules to create a link from your repository to either the latest versions or a specific commit of those mods. But personally I've never done that; I alwa...
by Morn76
Thu Jan 26, 2017 14:44
 
Forum: Minetest General
Topic: I need help with github
Replies: 7
Views: 1306

Re: I need help with github

On https://github.com/bbmine/noob_academy . Notice the images for the folders "advtrains" and "letters". Also, those aren't really folders. The local repo actually has stuff in the folders. Make sure those subfolders are not git repos themselves. If they are, then run "rm -...
by Morn76
Thu Jan 26, 2017 14:26
 
Forum: Minetest General
Topic: I need help with github
Replies: 7
Views: 1306

Re: [Game] MineClone 2 [0.4.0]

Robsoie wrote:It's not working, the bedrock can be dug through without problem

@Wuzzy: Bedrock needs to be added to the immortal group, so it cannot be destroyed.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
   groups = { immortal = 1 },
by Morn76
Thu Jan 26, 2017 14:20
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181520

Re: [Game] MineClone 2 [0.4.0]

Morn76: Interesting. Yeah, the legacy add_particle function should definitely be replaced. Thanks for noticing. In MineClone 2 there are still some legacy mods laying around which I have to replace over time. I've fixed my subgame now, it wasn't so bad. I just wonder whether this deprecation of the...
by Morn76
Wed Jan 25, 2017 22:00
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181520

Re: [Game] MineClone 2 [0.4.0]

Please file an issue on GitHub anyway. I think the issue is that in our subgames, "add_particle[spawner]" is sometimes not called with a Lua table, but just a list of parameters, which apparently no longer works. If I change the code to pass a proper table, the crash for that particular p...
by Morn76
Wed Jan 25, 2017 17:23
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181520

Re: [Game] MineClone 2 [0.4.0]

Morn76: I do not like to support bleeding edge versions of Minetest. Supporting latest stable is hard enough. I just wanted to mention this problem so if the next stable MT release still has this issue, we already know which commit to investigate. As only two subgames seem to be affected so far, it...
by Morn76
Tue Jan 24, 2017 23:28
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181520

Re: changing display_gamma has no effect / brightness-settin

What should I do? Compare black-white stripes on left with gray fields on right? And what must be the result of that comparison? How can I estimate approx. equality if brightness visually? You need to move further away from the screen until the stripes on the left blur together into a gray. The ide...
by Morn76
Tue Jan 24, 2017 21:31
 
Forum: Minetest Problems
Topic: changing display_gamma has no effect / brightness-setting?
Replies: 13
Views: 2073

Re: changing display_gamma has no effect / brightness-settin

Sergey wrote:
Morn76 wrote:And yes, in addition to that I have display_gamma=3 for Minetest-git, because I like the bright look. :-)

I did the same :-)

And, have you tested your monitor's calibration with the test image?
by Morn76
Tue Jan 24, 2017 18:34
 
Forum: Minetest Problems
Topic: changing display_gamma has no effect / brightness-setting?
Replies: 13
Views: 2073

Re: [Game] MineClone 2 [0.3.0]

With recent MT git builds, when I light TNT in MineClone 2 the MT client freezes and consumes 100% CPU. I have bisected this issue, and it looks like this MT commit created the problem: https://github.com/minetest/minetest/commit/7279f0b37335396c85f6bdd7dc67ff56e53df0f9 TNT in minetest_game (which a...
by Morn76
Tue Jan 24, 2017 17:46
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181520

Re: Help making an elementary schooler friendly build

Just put

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
serverlist_url =


in minetest.conf.
by Morn76
Sun Jan 22, 2017 14:53
 
Forum: Minetest General
Topic: Help making an elementary schooler friendly build
Replies: 2
Views: 798

Re: changing display_gamma has no effect / brightness-settin

Are there any tests to find out whether gamma is set right? I mean someting like this. In complele darkness (dig under ground 3 blocks deep and cover the hole with dirt block) set torch under yourself (on floor) and then dig in any direction. How many block away from the torch can I distinguish the...
by Morn76
Sat Jan 21, 2017 17:18
 
Forum: Minetest Problems
Topic: changing display_gamma has no effect / brightness-setting?
Replies: 13
Views: 2073

Re: [SOLVED] Pacman repository outdated

I was using Arch , and then moved to Manjaro . Arch is for experienced users. Too much work with manually editing config files. But I like things to be ready out of the box. And, on the other hand, rolling release to have latest programs I install. My experience with GUI sys admin tools (such as Ya...
by Morn76
Sat Jan 21, 2017 16:31
 
Forum: Minetest Problems
Topic: [SOLVED] Pacman repository outdated
Replies: 12
Views: 2106

Re: [SOLVED] Pacman repository outdated

Sergey wrote:You are right. They are Arch based but update with some delay.

Maybe it's time for the training wheels to come off then and to install the real Arch Linux. Manjaro is just a gateway drug to full-fledged Arch addiction. :-)
by Morn76
Sat Jan 21, 2017 16:05
 
Forum: Minetest Problems
Topic: [SOLVED] Pacman repository outdated
Replies: 12
Views: 2106
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