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Re: Angkor Wat

This is moving faster than I expected.
by slopsbucket
Fri Sep 14, 2018 03:26
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

Still proceeding at a reasonable pace.

I find it interesting that laying this out according to my formula is now starting to fit that base map again, except for one area at the front.
by slopsbucket
Fri Sep 14, 2018 01:50
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

Progressing nicely.
by slopsbucket
Thu Sep 13, 2018 12:25
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

Work has started on the next outer "ring" of Angkor Wat.

At this rate it might be near completion in a couple of weeks.

Cheers,

Andrew.
by slopsbucket
Thu Sep 13, 2018 03:43
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

It's now pretty at night.
by slopsbucket
Tue Sep 11, 2018 12:28
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

Still growing.

You won't see much change for a little while, I'm doing ceilings and things.

You can visit this if you like, send your Minetest to:

minebest.org
port: 30022

when you get in type the command:

/angkor

and you'll teleport straight to it.

Cheers,

Andrew.
by slopsbucket
Mon Sep 10, 2018 11:10
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: MTS Schematic Files

Angkor Wat Floor Plan. Hi everyone, here's the final version of the floor plan that I ended up with, the one that works. Working this floor plan out was probably almost as much work as the build itself, I hope some of you will find it useful. Some small adjustments are still required but it's close ...
by slopsbucket
Sun Sep 09, 2018 22:55
 
Forum: Minetest Maps
Topic: MTS Schematic Files
Replies: 31
Views: 6754

Re: Angkor Wat

Last picture for today. My eyes are turning into squares.
by slopsbucket
Sun Sep 09, 2018 02:15
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

Work has started on the central tower.

The fact that everything fits properly is proof of concept for my maths.
by slopsbucket
Sat Sep 08, 2018 22:46
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

One last picture for you before I pack it in for the day.
by slopsbucket
Sat Sep 08, 2018 10:42
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

It feels nice when I manage to kick a goal. My maths worked out. I still have to jiggle a couple of pillars around but everything is starting to fit like it's supposed to. Centre of towers line up with centre of rooves and centre of rooms. And it's starting to look more like the real one too. Don't ...
by slopsbucket
Sat Sep 08, 2018 09:26
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

I had to do a bit more jigging around with the central Sanctuary area to make maths and photos coincide, but this time I think I've got it right.

And as you can see, the actual build won't really take all that much time.

Cheers,

Andrew.
by slopsbucket
Fri Sep 07, 2018 06:29
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

OK ladies and gentlemen, this is what the maths says is really there.

So now it'll take me another day or so to get back to the stage I was at, but this time the roof will fit.

Cheers,

Andrew.
by slopsbucket
Fri Sep 07, 2018 04:55
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

My maths was wrong! There is absolutely no way that the roof can be made to fit those walls, it simply can't happen, end of story. People can draw all the fanciful floor maps they like, if the roof don't fit then it's wrong. So I've started again, this time using a purely mathematical model of how i...
by slopsbucket
Fri Sep 07, 2018 03:46
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

Still growing.

You can explore this "live" if you like.
Just give your Minetest the address:

minebest.org
port: 30022

once you're in type the command:

/angkor

to zoom straight there.

(please note that minebest is spelt with a "b", not a "t")

Cheers,

Andrew.
by slopsbucket
Thu Sep 06, 2018 03:38
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

OK!

The new map looks like it's going to be a winner.

Bucket World might be getting an update soon,

Cheers,

Andrew.
by slopsbucket
Wed Sep 05, 2018 13:55
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

3rd try.

That map above is wrong, count the pillars in the central walkways.

It's a shame, I was building it up and it was looking really good, on the outside.

This time it should be right.
by slopsbucket
Wed Sep 05, 2018 06:12
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

Hi Everyone. Exactly the same as last time I started building this, I had to start again from scratch. When you superimpose this map over a satellite image you can’t make it fit no matter how you stretch it. Also, it doesn’t match photographs you can find on the internet. So I started again, this ti...
by slopsbucket
Wed Sep 05, 2018 03:38
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

The same exercise I went through last time I tried to build this, working out which lines in the map to follow and which to ignore. Pulled out a chainsaw and started carving.

I haven't quite got it there yet but I'm getting closer.

Cheers,

Andrew.
by slopsbucket
Tue Sep 04, 2018 18:47
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

It's still growing. At the moment I'm just fleshing out the sections of the map, but you can already see that the map is wrong. This is the most detailed and accurate map I was able to find however. I'll flesh it out according to the map first, then I'll sculpt it back and shift a few bits to make i...
by slopsbucket
Tue Sep 04, 2018 12:13
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Re: Angkor Wat

Angkor Wat slowly rising from the earth.
by slopsbucket
Tue Sep 04, 2018 05:20
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Angkor Wat

Still a work in progress. [Edit] Working floor plan available: http://forum.minetest.org/viewtopic.php?f=12&t=17419#p261909 [End Edit] I'm resurrecting an old project I started many years ago, here's a pic of the map I'm using. This page is a journal of the build, scroll down and look at the pic...
by slopsbucket
Mon Sep 03, 2018 07:02
 
Forum: Minetest Maps
Topic: Angkor Wat
Replies: 33
Views: 4388

Bucket World

Coming soon. It's here: http://forum.minetest.org/viewforum.php?f=88 A whole new world filled with buildings by slopsbucket It's currently a work in progress but stay posted. And I wish to thank OldCoder who has helped me so much. and never complained once about my horrible irks and quirks. The game...
by slopsbucket
Sat Aug 25, 2018 05:56
 
Forum: Minetest Servers
Topic: Bucket World
Replies: 0
Views: 6799

Re: MTS Schematic Files

The Restaurant

This is the non-technic version, I'll also post a map for the original.

111 X 111
18 high, 2 deep, dig 1 block and mark the one underneath it.

Mods Required:
craft_guide
home-decor

Cheers,

Andrew.
by slopsbucket
Tue Aug 21, 2018 03:20
 
Forum: Minetest Maps
Topic: MTS Schematic Files
Replies: 31
Views: 6754

Re: [Map] Build Starter

[Map] Build Station It's the same map again but with a single player's build station on a little island. It has a full Technic workshop and everything else you need to get started straight away. All required mods are included in the world folder. Build Station.zip ~11 Mb http://s000.tinyupload.com/i...
by slopsbucket
Mon Aug 20, 2018 04:14
 
Forum: Minetest Maps
Topic: [Map] Build Starter
Replies: 1
Views: 466

[Map] Build Starter

This is a really pleasant map to start building on, and it starts with 1 building. The building has 8 private rooms surrounding a useful and attractive garden. There’s 2 different versions of this map, the first requires no mods. The second uses Techinic and every room has it’s own workstation, all ...
by slopsbucket
Sun Aug 19, 2018 15:47
 
Forum: Minetest Maps
Topic: [Map] Build Starter
Replies: 1
Views: 466

[Map] Test Builds

Just a collection of different buildings where I was playing with sizes and shapes. The map seed itself is a pretty one. The large building on the left has a schem made of it but it includes components from technic and this causes problems. Mods Required: animals-modpack craft_guide mapfix tsm_pyram...
by slopsbucket
Sat Aug 18, 2018 08:55
 
Forum: Minetest Maps
Topic: [Map] Test Builds
Replies: 0
Views: 535

Re: MTS Schematic Files

Searching through some old maps I found this one:

Nothertemple

91 X 91
30 high, 3 deep.

requires animals-modpack because there's fish in the pond.

Cheers,

Andrew.
by slopsbucket
Sat Aug 18, 2018 03:20
 
Forum: Minetest Maps
Topic: MTS Schematic Files
Replies: 31
Views: 6754

Re: MTS Schematic Files

The Villa Beata

From one of my favourite stories, Pug’s house.

133 X 133

16 high, 3 deep.

You need to dig down 2 squares and mark the third.

No Mods Required.

Cheers,

Andrew.
by slopsbucket
Thu Aug 09, 2018 08:29
 
Forum: Minetest Maps
Topic: MTS Schematic Files
Replies: 31
Views: 6754

Re: MTS Schematic Files

A really big house.

Unfurnished but it has nice gardens.

131 X 131
26 high, 3 deep.

Dig down 2 blocks then mark the third.

No Mods Required.

Cheers,

Andrew.
by slopsbucket
Wed Aug 08, 2018 10:21
 
Forum: Minetest Maps
Topic: MTS Schematic Files
Replies: 31
Views: 6754
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