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Calinou wrote:The grass is fine, but kinda looks like a carpet. :P


Lol, never looked at it in this way :)
by kddekadenz
Thu May 03, 2012 11:38
 
Forum: Minetest Texture Packs
Topic: Explorer Pack HD 4.0
Replies: 30
Views: 17104

Jordach wrote:Grass don't look too bad.


The grass texture itself not, but with the missing texture filtering it's a pain for your eyes.
by kddekadenz
Wed May 02, 2012 16:46
 
Forum: Minetest Texture Packs
Topic: Explorer Pack HD 4.0
Replies: 30
Views: 17104

Jordach wrote: Oh, relating to Scratch: http://scratch.mit.edu/users/jordach might still work.


I send you a friendship request.
by kddekadenz
Tue May 01, 2012 16:50
 
Forum: WIP Mods
Topic: Books
Replies: 16
Views: 4607

My flatland mod.

It is buggy and slow, tough.
by kddekadenz
Tue May 01, 2012 16:46
 
Forum: WIP Mods
Topic: map without limits ?
Replies: 2
Views: 1364

September rocks \,,/
by kddekadenz
Tue May 01, 2012 16:43
 
Forum: Minetest General
Topic: I am back! :D
Replies: 14
Views: 2099

Updated to 1.1!

Changelog:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
- fixed generating of drops
- drops are now 3D
- added lava drops
by kddekadenz
Tue May 01, 2012 16:42
 
Forum: Mod Releases
Topic: [Mod] Dripping Water & Lava [1.1] [drippingwater]
Replies: 34
Views: 15065

The names itself I already updated, but thank you for offering me your help.
I want to redo a few textures, especially the grass looks weird (because c55 removed a texture filter option)
by kddekadenz
Tue May 01, 2012 16:41
 
Forum: Minetest Texture Packs
Topic: Explorer Pack HD 4.0
Replies: 30
Views: 17104

Something like on respawnplayer, go to x,y,z.
It's very easy to make using the modding api.
by kddekadenz
Tue May 01, 2012 16:38
 
Forum: Minetest General
Topic: Spawn Points
Replies: 3
Views: 1275

Let's see if I can post again.. I succeed when you can read this..
by kddekadenz
Tue May 01, 2012 16:37
 
Forum: Minetest General
Topic: Bugs with Forum.
Replies: 17
Views: 2033

InfinityProject wrote:Minetest is its own game. We need to add different things. We could do a stalker kind of thing like Herobrine, only different.


Image
by kddekadenz
Fri Apr 27, 2012 16:00
 
Forum: WIP Mods
Topic: (mod request) cool thing
Replies: 24
Views: 6008

Jump higher and blink movement would be definitely possible.
by kddekadenz
Fri Apr 27, 2012 15:57
 
Forum: WIP Mods
Topic: Mod request: hero movement
Replies: 5
Views: 1733

sdzen wrote:okay im still waiting for ipushbutton to get back to me on the metroid texture pack so ive begun a small pet project of my own.


So you was bored.
by kddekadenz
Fri Apr 27, 2012 15:52
 
Forum: Minetest Texture Packs
Topic: TropicTest
Replies: 8
Views: 2689

Why year and not month?
by kddekadenz
Fri Apr 27, 2012 15:50
 
Forum: Minetest General
Topic: Ideas to generate publicity for minetest
Replies: 23
Views: 3648

bcnjr5 wrote:Here is the URL.

http://minetest.ru/nyansearch/


Awesome!


I always do search for a seed for a lone island.
Has anyone found one?
by kddekadenz
Fri Apr 27, 2012 15:48
 
Forum: Minetest General
Topic: Map Seeds
Replies: 11
Views: 9220

kddekadenz wrote:
Jordach wrote:Sorry for necro posting, but, could you update this for 0.4??


Hmm, I could do this, but I will need a couple of days.


I'm sorry,but I'm currently very busy. I will update it when 0.4 gets stable.
by kddekadenz
Fri Apr 27, 2012 15:44
 
Forum: Minetest Texture Packs
Topic: Explorer Pack HD 4.0
Replies: 30
Views: 17104

mauvebic wrote:
kddekadenz wrote:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
selection_box = {
        type = "fixed",
        fixed = {0, 0, 0, 0, 0, 0},
    },

What does that bit of code do?


It will make your light-node non selectable.
by kddekadenz
Wed Apr 25, 2012 15:06
 
Forum: WIP Mods
Topic: Spotlights [testing]
Replies: 13
Views: 3009

This is more like a diashow block.
I would suggest to use the animation option of the entities (check experimental mod for reference)
by kddekadenz
Mon Apr 23, 2012 14:26
 
Forum: WIP Mods
Topic: TV Mod.
Replies: 13
Views: 5561

@mauvebic: Here you go:

Light-Emitter-Texture:
Image

Side-Texture:
Image

If you want to have something changed, don't hesitate to ask me.
by kddekadenz
Mon Apr 23, 2012 14:15
 
Forum: Modding Discussion
Topic: Post your mod texture requests here
Replies: 157
Views: 76505

Tested your mod.
Suggestions:
- make a blinking variant (abm?)
- add to the spotlights:light node:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
selection_box = {
        type = "fixed",
        fixed = {0, 0, 0, 0, 0, 0},
    },
by kddekadenz
Mon Apr 23, 2012 14:03
 
Forum: WIP Mods
Topic: Spotlights [testing]
Replies: 13
Views: 3009

neonfuz wrote:
Jordach wrote:Oh, map, you can't.

ok, you should check your facts before you post stuff like this, because you can put mods in worlds/<worldname>/worldmods, then the mods are per world


Support placing a minetest game inside $world/game for easy creation of custom adventure maps
by kddekadenz
Wed Apr 18, 2012 16:27
 
Forum: Minetest Features
Topic: Maps and Games.
Replies: 11
Views: 3018

Maybe you haven't default in dependencies?
by kddekadenz
Tue Apr 17, 2012 05:52
 
Forum: WIP Mods
Topic: Error when trying to access global 'default' (not defined)
Replies: 7
Views: 1042

Death Dealer wrote:
kddekadenz wrote:I already made most of the sounds you requested (my&dogers soundpack).

post it dont just talk about it.


http://minetest.net/forum/viewtopic.php?id=101&p=3
-> Post 68 for download
by kddekadenz
Tue Apr 17, 2012 05:51
 
Forum: Minetest General
Topic: Better Sounds
Replies: 10
Views: 1402

JoseMing wrote:but, how i make it drop water...?


Put water on top of a crumbly node (dirt,grass,sandstone).
by kddekadenz
Tue Apr 17, 2012 05:47
 
Forum: Mod Releases
Topic: [Mod] Dripping Water & Lava [1.1] [drippingwater]
Replies: 34
Views: 15065

I already made most of the sounds you requested (my&dogers soundpack).
by kddekadenz
Tue Apr 17, 2012 05:39
 
Forum: Minetest General
Topic: Better Sounds
Replies: 10
Views: 1402

Jordach wrote:I think torches are always like that. You could try FACEDIR, however, I think this wont work. Try making a special type of node for lighting. Mainly a cube.

Or lava_source blocks surrounded by glass nodes.
by kddekadenz
Mon Apr 16, 2012 17:55
 
Forum: WIP Mods
Topic: Torches are always mounted on ceiling
Replies: 7
Views: 1373

JoseMing wrote:how i make it work?, i need create a folder with name drippingwater?


The files should be already in a folder called drippingwater..
If they aren't then put all the files in a folder called drippingwater and follow the instructions in the readme.
by kddekadenz
Mon Apr 16, 2012 17:49
 
Forum: Mod Releases
Topic: [Mod] Dripping Water & Lava [1.1] [drippingwater]
Replies: 34
Views: 15065

I had this problem yesterday and today, too, but I got a slightly other error message (I think it was id=144 for me).
Fortunately it seems to work now.

EDIT: Have the bug again, editing posts still works..

Image
by kddekadenz
Mon Apr 16, 2012 17:05
 
Forum: Minetest General
Topic: Bugs with Forum.
Replies: 17
Views: 2033

[Mod] Dripping Water & Lava [1.1] [drippingwater]

This mod will add drop particles to the game. http://www.filesplat.com/.kddekadenz/shared/drippingwater_screen1.jpg Manual: -> drops are generated rarely under crumbly nodes (dirt,grass,sandstone) -> waterdrops are generated under cloudstone massively -> they will stay some time at the generated blo...
by kddekadenz
Mon Apr 16, 2012 17:02
 
Forum: Mod Releases
Topic: [Mod] Dripping Water & Lava [1.1] [drippingwater]
Replies: 34
Views: 15065

Wollte bloss sagen, das dein Youtube Video über deine Adventure Map nach hier verlinkt.
by kddekadenz
Mon Apr 16, 2012 16:55
 
Forum: WIP Mods
Topic: [Mod]Brick [0.1] [EpiC_FaiL]
Replies: 30
Views: 8878

[Modpack] Sandstone Pack [1.0]

I seperated some parts of my desert mod. Naturally generated Sandstone [sandstone] [1.0] http://www.filesplat.com/.kddekadenz/shared/sandstone_screen.jpg Sandstone tools [sandstone_tools] [1.0] http://www.filesplat.com/.kddekadenz/shared/sandstone_tools_preview.gif Info: -> sandstone will be generat...
by kddekadenz
Sat Apr 14, 2012 15:57
 
Forum: WIP Mods
Topic: [Modpack] Sandstone Pack [1.0]
Replies: 0
Views: 909
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