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Thankyou. Did the 7z zip at https://docs.google.com/file/d/0BzOHD6zIUMbMNG9ZYm8xN3Qzamc/edit?pli=1 extract OK for you? I got a message telling me that the resource fork items could not be extracted. On the light side, minetestserver compiles nicely from celeron55-minetest-9696ed3 when I do cmake . -...
by OmniStudent
Mon Nov 12, 2012 07:12
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

xcode project that builds you say? That's further than I've gotten, what version did you compile? Did you change the line #set(XDG_APPS_DIR "/Users/macusername/") to anything that makes sense on you computer? Maybe the app ended up there. Do you get any kind of file named minetest? I think it should...
by OmniStudent
Sun Nov 11, 2012 07:08
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

It gives me the following regardless of where I put it in the file -- XDG apps dir is set to= any help is appreciated pheonixfire That means that variable is never set! Try replacing this chunk of text in CMakeLists.txt with this: message(STATUS "Using XDG_APPS_DIR=${XDG_APPS_DIR}") if(WIN32) set(S...
by OmniStudent
Sat Nov 10, 2012 15:26
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

You can put it anywhere, its just a message. If you copy it and paste it after every row of regular code, you will get a message after that code is executed.

Put it in the start, middle and end of the file and see if it changes.
by OmniStudent
Sat Nov 10, 2012 07:03
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

Sorry to hijack the thread, but: I'm trying to build minetest for mac with another approach, namely using toabis cmake project: https://github.com/toabi/minetest/tree/cmake-osx I run cmake -G Xcode . -DENABLE_SOUND=0 in this - there's some trouble with the sound that I won't bother with now, but oth...
by OmniStudent
Fri Nov 09, 2012 06:57
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

Perhaps the DESTINATION is not set because CMakeLists does not react to APPLE as it should. Strange thing is, line 157 is inside an if(UNIX) clause. I suggest inserting message(STATUS "-------------I REACTED TO THIS------------") inside some of the IF clauses in cmakelists. You can also use this com...
by OmniStudent
Thu Nov 08, 2012 12:17
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

I think I ran into this problem too:

If I remember things right, the problem was some problem with if(APPLE) in the CMakeLists.txt file,
like that destination never gets set.

Is there even an if(APPLE) clause among the if(WIN32)... in the start of CMakeLists?

Please post CMakeLists.txt
by OmniStudent
Thu Nov 08, 2012 11:08
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

mauvebic: Nice Work!
by OmniStudent
Thu Nov 08, 2012 06:46
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1276851

Any speedup is nice, since there's soooo much use the processor for in this game!
by OmniStudent
Wed Nov 07, 2012 05:18
 
Forum: Minetest Engine
Topic: Potential speed improvement?
Replies: 2
Views: 1444

I don't think the problem is irrlicht, but guess that's some kind of progress too.
by OmniStudent
Tue Nov 06, 2012 10:38
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

All the irrlicht demos are working on my OSX 10.6 now!
by OmniStudent
Tue Nov 06, 2012 05:57
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

This post might be useful, but it seems nobody heard from the guy again after this post:

http://minetest.net/forum/viewtopic.php?id=2803
by OmniStudent
Mon Nov 05, 2012 19:35
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

I'm also walking down this road, trying to compile on osx 10.6. I've gotten Irrlicht to build, but none of the tutorial programs worked. I used the "trunk" version of irrlicht, which is the new Irrlicht 1.8 version. Its all in here: https://www.dropbox.com/sh/zd2p2el8rokvpmw/HU2HedVZRx The zip file ...
by OmniStudent
Mon Nov 05, 2012 19:29
 
Forum: Minetest General
Topic: compiling minetest on mac
Replies: 42
Views: 10057

Ah, so the irrlicht framework is in the tuxpart files :)
by OmniStudent
Sun Nov 04, 2012 18:59
 
Forum: Minetest Engine
Topic: OS X Compiling
Replies: 9
Views: 4701

Thanks, I think I've got this down now.
Anyone know what the main loop for the world is (the one that times stuff happening inside the game world)?
by OmniStudent
Sun Nov 04, 2012 18:50
 
Forum: Minetest Engine
Topic: Presentation and help request
Replies: 6
Views: 1956

I'm interested in doing a compile on osx 10.6, but I got stumped on the first link: I can't find any "framework package" on the tuxcart page, only links to the tuxcart game itself. Go to download -> source code -> Building and packaging on OSX ->Dependencies -> DepsFramework*.zip I hope this helps....
by OmniStudent
Sat Nov 03, 2012 15:27
 
Forum: Minetest Engine
Topic: OS X Compiling
Replies: 9
Views: 4701

I don't know how to do it, but I would start like this... look in minetest.conf.example and find the keymapping strings: https://github.com/celeron55/minetest/blob/master/minetest.conf.example I'll use keymap_chat because that causes a popup (as opposed to keymap_forward which moves the player). Do...
by OmniStudent
Sat Nov 03, 2012 15:23
 
Forum: Minetest Engine
Topic: Presentation and help request
Replies: 6
Views: 1956

I'm also interested in compiling on mac! Please tell if you make ANY progress!
by OmniStudent
Sat Nov 03, 2012 07:18
 
Forum: Minetest General
Topic: Compile on a Mac?
Replies: 4
Views: 922

I'm interested in doing a compile on osx 10.6, but I got stumped on the first link:
I can't find any "framework package" on the tuxcart page, only links to the tuxcart game itself.
by OmniStudent
Sat Nov 03, 2012 07:03
 
Forum: Minetest Engine
Topic: OS X Compiling
Replies: 9
Views: 4701

Presentation and help request

Hello everyone! I'll be messing around with the code as my christmas project, but haven't done any c programming in ten years. I'll probably be completely useless for any development, but at least you guys who actually do something have admirers in the likes of me. For a nice quick start, I want to ...
by OmniStudent
Sat Nov 03, 2012 06:51
 
Forum: Minetest Engine
Topic: Presentation and help request
Replies: 6
Views: 1956
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