Search found 1313 matches

Return to advanced search

[mod] Hopper with hopper sorter [wip][hopper]

This is a fork of the hopper mod from jordan4ibanez. I modified the original code. My hopper mod node timer instead of ABM and I reduced the code size. I also add a new node: the sorter. He can sort up to 8 items out of a transport chain Github: https://github.com/MarkuBu/Hoppers Download: https://g...
by burli
Fri Mar 17, 2017 13:20
 
Forum: WIP Mods
Topic: [mod] Hopper with hopper sorter [wip][hopper]
Replies: 21
Views: 4840

Re: [Game] Realms of light and darkness [wip]

Before I continue to add more nodes and stuff I need to work at the RPG components because I realized that this effects also nodes and tools.

I add some more informations to the first post
by burli
Fri Mar 17, 2017 10:49
 
Forum: WIP Subgames
Topic: [Game] Realms of light and darkness [wip]
Replies: 48
Views: 14532

Re: Post your screenshots!

It's not real water. I used node boxes
by burli
Thu Mar 16, 2017 21:33
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1379487

Re: Post your screenshots!

Interesting effect

Image
by burli
Thu Mar 16, 2017 20:33
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1379487

Re: [64px 32px 16px] Schone Welt [W.I.P.]

I have downloaded the latest version of 16 and 32px, but they don't work. I get the default TP

Copied the files from texture folder to the main folder. Now it works. Don't know why. I thought subdir support is merged
by burli
Thu Mar 16, 2017 17:43
 
Forum: Minetest Texture Packs
Topic: [64px 32px 16px] Schone Welt [W.I.P.]
Replies: 46
Views: 16594

Re: Post your videos!

We need more like this in Minetest

https://www.youtube.com/watch?v=ZRTLg0PR-1A
by burli
Wed Mar 15, 2017 16:54
 
Forum: Minetest General
Topic: Post your videos!
Replies: 421
Views: 159483

Re: [Mod] More Trees! [git][moretrees]

You need the latest Minetest Game. But for the latest MTG you need Minetest 0.15-dev
by burli
Wed Mar 15, 2017 12:01
 
Forum: Mod Releases
Topic: [Mod] More Trees! [git][moretrees]
Replies: 362
Views: 200529

Re: [Game] MineClone 2 [0.15.0]

Many mobs generate upon initial chunk creation. These spawns will only happen once per chunk.
by burli
Tue Mar 14, 2017 22:16
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181565

Re: [Game] MineClone 2 [0.15.0]

I never played Minecraft, only the Demo. But I watched a lot of Let's plays. I never saw a zombie dropping a shovel

Enderman are also to common.

Most Animals spawn in groups and only if the map is generated. If you killed them you are screwed.
by burli
Tue Mar 14, 2017 22:00
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181565

Re: [Game] MineClone 2 [0.15.0]

I played 3 ingame days, just walking around near my "home", hunting cows. I just had to eat twice, the weather is changing very often, I got a lot of items from mobs, I didn't dig one iron, but I have a lot of iron tools... the list is long ;-) https://forum.minetest.net/download/file.php?...
by burli
Tue Mar 14, 2017 20:13
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181565

Re: [Game] MineClone 2 [0.15.0]

I played a few minutes and I think there are to much mobs. In Minecraft animals only spawn once. If you killed them they are gone
by burli
Tue Mar 14, 2017 18:56
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181565

Re: Post your screenshots!

Wuzzy wrote:I found a v6 gravel biome!

Image
https://i.imgur.com/I3cm6XL.jpg

I haven't seen a gravel biome since a VERY long time. I'm so proud. :-)


And such a huge one :-D
by burli
Tue Mar 14, 2017 15:12
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1379487

Re: Version 0.14.0 (The Granite Update)

Wuzzy wrote:Version 0.14.0 (The Granite Update) is here!

How did you add them? As ore?
by burli
Tue Mar 14, 2017 15:09
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181565

Re: [mod] Trample path [trample_path]

In the init.lua file are some lines looking like this nodes["flowers:rose"] = {count = 1, replace = "air"} nodes["flowers:tulip"] = {count = 1, replace = "air"} nodes["flowers:dandelion_yellow"] = {count = 1, replace = "air"} nodes["fl...
by burli
Tue Mar 14, 2017 14:24
 
Forum: Mod Releases
Topic: [mod] Trample path [trample_path]
Replies: 19
Views: 3610

Re: [Game] MineClone 2 [0.15.0]

btw: you can use now meshoptions for plants to get the croplike look from Minecraft, for example wheat
by burli
Mon Mar 13, 2017 16:22
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181565

Re: [Game] MineClone 2 [0.15.0]

Well done, but still a lot to do just to get close to Minecraft vanilla
by burli
Mon Mar 13, 2017 15:30
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 181565

Re: [discussion] how can the forums be improved?

This spam is annoying.
by burli
Mon Mar 13, 2017 15:17
 
Forum: Minetest General
Topic: [discussion] how can the forums be improved?
Replies: 62
Views: 12609

Re: [mod] Sedimentary Slabs [wip][sedimentary_slabs]

Probably. But difficult
by burli
Mon Mar 13, 2017 13:52
 
Forum: WIP Mods
Topic: [mod] Sedimentary Slabs [wip][sedimentary_slabs]
Replies: 7
Views: 1438

Re: [mod] Sedimentary Slabs [wip][sedimentary_slabs]

azekill_DIABLO wrote:*heavy breathing* are... they spawned.... naturally??

No, calm down :-D
by burli
Mon Mar 13, 2017 12:26
 
Forum: WIP Mods
Topic: [mod] Sedimentary Slabs [wip][sedimentary_slabs]
Replies: 7
Views: 1438

Re: [mod] Trample path [trample_path]

azekill_DIABLO wrote:i will fork it to make te node change to a dirt with step! thank you for contributing to minetest!

If it looks good feel free to make a pull request
by burli
Mon Mar 13, 2017 12:25
 
Forum: Mod Releases
Topic: [mod] Trample path [trample_path]
Replies: 19
Views: 3610

Re: [mod] Torch Sounds [wip]

My torch sound mod is back, but a little bit simpler for now. I removed the continuous sound because of some engine issues.

I just replace the dig and replace sound for now
by burli
Mon Mar 13, 2017 12:03
 
Forum: WIP Mods
Topic: [mod] Torch Sounds [wip]
Replies: 17
Views: 2381

[mod] Sedimentary Slabs [wip][sedimentary_slabs]

This mod adds sedimentary slabs to the game. These slabs are made of dirt, sand, clay or gravel

Github: https://github.com/MarkuBu/sedimentary_slabs

Licence: DWYWPL

Image
by burli
Mon Mar 13, 2017 08:08
 
Forum: WIP Mods
Topic: [mod] Sedimentary Slabs [wip][sedimentary_slabs]
Replies: 7
Views: 1438

Re: [mod] Trample path [trample_path]

Released the mod in version 0.1. I think it is finished
by burli
Mon Mar 13, 2017 06:43
 
Forum: Mod Releases
Topic: [mod] Trample path [trample_path]
Replies: 19
Views: 3610

Re: What are the tga files used for in MC TP?

I'm not sure if a MC user can tell me something about the Minetest technology. It might work totally different
by burli
Sun Mar 12, 2017 18:52
 
Forum: Minetest Texture Packs
Topic: What are the tga files used for in MC TP?
Replies: 6
Views: 3424

Re: What are the tga files used for in MC TP?

I found different versions of the same TP. In some of them I found tga, in others not. But some textures are black/white and I think they use this to colorize them dynamically instead of predefined colors. I tried to colorize them, but it is difficult to hit the right color https://forum.minetest.ne...
by burli
Sun Mar 12, 2017 18:36
 
Forum: Minetest Texture Packs
Topic: What are the tga files used for in MC TP?
Replies: 6
Views: 3424

Re: Post your mapgen questions here (modding or engine)

Good to know that. Have to keep it in mind
by burli
Sun Mar 12, 2017 17:42
 
Forum: Modding Discussion
Topic: Post your mapgen questions here (modding or engine)
Replies: 274
Views: 77009

What are the tga files used for in MC TP?

I take a look into a Minecraft TP and found a lot of black/white tga files. Can someone tell me what they are used for?
by burli
Sun Mar 12, 2017 16:51
 
Forum: Minetest Texture Packs
Topic: What are the tga files used for in MC TP?
Replies: 6
Views: 3424

Re: [32×] Faithful texture pack converted to Minetest

Thanks, I already downloaded the TP. It seems that Minecraft only has one grass lenght
by burli
Sun Mar 12, 2017 16:46
 
Forum: Minetest Texture Packs
Topic: [32×] Faithful texture pack converted to Minetest
Replies: 27
Views: 77451

Re: [32×] Faithful texture pack converted to Minetest

Can I convert texturepacks on Linux without Minecraft?
by burli
Sun Mar 12, 2017 16:40
 
Forum: Minetest Texture Packs
Topic: [32×] Faithful texture pack converted to Minetest
Replies: 27
Views: 77451

Re: [32×] Faithful texture pack converted to Minetest

Like this TP, but I miss grass, wheat, straw, diamond stuff and some other things. Are they not supported by Minetest?
by burli
Sun Mar 12, 2017 16:34
 
Forum: Minetest Texture Packs
Topic: [32×] Faithful texture pack converted to Minetest
Replies: 27
Views: 77451
PreviousNext

Return to advanced search

cron