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Re: Subgames for all! a Minigame Server

Thanks a lot!

Lejo
by Lejo
Mon Nov 21, 2016 15:38
 
Forum: Minetest Servers
Topic: Subgames for all! a Minigame Server
Replies: 32
Views: 15149

Re: Subgames for all! a Minigame Server

Has somebody a nice map for a Car Race?

Lejo
by Lejo
Mon Nov 14, 2016 19:22
 
Forum: Minetest Servers
Topic: Subgames for all! a Minigame Server
Replies: 32
Views: 15149

Re: [Mod] Private Messages with @ [atchat]

Very nice idea to use the @.
by Lejo
Fri Nov 11, 2016 16:41
 
Forum: Mod Releases
Topic: [Mod] Private Messages with @ [atchat]
Replies: 2
Views: 1035

Re: my server and port

Can you post some Screenshots and detail?
by Lejo
Tue Nov 08, 2016 18:27
 
Forum: Minetest Servers
Topic: my server and port
Replies: 1
Views: 633

Re: Subgames for all! a Minigame Server

Kosmos wrote:Hey, waht do you think about a car race.
You can use vehicles.
So for the streets you can use the street mod.
So i don't know how we make it with the start. We can make a wall with a button.
I can probably test it.

-Kosmos


Very good idea.
I'll see what I can do.
I like this mod.
by Lejo
Sun Nov 06, 2016 17:06
 
Forum: Minetest Servers
Topic: Subgames for all! a Minigame Server
Replies: 32
Views: 15149

Re: [mod] More advanced area protection [tyrant_denaid] [1.3

Now all works thanks a lot.
by Lejo
Sat Oct 22, 2016 17:28
 
Forum: Mod Releases
Topic: [mod] More advanced area protection [tyrant_denaid] [1.3]
Replies: 21
Views: 4271

Re: Change Password (TakeyourTimeAnswering)

There is an Command try this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
/setpassword <Name> <newpassword>
by Lejo
Sat Oct 22, 2016 13:04
 
Forum: Minetest Problems
Topic: Change Password (Solved)
Replies: 4
Views: 917

Re: [mod] More advanced area protection [tyrant_denaid] [1.3

Yes I really update it, so it is a other Error.
by Lejo
Wed Oct 19, 2016 17:46
 
Forum: Mod Releases
Topic: [mod] More advanced area protection [tyrant_denaid] [1.3]
Replies: 21
Views: 4271

Re: [mod] More advanced area protection [tyrant_denaid] [1.3

The first Error appears still.
The Name of the Area is:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Get Down

The id is:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
29

Can the Problem be the name of my area?
Here the Error:
Image

Please help me.
by Lejo
Wed Oct 19, 2016 14:03
 
Forum: Mod Releases
Topic: [mod] More advanced area protection [tyrant_denaid] [1.3]
Replies: 21
Views: 4271

Re: [mod] More advanced area protection [tyrant_denaid] [1.3

Second problem fixed, the error lies in 'tyrant' Please re-download tyrant. and, can you post the error log from the first error, if it still appears? Here is the second Error: https://s19.postimg.org/prtbz7isz/Denaid_Crash2.png It is only if I want to set a Ruleset and if it is a new map. I hope i...
by Lejo
Mon Oct 17, 2016 15:26
 
Forum: Mod Releases
Topic: [mod] More advanced area protection [tyrant_denaid] [1.3]
Replies: 21
Views: 4271

Re: Subgames for all! a Minigame Server

It was a Error from the mod:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
tyrant

Which is now fixed:https://forum.minetest.net/viewtopic.php?f=11&t=12754#p236594
by Lejo
Mon Oct 17, 2016 14:25
 
Forum: Minetest Servers
Topic: Subgames for all! a Minigame Server
Replies: 32
Views: 15149

Re: [mod] More advanced area protection [tyrant_denaid] [1.3

I had on my server two problems with your new tyrant_denaid mod:
-If I want to set a ruleset the server crashes.
-If I punch a player the server crashes Here the Error:
Image

Please help me I need the mod.
by Lejo
Wed Oct 12, 2016 10:28
 
Forum: Mod Releases
Topic: [mod] More advanced area protection [tyrant_denaid] [1.3]
Replies: 21
Views: 4271

Re: Subgames for all! a Minigame Server

Kosmos wrote:I hope you make : masterbuilders, Bedwars, Endergames, Skywars and so waht.

Pleas!!!

I can not promise that I can do it.
But I will try.
by Lejo
Wed Oct 05, 2016 13:56
 
Forum: Minetest Servers
Topic: Subgames for all! a Minigame Server
Replies: 32
Views: 15149

Re: [Mod] Caches [caches]

If I use a cache in a area on a server I always get a message that I not the owner of the cache.
This is only if you don't have the area privilege and if the cache is in a area.
by Lejo
Sat Oct 01, 2016 15:13
 
Forum: Mod Releases
Topic: [Mod] Caches [caches]
Replies: 10
Views: 2808

Re: Better playeranimations [idea]

Sounds good nice idea ;)
by Lejo
Tue Sep 27, 2016 17:42
 
Forum: Minetest Features
Topic: Better playeranimations [idea]
Replies: 18
Views: 3702

Re: Subgames for all! a Minigame Server

I finished Battle of Admins.
Good luck in the new Game.
by Lejo
Tue Sep 27, 2016 15:15
 
Forum: Minetest Servers
Topic: Subgames for all! a Minigame Server
Replies: 32
Views: 15149

Re: [Mod] Extended Ban v2 [xban2]

Is it possible to see the ips of the players?
Can I ban player per mac-Address?

This mod is soooooo nice!
by Lejo
Thu Sep 22, 2016 16:34
 
Forum: Mod Releases
Topic: [Mod] Extended Ban v2 [xban2]
Replies: 13
Views: 12425

Re: Subgames for all! a Minigame Server

Sky27 wrote:I don't know exactly how,but can you put egg wars on minetest?i don't say need to be an egg but it must be nice if you can.


I look for something just like Bedwars or Eggwars.
In the moment I made a checkpoint mod and after that I can try to made Eggwars.
by Lejo
Wed Sep 14, 2016 15:58
 
Forum: Minetest Servers
Topic: Subgames for all! a Minigame Server
Replies: 32
Views: 15149

Re: [Mod] Forceload Anchor [20140827] [forceload]

Is it possible to make a limit of Anchor Blocks per Name and ip.
So one player only can have, a in minetest.conf saved number of Anchor Block.
Admin Anchor Blocks and Normal woud be nice.

Very Nice mod ;)
by Lejo
Mon Sep 12, 2016 16:30
 
Forum: Mod Releases
Topic: [Mod] Forceload Anchor [20140827] [forceload]
Replies: 10
Views: 3493

Re: My game lags terribly

My Game lags too so terribly.
I use Ubuntu so I don't thing that something runs in the background.
I think it's the same Problem.
by Lejo
Tue Jul 12, 2016 14:40
 
Forum: Minetest Problems
Topic: My game lags terribly
Replies: 18
Views: 2497

Re: [Mod] Technic Tweak collection [tech_tweak]

If the mv furnace is full and the machine take a new item in it if there aren't enough place the mod crashed with the mv centrifuge it's the same.
The machine have to stop if she is full.
Please fix the error!!!!!!!!
Your mod is the best :)

PS:
I only test in Ubuntu
by Lejo
Mon Jun 20, 2016 18:20
 
Forum: WIP Mods
Topic: [Mod] Technic Tweak collection [tech_tweak]
Replies: 12
Views: 2418

Re: Server shut down on start.

Hard drive is not full.
But if I run a Backup I can join but one second after join the server shutdown.
I think my Backup is crashed just because I doesn't shut the server down for a Backup.
by Lejo
Mon Jun 20, 2016 17:55
 
Forum: Minetest Problems
Topic: Server shut down on start.
Replies: 5
Views: 813

Re: Subject: [Mod] Calandria [0.1.0-RC1] [calandria]

Is it possible to programm short mods in it?
That were sooooooooooo nice.
by Lejo
Thu Jun 16, 2016 18:25
 
Forum: Mod Releases
Topic: Subject: [Mod] Calandria [0.1.0-RC1] [calandria]
Replies: 4
Views: 2349

Re: [0.4.13-dev] Capture the Flag Server (Guns!)

I see on your server a hacker: zeyadmohamed010
Please ban him he can fly.
+ Screenhots

He doesn't leave after die.
by Lejo
Tue May 31, 2016 15:46
 
Forum: Minetest Servers
Topic: [DOWN] Capture the Flag Server (Guns!)
Replies: 217
Views: 32902

Re: [REQUEST] MORE ORIGINAL MINIGAMES!!!

That is all not so easy.
But some Minigames are on the server Subgames for all!
It works with some tricks and so it wasn't strong to make it.
by Lejo
Tue May 31, 2016 11:38
 
Forum: Minetest Servers
Topic: [REQUEST] MORE ORIGINAL MINIGAMES!!!
Replies: 1
Views: 420

Re: Problem with the new 0.4.14 Version in Ubuntu.

Now I get this Error: 2016-05-29 12:33:32: ERROR[Main]: ServerError: Lua: Runtime error from mod 'blood' in callback item_OnUse(): /home/user/minetest/bin/../mods/blood/tools.lua:7: attempt to call method 'is_player' (a nil value) 2016-05-29 12:33:32: ERROR[Main]: stack traceback: 2016-05-29 12:33:3...
by Lejo
Sun May 29, 2016 10:35
 
Forum: Minetest Problems
Topic: Problem with the new 0.4.14 Version in Ubuntu.
Replies: 14
Views: 2085

Server shut down on start.

For a day my server shutdown. After that i can't restart it I always get a Error then I made a restor but the same The server shut down. Here the Error: 2016-05-29 10:11:10: ACTION[Main]: .__ __ __ 2016-05-29 10:11:10: ACTION[Main]: _____ |__| ____ _____/ |_ ____ _______/ |_ 2016-05-29 10:11:10: ACT...
by Lejo
Sun May 29, 2016 10:23
 
Forum: Minetest Problems
Topic: Server shut down on start.
Replies: 5
Views: 813

Re: Problem with the new 0.4.14 Version in Ubuntu.

then i get the same error just like before get_hp (a nil value)
by Lejo
Sun May 29, 2016 10:16
 
Forum: Minetest Problems
Topic: Problem with the new 0.4.14 Version in Ubuntu.
Replies: 14
Views: 2085

Re: Problem with the new 0.4.14 Version in Ubuntu.

it damage you 2 hp and grant you 20 blood.
Blood in the mod.
by Lejo
Sun May 29, 2016 09:52
 
Forum: Minetest Problems
Topic: Problem with the new 0.4.14 Version in Ubuntu.
Replies: 14
Views: 2085

Re: Problem with the new 0.4.14 Version in Ubuntu.

I show you short a part of my mod: blood.tools = {} minetest.register_tool("blood:victimknife", { description = "Victimknife", inventory_image = "Victimknife.png", on_use = function(user) local player = user:get_name() player:set_hp(player:get_hp--[[this get_hp is the p...
by Lejo
Sat May 28, 2016 09:56
 
Forum: Minetest Problems
Topic: Problem with the new 0.4.14 Version in Ubuntu.
Replies: 14
Views: 2085
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