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cae2000 wrote:Can't download!


I'm sorry, the filehoster I do use is experiencing often too much traffic recently.
Here is a link to the mod on github: https://github.com/kddekadenz/minetest/tree/master/games/default/mods/drippingwater
by kddekadenz
Thu Aug 02, 2012 15:46
 
Forum: Mod Releases
Topic: [Mod] Dripping Water & Lava [1.1] [drippingwater]
Replies: 34
Views: 14985

Could you please mirror this on another site?
by kddekadenz
Tue Jul 31, 2012 15:39
 
Forum: Mod Releases
Topic: [Mod] Walking Light [0.6] [walking_light]
Replies: 41
Views: 27318

PilzAdam wrote:I have made a game for the Minetest engine wich tries to copy Minecraft

Bwah, be more original :P
by kddekadenz
Sat Jul 28, 2012 13:47
 
Forum: Subgame Releases
Topic: [Game] MiniTest
Replies: 319
Views: 109107

Amazing mod. Suggestions: ⋅ make a upper limit of 99 blocks per task ⋅ make the worker 'pick up' the drops of the blocks he harvest (e.g. stone-cobble) ⋅ make him not pick up liquid nodes ⋅ make a worker which harvest trees and plants saplings and brings the w...
by kddekadenz
Fri Jul 27, 2012 17:44
 
Forum: Mod Releases
Topic: [Mod] Workers [2.0] [workers]
Replies: 77
Views: 36487

Name: Carts Size: ?? Drawtype: Normal node (the card is only 0.8x0.8x0.8 but the textures should have the normal size of a node) Description: I need some new textures for my cart mod that fit in the default textures of minetest. Here you go: http://www.filesplat.com/.kddekadenz/shared/minecart_bott...
by kddekadenz
Tue Jul 24, 2012 18:31
 
Forum: Modding Discussion
Topic: Post your mod texture requests here
Replies: 157
Views: 75770

Make a better image please. My god, gravel in the sky. *Throws up* I did use the preview image of Landgen v8 :P I changed it to the one from the new version and edited the link. I'm gonna edit Block Builder to make day/night cycles less laggy (do know the reason now), add some kickass music and sou...
by kddekadenz
Sat Jul 21, 2012 16:36
 
Forum: Minetest-Related
Topic: 2D Block Building Games programmed in Scratch
Replies: 16
Views: 6747

Make a better image please. My god, gravel in the sky. *Throws up* I did use the preview image of Landgen v8 :P I changed it to the one from the new version and edited the link. I'm gonna edit Block Builder to make day/night cycles less laggy (do know the reason now), add some kickass music and sou...
by kddekadenz
Fri Jul 20, 2012 16:18
 
Forum: Minetest-Related
Topic: 2D Block Building Games programmed in Scratch
Replies: 16
Views: 6747

2D Block Building Games programmed in Scratch

Jordach and I did programmed some Block Building Games:

Image
Block Builder by kddekadenz

Image
Landgen v10 by Jordach - uses Minetest textures
by kddekadenz
Thu Jul 19, 2012 16:33
 
Forum: Minetest-Related
Topic: 2D Block Building Games programmed in Scratch
Replies: 16
Views: 6747

I did implement music in my fork: https://github.com/kddekadenz/minetest

Here is a video showing how to compile minetest: http://www.youtube.com/watch?v=fHbCH4smxRQ
by kddekadenz
Wed Jul 18, 2012 16:29
 
Forum: Minetest General
Topic: Minetest music
Replies: 30
Views: 5904

Bas080 wrote:OMG! OMG! OMG! You can draw yourself!


Image
by kddekadenz
Mon Jul 16, 2012 14:22
 
Forum: Old Mods
Topic: [old mod] Painting [0.3]
Replies: 10
Views: 8085

I want you to inform about my fork of Minetest. Changed: - trees grow up to 7 blocks - deserts consist of sand and sandstone - removed grass with footssteps - textures to AdventurePack - apples fall down Added mods: - drippingwater -> water and lava drops - growing -> by Randomproof/Ironzorg; makes...
by kddekadenz
Thu Jul 12, 2012 12:17
 
Forum: Minetest Engine
Topic: My Fork of Minetest
Replies: 2
Views: 1325

Stef wrote:no i click one time and two blocks or more will appear :(

Cewl :3
by kddekadenz
Wed Jul 11, 2012 15:48
 
Forum: Mod Releases
Topic: [Mod] Oneclick block destroy [1.0] [oneclick]
Replies: 18
Views: 10091

My Fork of Minetest

I want you to inform about my fork of Minetest. Changed: - trees grow up to 7 blocks - deserts consist of sand and sandstone - removed grass with footssteps - textures to AdventurePack - apples fall down Added mods: - drippingwater -> water and lava drops - growing -> by Randomproof/Ironzorg; makes ...
by kddekadenz
Wed Jul 11, 2012 15:46
 
Forum: Minetest Engine
Topic: My Fork of Minetest
Replies: 2
Views: 1325

Josh wrote:I just tried it way faster way of getting wood! Although i had to make a tar.gz file of the mod because i have linux but it works fine
thanks jeija!


Lol, you don't have to turn a zip into a tar.gz, just because you are using Linux :o
by kddekadenz
Tue Jul 10, 2012 05:42
 
Forum: Mod Releases
Topic: [Mod] Timber [0.1] [timber]
Replies: 61
Views: 27612

This is a forum about Minetest, not about alternatives of Minetest.
by kddekadenz
Mon Jul 09, 2012 16:04
 
Forum: Minetest General
Topic: MineTest Is Losing and other problems.
Replies: 16
Views: 5757

lkjoel wrote:I totally agree. Plus, if you look at the engine, you will see how terribly it's coded.
Here is my suggestion: Restart the project from scratch, using pure OpenGL!


Nah, that would take too long.
by kddekadenz
Sun Jul 08, 2012 15:40
 
Forum: Minetest General
Topic: MineTest Is Losing and other problems.
Replies: 16
Views: 5757

Very interresting aprroach. Very simple approach ;) How a vanilla server loads with a 1go map in memory ? What do you mean with 1go map? Does it still comfurtable ? It is comfortable with the default game mode, because it does not add any new items, entities or nodes. It says, dirt turns to grass, ...
by kddekadenz
Fri Jul 06, 2012 15:57
 
Forum: WIP Mods
Topic: [game] Apocalypse [1.5]
Replies: 5
Views: 2596

[game] Apocalypse [1.5]

http://fc09.deviantart.net/fs70/f/2015/009/f/f/screenshot_3519600348_by_rick_tinyworlds-d8da4uh.png The Minetest earth is getting closer to the sun, making the temperatures rise. Soon the first trees start to catch fire, dry leaves disappear and the dry gras turns into dirt. Soon after all the wate...
by kddekadenz
Thu Jul 05, 2012 17:08
 
Forum: WIP Mods
Topic: [game] Apocalypse [1.5]
Replies: 5
Views: 2596

Creating really random textures using Perlin Noise would be better ;) yes better, and a lot more time consuming to make.a guy on the minecraft forums had this idea. but after looking into animated texture packs i found i could make any number of textures for a single block. its as simple as getting...
by kddekadenz
Sun Jul 01, 2012 16:56
 
Forum: WIP Mods
Topic: Random textures-coming soon! {MOD}
Replies: 9
Views: 2309

Who can make me an apocalypse mod Like in this minecraft video http://www.youtube.com/watch?v=9ijU20qnA3I&feature=related Go learn LUA and make it by yourself. We aren't here to just serve you, and we have other stuff to work on, like our own modifications, maps, and servers. And besides, the game ...
by kddekadenz
Sat Jun 30, 2012 21:12
 
Forum: WIP Mods
Topic: Apocallypse mod
Replies: 8
Views: 2292

Creating really random textures using Perlin Noise would be better ;)
by kddekadenz
Sat Jun 30, 2012 21:01
 
Forum: WIP Mods
Topic: Random textures-coming soon! {MOD}
Replies: 9
Views: 2309

I think the main point why he is leaving, is that the multiplayer of Minetest is currently awful. There are normally not a lot of people online and there are too much griefers for few moderators..
by kddekadenz
Sat Jun 30, 2012 20:58
 
Forum: Minetest General
Topic: leaving for some time
Replies: 7
Views: 1724

mauvebic wrote:I have wine but it wont get you drunk, drinking it gives half a heart lol


My desdes map has a similar mod (applewine).
by kddekadenz
Thu Jun 28, 2012 17:00
 
Forum: WIP Mods
Topic: [Mod Request] Alcohol :D
Replies: 6
Views: 1448

Make a 3D nyan cat!
by kddekadenz
Thu Jun 28, 2012 16:59
 
Forum: WIP Mods
Topic: [Mod WIP] MoreNyan [morenyan] WTFPL
Replies: 15
Views: 3316

LolManKuba wrote:its outdated


Would be cool if it would be updated and a 3D 'model' added.
by kddekadenz
Tue Jun 26, 2012 05:59
 
Forum: Old Mods
Topic: [Mod] Bed [0.1] [beds]
Replies: 65
Views: 49989

LandMine wrote:
kddekadenz wrote:Looks not very modern, more medieval.


in what way is this medieval?


Looks like a half-timbered house :P
by kddekadenz
Tue Jun 26, 2012 05:57
 
Forum: Minetest Maps
Topic: [Schematic] Modern House
Replies: 15
Views: 8201

Looks not very modern, more medieval.
by kddekadenz
Mon Jun 25, 2012 16:05
 
Forum: Minetest Maps
Topic: [Schematic] Modern House
Replies: 15
Views: 8201

I think he started it just because of the challenge. He wanted to showcase his scripting skills.
by kddekadenz
Fri Jun 22, 2012 15:35
 
Forum: Minetest General
Topic: Why did celeron create Minetest?
Replies: 10
Views: 2351

This would be possible using some ABM's.
If I do have some time I will probably do this.
by kddekadenz
Sun Jun 17, 2012 15:29
 
Forum: WIP Mods
Topic: Apocallypse mod
Replies: 8
Views: 2292

Cooper wrote:Im gonna make a storyline for it if you dont mind.


This would be awesome, because I do not have time to work on it.
How the story will be told? Signs, Messages, NPC?
by kddekadenz
Sun Jun 17, 2012 15:17
 
Forum: Minetest Maps
Topic: [Adventure/RPG Map] DesDes [1.0]
Replies: 22
Views: 9639
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