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De nada, ya se que es dificil, ahora mismo estoy intentando controlar la altura de los arboles por una variable en el game.conf, pero es muy dificil.
by OdnetninI
Sun Oct 28, 2012 20:08
 
Forum: Minetest Engine
Topic: Map Gen
Replies: 2
Views: 1278

Map Gen

I was thinking, minetest needs a better Map generator, but there aren't enought doc to edit it. I want ask. Can anyone write docs for mapgen, and how to edit it? It would be posible to create a new generation of Map generator. Sorry for my English. Spanish: Estuve pensendo que Minetest necesita un m...
by OdnetninI
Sun Oct 28, 2012 17:28
 
Forum: Minetest Engine
Topic: Map Gen
Replies: 2
Views: 1278

I think the same that you, we need more control of mapgen (like mines). +3
by OdnetninI
Sun Oct 28, 2012 16:09
 
Forum: Minetest Features
Topic: Biome support in the API
Replies: 13
Views: 2476

[Mod] Brilliant Blocks [1.1] [brillantblocks]

Brilliant Mod is a mod witch adds brilliant blocks (dirt, stone, sand and glass). They iluminate a bit more than torches. Code License: GPL v3 Images License: WTFPL Dependencies: ⋅ Default ScreenShots https://raw.github.com/OdnetninI/Brilliant-Blocks-Minetest-Mod/master/screens/brilliant_b...
by OdnetninI
Sun Oct 28, 2012 12:19
 
Forum: Mod Releases
Topic: [Mod] Brilliant Blocks [1.1] [brillantblocks]
Replies: 13
Views: 7008

Can anyone make a mod for magnetic blocks?
by OdnetninI
Sat Oct 27, 2012 11:49
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1556
Views: 381309

Magnetic

Hi:
I was thinking, that a Magnetic mod, could be good for minetest. A mod with magnets blocks and many other things.

can anyone make it?

Thanks.

Sorry for my English
by OdnetninI
Sat Oct 27, 2012 08:03
 
Forum: WIP Mods
Topic: Magnetic
Replies: 1
Views: 578

Can you make that bad mobs, apears only at night?

Sorry for my english.
by OdnetninI
Sat Oct 27, 2012 08:01
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 404490

I need a mod that create a button witch, close, or not the circuit, but not generate electricity.
Only, allow electricity pass, or not.
by OdnetninI
Mon Oct 22, 2012 22:36
 
Forum: Mod Releases
Topic: [Mod] Mesecons (= redstone) [GitHub] [minetest-mod-mesecons]
Replies: 1738
Views: 535918
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