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Re: [Game] Minetest Saturn [Spacesim]

when I start a new map and exit the shuttle I get following error! 2017-02-06 22:34:56: WARNING[Server]: Undeclared global variable "list_name" accessed at ...in64\bin\..\games\minetest_saturn\mods\saturn/player.lua:5 2017-02-06 22:34:56: ERROR[Main]: ServerError: AsyncErr: environment_Ste...
by cHyper
Mon Feb 06, 2017 21:37
 
Forum: WIP Subgames
Topic: [Game] Minetest Saturn [Spacesim]
Replies: 42
Views: 15321

Re: [mod] Smart Inventory [smart_inventory]

rubenwardy wrote:What's wrong with sfinv?


sfinv is great, lets use it. ;-)
by cHyper
Sun Feb 05, 2017 18:08
 
Forum: Mod Releases
Topic: [Mod] Smart Inventory [smart_inventory]
Replies: 25
Views: 8170

Re: What hardware is everybody running?

My specs:

Image
by cHyper
Sun Feb 05, 2017 17:53
 
Forum: Minetest General
Topic: What hardware is everybody running?
Replies: 82
Views: 16540

Re: [Game] MineClone 2 [0.5.0]

great subgame! i like the mc style!

+1
by cHyper
Thu Feb 02, 2017 19:47
 
Forum: WIP Subgames
Topic: [Game] MineClone 2 [0.17.0]
Replies: 300
Views: 177771

Re: Minetest 0.4.15

Sergey wrote:Second question. Where are privileges I had in singleplayer? In particular, teleport and home. Now I have only basic: interact and shout (very useful in singleplayer, yeah).


chat-command for singleplayer:

/grantme all
by cHyper
Tue Jan 31, 2017 12:26
 
Forum: Minetest News
Topic: Minetest 0.4.15
Replies: 136
Views: 51977

Re: [Modpack] Animals Modpack [2.5]

Finally there's progress mobf 2.6 is approaching with quite some interesting new features: 1) Addition of quest support allowed creating a tutor showing new players what to do with all those mobs running around 2) improved physics .. wouldn't it be fun if you mobs would drift in flowing water 3) lo...
by cHyper
Mon Jan 30, 2017 22:10
 
Forum: Mod Releases
Topic: [Modpack] Animals Modpack [2.5] -- 2.6 approaching
Replies: 1554
Views: 804473

Re: [Mod] Mobs Redo [1.33] [mobs]

D00Med wrote:Oh well xD
How's this for a penguin?
Image


+1
by cHyper
Mon Jan 30, 2017 20:44
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 240614

Re: [Mod] Mobs Redo [1.33] [mobs]

cHyper wrote:+1 i like the idea of pinguins. they are so cute!


Image
Some mob from the game minecraft, we also should have one for minetest!!??
by cHyper
Mon Jan 30, 2017 15:19
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 240614

Re: can't run minetest 0.4.14 on GNU/Linux

why version 0.4.14?
currently 0.4.15 is released!!
by cHyper
Sun Jan 29, 2017 19:04
 
Forum: Minetest Problems
Topic: can't run minetest 0.4.14 on GNU/Linux
Replies: 4
Views: 1359

Re: Post your screenshots!

which mod makes time&date on the GUI?
by cHyper
Sun Jan 29, 2017 19:01
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1354639

Re: CUTE CUBIC MOBS 2 [ccmobs]

nice mob pack...
+1
by cHyper
Sun Jan 29, 2017 15:42
 
Forum: WIP Mods
Topic: [Mod] CUTE CUBIC MOBS 2 [ccmobs]
Replies: 17
Views: 2818

Re: [Mod] Mobs Redo [1.33] [mobs]

+1 i like the idea of pinguins. they are so cute!
by cHyper
Sun Jan 29, 2017 15:29
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 240614

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

Fixerol wrote:Note: 08911160 has a bug that causes segfault on newly created maps related to desert dungeons, will be fixed soon.


when will it be fixed?
+1
by cHyper
Sun Jan 29, 2017 12:10
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 346518

Re: Minetest 0.4.15

Optional mobs are intended, but these require a huge amount of work, we never said they will be ready for 0.4.15, i expect more than a year away. what is the best modpack or mod-framework? I dont know it exactly right now! maybe mobs-redo has many animals and a good amount of animals&monsters f...
by cHyper
Sat Jan 28, 2017 12:10
 
Forum: Minetest News
Topic: Minetest 0.4.15
Replies: 136
Views: 51977

Re: [mod-pack] more animals (for mobs_redo) [mobs_more_anima

nice topic!

btw, there is a modpack for redo called mobs_mc with a lot of animals and monster from minecraft!
https://github.com/maikerumine/mobs_mc
by cHyper
Fri Jan 27, 2017 19:03
 
Forum: WIP Mods
Topic: [mod-pack] more animals (for mobs_redo) [mobs_more_animals]
Replies: 32
Views: 5878

Re: [Mod ]Aqua Creeper Mob!(now in minetest)

where can i download this special mob?
by cHyper
Fri Jan 27, 2017 18:57
 
Forum: WIP Mods
Topic: [Mod ]Aqua Creeper Mob!(now in minetest)
Replies: 9
Views: 1348

Re: WOW Just WOW

nice words...
welcome to the minetest community!
minetest is a good sandboxgame, and open source!

I think that it should be very important to port a game to linux (unix).
there are many people out there, that do not want to use m$!
by cHyper
Fri Jan 27, 2017 18:16
 
Forum: Minetest General
Topic: WOW Just WOW
Replies: 10
Views: 2580

Re: Post your screenshots!

Image

Image

mgv7 screenshots!
by cHyper
Mon Jan 09, 2017 17:39
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1354639

Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

lets implement a cow or a big into the mob-pack??!!
by cHyper
Wed Jan 04, 2017 18:49
 
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 274
Views: 171575

Re: [Modpack] Creatures MOB-Engine [2.3.1] [cme]

Hi ! I forked this mod to make some changes : - Support for treasurer mod : random drops for mobs with no drops registered and chests in dungeons - mobs don't drops things when death on timer - optional alternative spawner (looks like a sand stone with a symbol) - Sheeps don't drop wool unless usin...
by cHyper
Wed Jan 04, 2017 15:44
 
Forum: Mod Releases
Topic: [Modpack] Creatures MOB-Engine [2.3.1] [cme]
Replies: 274
Views: 171575

Re: [Mod] Achievements [2.3] [awards] – UI support, more awa

No, please don't add achievements for each tree type, this just clutters the achievements and doesn't really add something new. It would be better to add group support for achievements (e.g. instead of checking for default:tree, check for any node in the “tree” group). Lets add group:tree to the ac...
by cHyper
Mon Jan 02, 2017 16:13
 
Forum: Mod Releases
Topic: [Mod] Achievements [2.3] [awards] – UI support, more awards
Replies: 156
Views: 97486

Re: [Mod] Achievements [2.3] [awards] – UI support, more awa

i use stable version 0.4.15 of minetest. when I dig wood, the wood counter would not be added! maybe the acacia, pine and aspen wood from v7-mapgen will not be counted? awards.register_achievement("award_lumberjack_firstday_acacia", { title = S("First Day in the acacia Woods"), d...
by cHyper
Fri Dec 30, 2016 16:15
 
Forum: Mod Releases
Topic: [Mod] Achievements [2.3] [awards] – UI support, more awards
Replies: 156
Views: 97486

Re: Post your screenshots!

Image

another v7-screenshot.
by cHyper
Wed Dec 28, 2016 21:13
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1354639

Re: [Mod] Simple Fast Inventory Buttons [0.1.0] [sfinv_butto

hajo wrote:
cHyper wrote:How can i execute a command?
Wuzzy wrote:If you meant something else, sorry. I have no idea what you want from me. :-(

Maybe he wants a button that executes a chat-command, like "/privs".


yes.
i mean chat-commands!
but how can i do that?
by cHyper
Wed Dec 28, 2016 11:56
 
Forum: Mod Releases
Topic: [Mod] Simple Fast Inventory Buttons [1.0.0] [sfinv_buttons]
Replies: 15
Views: 2761

Re: [Mod] Simple Fast Inventory Buttons [0.1.0] [sfinv_butto

How can i execute a command?
What are the lines of code therefore?
by cHyper
Tue Dec 27, 2016 20:37
 
Forum: Mod Releases
Topic: [Mod] Simple Fast Inventory Buttons [1.0.0] [sfinv_buttons]
Replies: 15
Views: 2761

Re: [Mod] Achievements [2.3] [awards] – UI support, more awa

https://forum.minetest.net/download/file.php?mode=view&id=8299 when i klick into an entry of the list, i get following error message! 2016-12-27 19:55:42: ERROR[Main]: ServerError: Lua: Runtime error from mod 'sfinv' in callback on_playerReceiveFields(): ...4\win64\bin\..\games\minetest_game\mo...
by cHyper
Tue Dec 27, 2016 18:59
 
Forum: Mod Releases
Topic: [Mod] Achievements [2.3] [awards] – UI support, more awards
Replies: 156
Views: 97486

Re: Minetest 0.4.15

Thank you for the new release!
A great release, keep up the good work!
by cHyper
Fri Dec 23, 2016 00:42
 
Forum: Minetest News
Topic: Minetest 0.4.15
Replies: 136
Views: 51977
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