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okay scratch that dont delete this! it still functions! somewhat... I will realease a update to make it playable on the new minetest soon.
by sdzen
Fri May 03, 2013 01:32
 
Forum: Old Subgames
Topic: [Game] Farmtest-SDZ
Replies: 20
Views: 12604

VanessaE wrote:They're supposed to do that already, but for some reason the engine just isn't doing it properly, or something else is needed in the sound definitions, but the API isn't being clear about exactly what.


Thats simple :P the sounds need to be in mono. I don't think minetest can handle stereo sounds.
by sdzen
Fri May 03, 2013 01:01
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 725
Views: 311715

ahem, rip off, I like the concept and its much more original then pilzadams replication of a nether. But its pretty much a retexturing of his mod and a rather terrible one at that. I give it a 3/10 for having a nice idea and a totally wrong way of implementing it.
by sdzen
Fri May 03, 2013 00:55
 
Forum: WIP Mods
Topic: [Mod] Crypt [0.0.1] -Waiting on Reviews
Replies: 28
Views: 7576

Zeg9 wrote:I prefer your textures, sdzen. I would add one more line to top left of the glass.
You should make a forum poll.

I already have a poll. its just not automated and not buggy. It is fair, balanced, and accepts revisions.
by sdzen
Thu May 02, 2013 18:27
 
Forum: Minetest General
Topic: A vote for the change of textures.
Replies: 16
Views: 2699

I have added the most evil and vile creatures in existence. Download lawyers depends on nether and simple mobs.
by sdzen
Thu May 02, 2013 18:25
 
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 231
Views: 110569

If freemine wins I will never update minetest again... I prefer minetest, I find nothing wrong with it. (when I first heard of portal, I thought it had something to do with doors) donc ouvrir la porte s'il vous plait.
by sdzen
Thu May 02, 2013 02:50
 
Forum: Minetest General
Topic: Give the Minetest core engine a new name
Replies: 48
Views: 145439

A vote for the change of textures.

https://github.com/minetest/common/pull/43 I have created some improved textures for the default game. not as a texture pack. comment yay or nay below! proposed http://ompldr.org/vaWE5Zw/screenshot_1644522522.png existing http://ompldr.org/vaWE5eA/screenshot_1647160634.png [h]current standings [/h]...
by sdzen
Wed May 01, 2013 22:15
 
Forum: Minetest General
Topic: A vote for the change of textures.
Replies: 16
Views: 2699

why does one not make the new model compatible with the skins as well?, It shouldn't be too much of a stretch to do that.
by sdzen
Sun Apr 28, 2013 17:17
 
Forum: WIP Mods
Topic: An idea for making 3D players that are better than those of Minecraft.
Replies: 78
Views: 17444

4aiman wrote:And here we are picky about monster names...

When I used pilzadams simplemobs, I kept calling his monsters golems
by sdzen
Sun Apr 28, 2013 17:07
 
Forum: WIP Mods
Topic: [Mod] Elemental Masters for simplemobs [v0.4] by noobly
Replies: 18
Views: 4264

Calinou wrote:
Traxie21 wrote:soo, why isn't luaJIT in the main game yet?


It causes bugs with some mods (mostly serialization?).

funny thing, this has never stopped changes to the main game before? (things have been broken many times)
by sdzen
Tue Apr 02, 2013 19:38
 
Forum: Minetest Features
Topic: LuaJIT
Replies: 62
Views: 12071

has the winner been announced yet?
by sdzen
Sun Mar 31, 2013 20:46
 
Forum: Minetest Texture Packs
Topic: MS Paint Palette Challenge!
Replies: 38
Views: 9070

okay before I neglect to turn this pack in at the last minute I have added a download link to my above post, version 0.1 supports minetest_game, flowers, and moreblocks.
by sdzen
Tue Mar 12, 2013 14:50
 
Forum: Minetest Texture Packs
Topic: MS Paint Palette Challenge!
Replies: 38
Views: 9070

do whatever you wish dude.
by sdzen
Sat Mar 02, 2013 13:55
 
Forum: Minetest Servers
Topic: *
Replies: 3
Views: 891

delete the mapgen.lua :) (don't actually do this you will regret it)
by sdzen
Sat Mar 02, 2013 13:06
 
Forum: Minetest General
Topic: speeding up minetest, want your tips
Replies: 10
Views: 3001

Likwid H-Craft wrote:I mean the 0.4.5 I never hear anything about it. but what we like, so c55 what going be on 0.4.5?

http://c55.me/blog/?p=1405 this exists for a reason boyo :P
by sdzen
Sat Mar 02, 2013 03:15
 
Forum: Minetest Features
Topic: Texture Request Feture
Replies: 5
Views: 745

I added letters to PilzAdam's screenshot http://ubuntuone.com/0P1lyA0npFho9iKO6PfPqT Minetest is now only called "Minetest" everywere, not "Minetest-c55" anymore. I never got the memo PilzAdam so to me it shall always be Minetest-c55 and nothing you say shall stop me :P Now stop being picky and ple...
by sdzen
Wed Feb 20, 2013 21:25
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1379195

to the next person who posts please let it not be about ripping off minecraft! its a handy feature and should be treated as such (my two cents)
by sdzen
Tue Feb 19, 2013 14:05
 
Forum: Minetest Features
Topic: shift+click anyone?
Replies: 15
Views: 2646

Greetings Fools! I the great and powerful Lord Zeno have announced candidacy in this fine Challenge! please stay tuned into this post for updates on the winners progress! http://i1140.photobucket.com/albums/n574/346299210/excaliburgreensoul_eater.jpg Teaser! http://i5.minus.com/iq8mKnYpFQTrj.png htt...
by sdzen
Mon Feb 18, 2013 04:43
 
Forum: Minetest Texture Packs
Topic: MS Paint Palette Challenge!
Replies: 38
Views: 9070

Bas080 wrote:
Likwid H-Craft wrote:So I should upload my, fire proof wood?


What should be the craft to fireproof wood?

either do some black magic with mese fragments or coat it in something non flammable in crafting
by sdzen
Fri Feb 15, 2013 21:57
 
Forum: Mod Releases
Topic: [Mod] Fireplace and Chimney [v1.1.7][firestone]
Replies: 34
Views: 12256

or set the static spawnpoint in your conf to the castle area and not even bother having to install any mods
by sdzen
Tue Feb 12, 2013 23:24
 
Forum: Minetest General
Topic: I'm lost >.>
Replies: 12
Views: 3529

qwrwed wrote:
kaeza wrote:The survival_drowning mod is a modified version of the drowning mod by [who?].

Probably randomproof.

tis randomproof
by sdzen
Tue Feb 12, 2013 23:09
 
Forum: Mod Releases
Topic: [Modpack] Survival ModPack [0.1.2]
Replies: 56
Views: 25643

i think you wasted your time then more to me looks close to default! wow so fantastic Thanks! I'll make more any time soon ;) ... i dont see much that has change! And I see that you can't see well :p I spent more then 5 hours to make this, so either kindly move along or Download and look on my pack...
by sdzen
Tue Feb 12, 2013 22:57
 
Forum: Minetest Texture Packs
Topic: Heretic's Texture Pack (Revived, WIP)
Replies: 21
Views: 8312

oooohh a new person doing win32 builds? well time for me to make a request then https://bitbucket.org/minetestclassicteam/minetest-classic :P build this!
by sdzen
Sun Feb 10, 2013 20:27
 
Forum: Minetest Builds
Topic: [Old] [Windows] PilzAdam’s builds with gettext and Freetype
Replies: 327
Views: 84646

hmmmm i just downloaded it and it worked fine though wait..... its a tar.gz file now ever so sorry about that but I keep forgetting windows indifference to anything other then zip I will throw out a .zip version right now
Edit: see top
by sdzen
Sat Feb 09, 2013 23:28
 
Forum: Mod Releases
Topic: [Mod] Building Blocks [ו] [building_blocks]
Replies: 69
Views: 35575

Yes he can he lives next to me for all my life hey it ray sdzen's bud i use to play on your server had a fun time i would like to play now can i have interact username is ray Can sdzen vouch for you? Ray how does he know that your word is any good? yes Ray is my bud and he is worthy of the power of...
by sdzen
Sat Feb 09, 2013 01:09
 
Forum: Minetest Servers
Topic: DTAmedia server (OFFLINE)
Replies: 51
Views: 13377

the guide that never should have been a guide has been updated to be more prettified.
by sdzen
Sat Feb 09, 2013 00:44
 
Forum: Minetest Servers
Topic: A guide to server creation.
Replies: 33
Views: 23251

Evergreen wrote:Can anyone tell me how to make the texture not change random colors? It's really annoying.

Well evergreen try turning off shaders apparently that can cause issues of this variety.
by sdzen
Fri Feb 08, 2013 01:33
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 628170

minetest.register_node("building_blocks:hardwood", { tile_images = {"building_blocks_hardwood.png"}, inventory_image = "building_blocks_hardwood.png", is_ground_content = true, groups = {choppy=1,flammable=1}, sounds = default.node_sound_wood_defaults(), }) Try a stone or iron axe or a lot of fire....
by sdzen
Thu Feb 07, 2013 20:51
 
Forum: Mod Releases
Topic: [Mod] Building Blocks [ו] [building_blocks]
Replies: 69
Views: 35575

Image progress is very slow but the thrown room shall be finished!
by sdzen
Mon Feb 04, 2013 23:03
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1379195

wait why is this in offtopic?
by sdzen
Thu Jan 10, 2013 20:49
 
Forum: Minetest General
Topic: There are way too many servers!
Replies: 47
Views: 7893
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