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Re: [Mod] Banners Mod [1.0] [banners]

Image
For you, sir. Can I ask if you can make a mod to fit two slopes together?
by lisacvuk
Sat Aug 06, 2016 20:12
 
Forum: WIP Mods
Topic: [Mod] Banners Mod [1.0] [banners]
Replies: 15
Views: 2482

Re: [Mod] Banners Mod [1.0] [banners]

Awesome!
by lisacvuk
Sat Aug 06, 2016 19:28
 
Forum: WIP Mods
Topic: [Mod] Banners Mod [1.0] [banners]
Replies: 15
Views: 2482

Re: [Mod] Fix the tree stairs LOTT [lottfixtreestair]

No idea. It could be made an option, anyways.
by lisacvuk
Thu Aug 04, 2016 23:25
 
Forum: Old Mods
Topic: [Mod] Fix the tree stairs LOTT [lottfixtreestair]
Replies: 4
Views: 2986

Re: [Mod] Fix the tree stairs LOTT [lottfixtreestair]

Why not... I don't know, ask one of the LOTT developers to include your fix, rather than releasing it separtely?
by lisacvuk
Thu Aug 04, 2016 20:18
 
Forum: Old Mods
Topic: [Mod] Fix the tree stairs LOTT [lottfixtreestair]
Replies: 4
Views: 2986

Re: Mod (Auto) Installer

Okay :D Thanks.
by lisacvuk
Tue Aug 02, 2016 15:39
 
Forum: Modding Discussion
Topic: Mod (Auto) Installer
Replies: 6
Views: 972

Re: Craig's Server

I finished the WTC build! World Trade Center 2 Tower: Coords: 60, 5, 420 base 64x64 height 415 Used materials (rough calculations): stone: 85.250 glass: 400 glass pane: 48.000 marble: 6.400 cobble: 148.000 super glow glass pane: 1.200 http://i.imgur.com/gLO94XA.png My mine - most resources are coll...
by lisacvuk
Mon Aug 01, 2016 23:29
 
Forum: Minetest Servers
Topic: Craig's Server
Replies: 406
Views: 80160

Re: EIFFLA TOWER

Hi, you might want to use https://obsproject.com/ instead of Bandicam.
by lisacvuk
Sat Jul 30, 2016 13:15
 
Forum: Minetest General
Topic: EIFFLE TOWER
Replies: 6
Views: 821

Re: How much durability do tools have before they break?

You are forgetting something, it lasts less on some blocks. So, it isn't how many blocks you can dig. More like... health of it. For example, digging a stone could take .33HP.
by lisacvuk
Sat Jul 30, 2016 13:06
 
Forum: Modding Discussion
Topic: How much durability do tools have before they break?
Replies: 3
Views: 483

Re: Mod (Auto) Installer

Would it be too big of an issue to push it to github? Thanks :P
by lisacvuk
Sat Jul 30, 2016 00:06
 
Forum: Modding Discussion
Topic: Mod (Auto) Installer
Replies: 6
Views: 972

Re: How much durability do tools have before they break?

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
      groupcaps={
         cracky = {times={[3]=1.60}, uses=10, maxlevel=1},
},

Or more specificaly, 'uses=10'. You can find it inside LUA API docs.
by lisacvuk
Fri Jul 29, 2016 23:14
 
Forum: Modding Discussion
Topic: How much durability do tools have before they break?
Replies: 3
Views: 483

Re: [Question]How to identify the admin with a server w/ com

np lol, just open Minetest Game/mods/sethome/init.lua
by lisacvuk
Fri Jul 29, 2016 23:12
 
Forum: Modding Discussion
Topic: [Question]How to identify the admin with a server w/ command
Replies: 7
Views: 811

Re: [Question]How to identify the admin with a server w/ com

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
minetest.register_chatcommand("admin_center", {
   description = "Testing...",
   privs = {server = true},
   func = function(name)
      minetest.chat_send_all("COOKIES!")
})
by lisacvuk
Fri Jul 29, 2016 23:08
 
Forum: Modding Discussion
Topic: [Question]How to identify the admin with a server w/ command
Replies: 7
Views: 811

Re: [Question]How to identify the admin with a server w/ com

lol, make a priv 'admin', and grant it to administrators.
by lisacvuk
Fri Jul 29, 2016 22:58
 
Forum: Modding Discussion
Topic: [Question]How to identify the admin with a server w/ command
Replies: 7
Views: 811

Re: Google knowledge panel

Blogs don't count as citations. It needs to be news article, Pretty easy to achieve, as news write for traffic. a research paper, This is even easier, write a paper comparing Minecraft and Minetest performance for example. or a game review from a bit reviewer like IGN This is hard; especialy from I...
by lisacvuk
Fri Jul 29, 2016 14:29
 
Forum: Minetest General
Topic: Google knowledge panel
Replies: 19
Views: 2452

Re: [MOD] Warzone [version B] [warzone]

*BUMP*
by lisacvuk
Thu Jul 28, 2016 23:30
 
Forum: Mod Releases
Topic: [MOD] Warzone [version B] [warzone]
Replies: 12
Views: 2013

Re: Google knowledge panel

We need bigger media coverage. That way, we've got enough references for a new Wikipedia page, and therefore a Google knowledge panel. So, how do we attract media attention?
by lisacvuk
Thu Jul 28, 2016 23:18
 
Forum: Minetest General
Topic: Google knowledge panel
Replies: 19
Views: 2452

Re: [MOD] Warzone [version B] [warzone]

*BUMP*
by lisacvuk
Mon Jul 25, 2016 13:02
 
Forum: Mod Releases
Topic: [MOD] Warzone [version B] [warzone]
Replies: 12
Views: 2013

Re: [Game] Carbone NG [carbone-ng]

Nice game. Will we see connected drawtype support for the fences anytime soon, though?
by lisacvuk
Sun May 29, 2016 21:20
 
Forum: Subgame Releases
Topic: [Game] Carbone NG [carbone-ng]
Replies: 54
Views: 46400

Re: [Mod] Mini Mesecons [minimesecons]

Can you please use Github? It has several (millions) advantages over dropbox/forum file posting. For example, you can track your changes, and cooperate with other people on developing your mod. Most mods use it, as does Minetest game and engine.
by lisacvuk
Sun May 29, 2016 20:26
 
Forum: WIP Mods
Topic: [Mod] Mini Mesecons [minimesecons]
Replies: 7
Views: 2018

Re: [Modpack] Railnet [minetest-railnet] [WIP]

Just tried it now; I like the mod, it works pretty better than some other railway mods I've seen before. But, as with every single of these mods, carts seem to 'fly off' the rails. You mentioned that in your post. Now, developers should focus on fixing that, as in engine developers :D Well, I'd rate...
by lisacvuk
Sun May 29, 2016 20:22
 
Forum: WIP Mods
Topic: [Modpack] Railnet [minetest-railnet] [WIP]
Replies: 35
Views: 5022

Re: [mod] Guide signs

Mod seems nice, though I prefer github :D
by lisacvuk
Sun May 29, 2016 20:01
 
Forum: WIP Mods
Topic: [mod] Guide signs
Replies: 4
Views: 880

Re: [Idea]Make a Minetest manual for begginers!

It is a good idea. I can help in writing it, and I can translate it to Serbian/Croatian/Bosnian.
by lisacvuk
Thu Feb 11, 2016 11:56
 
Forum: Minetest General
Topic: [Idea]Make a Minetest manual for begginers!
Replies: 21
Views: 2395

Re: Build Minetest iOS version for,get $1000

Is there any package format for iOS? If not, then we shouldn't even support it.
by lisacvuk
Thu Feb 11, 2016 11:45
 
Forum: Minetest Features
Topic: Build Minetest iOS version for,get $1000
Replies: 24
Views: 3353

Re: Problem while using cmake

It would seem you need to install lua, unfortunately I don't have much experience compiling on windows, so I can't help you. It would be hundred times easier if you'd join the Linux Users masterrace. :D
by lisacvuk
Mon Feb 08, 2016 10:29
 
Forum: Minetest Problems
Topic: Problem while using cmake
Replies: 4
Views: 679

Re: Show us your Servers!

Here are mine: https://forum.minetest.net/download/file.php?mode=view&id=4184&sid=a4ab3e2603da5c87b12723a4a4b320f8 I dunno, I guess I was curious to see if you all had servers running on your machines and were visible. Do you know what I see on this image? 1. Windows. 2. Minecraft. I call u...
by lisacvuk
Fri Feb 05, 2016 01:30
 
Forum: Minetest General
Topic: Show us your Servers!
Replies: 31
Views: 4218

Re: [Bug?!] Minetest closes on Tab

I just installed another Linux distro. This does NOT happen under Kubuntu 14.04. The system above was Xubuntu 14.04
by lisacvuk
Thu Feb 04, 2016 23:32
 
Forum: Minetest Problems
Topic: [Bug?!] Minetest closes on Tab
Replies: 9
Views: 1029

Re: [Bug?!] Minetest closes on Tab

I did. It is the first one.
by lisacvuk
Thu Feb 04, 2016 21:40
 
Forum: Minetest Problems
Topic: [Bug?!] Minetest closes on Tab
Replies: 9
Views: 1029

Re: [Bug?!] Minetest closes on Tab

minetest 2016-02-04 18:07:40: WARNING[Main]: Deprecated use of debug_log_level with an integer value; please update your configuration. Loaded texture: /usr/share/minetest/textures/base/pack/blank.png Loaded texture: /usr/share/minetest/textures/base/pack/server_flags_creative.png Loaded texture: /...
by lisacvuk
Thu Feb 04, 2016 17:08
 
Forum: Minetest Problems
Topic: [Bug?!] Minetest closes on Tab
Replies: 9
Views: 1029

Re: [Bug?!] Minetest closes on Tab

Yes. Thing is, that IS complete debug.txt from ~/.minetest/. I deleted it, and reproduced the bug.
by lisacvuk
Wed Feb 03, 2016 21:12
 
Forum: Minetest Problems
Topic: [Bug?!] Minetest closes on Tab
Replies: 9
Views: 1029
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