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Re: OldCoder Meowtest


Hybrid Dog wrote:"l want to see the sandworm"


Here you go. Note that the sandworm can swim through sand, as shown here, and also eat it. A few of these will gobble up a typical beach pretty quickly.


Image

by OldCoder
Sat Sep 19, 2015 10:11
 
Forum: Minetest Servers
Topic: OldCoder Meowtest
Replies: 13
Views: 2589

Re: OldCoder general mod issues

I thought I'd try to solve two problems at once: * The Sea mod doesn't work well if it's added to existing worlds. The issue is that Sea relies on ores to spawn things, so if the mod isn't present at mapgen time for a given underwater area, the area remains barren. * It's difficult to build underwa...
by OldCoder
Mon Sep 14, 2015 08:39
 
Forum: Modding Discussion
Topic: OldCoder general development
Replies: 78
Views: 41535

Re: [WIP Mod] RetroBlocks.


1. Openmine has been updated to RetroBlocks 0.4 and PlayerEffects (a mod that RetroBlocks depends on) has been added.

2. The two mods are presently mirrored at:

http://minetest.org/mods/MineYoshi_-_retroblocks.zip

http://minetest.org/mods/Wuzzy_-_playereffects.zip

by OldCoder
Sun Sep 13, 2015 01:38
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: OldCoder Meowtest

"Wow, aquatic life. I gotta go see now :D" And Meowtest now has added monsters to meet the minimum daily requirement of horror. As mentioned previously, I'm using Meowtest to work on a new modpack that I call ManyMobs. As of today, ManyMobs includes some of npx's mobs. Call them Terror Fr...
by OldCoder
Sat Sep 12, 2015 23:55
 
Forum: Minetest Servers
Topic: OldCoder Meowtest
Replies: 13
Views: 2589

Re: Redcrab's server

An offer to make another attempt to duplicate Redcrab stands. The world is likely to disappear, we're all aware of this, and this is a shame. If you're running captures, provide me with copies. However, what is really needed is help with reproducing the modset and porting it to the current engine. ...
by OldCoder
Sat Sep 12, 2015 23:26
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1016298

Re: OldCoder Moontest


By popular demand, players can have individual or gender specific spacesuits in OldCoder Moontest now. It will take a while to collect or edit different spacesuits, but the feature is supported.


Image

by OldCoder
Sat Sep 12, 2015 02:06
 
Forum: Minetest Servers
Topic: OldCoder Solartest
Replies: 70
Views: 17710

Re: [WIP Mod] RetroBlocks.

"An important note though about having mob code in your mod, that may be heavier than just using a central API." Additionally, one misses out on improvements in the mob framework unless one resyncs periodically. So, yes, it's a tradeoff. On the other hand, the Mobs Redo code isn't too lar...
by OldCoder
Fri Sep 11, 2015 03:44
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: [WIP Mod] RetroBlocks.

"Old coder: I try but how you can delete that mobs mod dependency?" If you want to, you can build Mobs Redo code into your mods and eliminate the dependency. For example, see the Goblins mod by FreeLikeGNU. One version of Goblins depends on Mobs Redo. The other version has no dependencies...
by OldCoder
Fri Sep 11, 2015 03:04
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: [WIP Mod] RetroBlocks.

"This happens with a whole bunch of other mods to and I'm new to this. So I was wondering if you know how to fix it." For many mods, you need to rename the folder. In this case, copies of the RetroBlocks mod folder should be renamed to "retroblocks". Old copies of the folder sho...
by OldCoder
Thu Sep 10, 2015 15:56
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: [WIP Mod] RetroBlocks.

MineYoshi: You PM'd me to ask for the sample 3D Cinos mob. Here's the ZIP file. Note: The "Mobs Redo" mod is also required: Sample 3D Cinos mob: http://minetest.org/mods/mobs_cinos.zip Mobs Redo: http://minetest.org/mods/TenPlus1_-_mobs_redo_150909.zip This is just a simple demo. However,...
by OldCoder
Thu Sep 10, 2015 08:20
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: OldCoder Meowtest

This is holiday throne of some type found in Meowtest. World: OldCoder Meowtest Name: Holiday Throne on The Good Grinch's Hill Builders: Maybe Devil Mayhem and MeBirdy Coords: 250.1, 17.6, 1204.4 http://minetest.org/images/150909_holiday_throne.jpg
by OldCoder
Thu Sep 10, 2015 07:31
 
Forum: Minetest Servers
Topic: OldCoder Meowtest
Replies: 13
Views: 2589

Re: [WIP Mod] RetroBlocks.


MineYoshi, now you have three potential distribution channels, GitHub, minetest.org, and Dropbox.

RetroBlocks will be everywhere :P

We'll help you figure out GitHub later if you like. Note that this site will allow others to work with you more easily on the code.

by OldCoder
Wed Sep 09, 2015 21:52
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: [WIP Mod] RetroBlocks.

MineYoshi, I see that you have a GitHub account. Technical note: MineYosh as opposed to MineYoshi there. It looks like you created a RetroBlocks GitHub repo as an experiment and put it aside. If you update the code, GitHub will automatically provide you with a download ZIP file. The ZIP-file link w...
by OldCoder
Wed Sep 09, 2015 20:32
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: [WIP Mod] RetroBlocks.

MineYoshi, some suggestions: 1. Don't use MediaFire or similar sites. These sites don't work with some browsers. Additionally, many such sites trick users into downloading commercial programs. Links also tend to break in some cases. 2. Instead, use GitHub, Dropbox, or other hosts that are designed ...
by OldCoder
Wed Sep 09, 2015 20:10
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: [WIP Mod] RetroBlocks.


2D mobs will resemble the original characters better. However, if you're curious, here's a sample 3D Cinos NPC:


Image

by OldCoder
Wed Sep 09, 2015 11:33
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: OldCoder general mod issues


Simulating a RetroBiome based on RetroBlocks. I might try adding something like this to the Ethereal mapgen mod:


Image

by OldCoder
Tue Sep 08, 2015 03:10
 
Forum: Modding Discussion
Topic: OldCoder general development
Replies: 78
Views: 41535

Re: [WIP Mod] RetroBlocks.

MineYoshi: 1. Regarding fly, I have other worlds that omit fly and will use the blocks there too. 2. If you and others work further on RetroBlocks, I might try to set up a RetroWorld. Or maybe I'll add a RetroBiome to the Ethereal mapgen mod instead. I'm imagining something similar to the following...
by OldCoder
Tue Sep 08, 2015 02:37
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: [WIP Mod] RetroBlocks.

OldCoder Openmine now includes MineYoshi's RetroBlocks mod and Argos's Wrench mod: MineYoshi RetroBlocks: https://forum.minetest.net/viewtopic.php?f=9&t=13118 Argos Wrench: http://forum.minetest.net/viewtopic.php?f=11&t=11162 These mods will be added to other worlds. As a technical note, fo...
by OldCoder
Mon Sep 07, 2015 08:13
 
Forum: Mod Releases
Topic: [Mod] RetroBlocks [retroblocks]
Replies: 85
Views: 19439

Re: OldCoder Openmine

OldCoder Openmine now includes MineYoshi's RetroBlocks mod and Argos's Wrench mod: MineYoshi RetroBlocks: https://forum.minetest.net/viewtopic.php?f=9&t=13118 Argos Wrench: http://forum.minetest.net/viewtopic.php?f=11&t=11162 These mods will be added to other worlds. As a technical note, fo...
by OldCoder
Mon Sep 07, 2015 08:13
 
Forum: Minetest Servers
Topic: OldCoder Openmine
Replies: 1
Views: 682

Re: OldCoder Meowtest

Meowtest now includes Cornernote's Critters, Mr. Goat (by several people), blert2112's sea animals, a new Santa mob, and many other mobs. This is a test of a new modpack named "manymobs" that collects all of the old-API and new-API mobs that I've been able to get to work and that seem sui...
by OldCoder
Sat Sep 05, 2015 11:51
 
Forum: Minetest Servers
Topic: OldCoder Meowtest
Replies: 13
Views: 2589

Re: OldCoder general mod issues

I'm testing a new Santa NPC based on an old model apparently created by jordan4ibanez in 2012. He's compatible with Mobs Redo, fights monsters, drops coal, and you can tame him by feeding him cake. If I find a cookies and milk mod, I'll add support for that as well: The new mod isn't ready for rele...
by OldCoder
Sat Sep 05, 2015 05:50
 
Forum: Modding Discussion
Topic: OldCoder general development
Replies: 78
Views: 41535

Re: OldCoder Zegaton

"you made my technic machines to wood D: but thx :)" DS-minetest, you're welcome. 1. I needed to disable part of Technic to prevent crashes. However, I might be able to restore the machines at a later date. 2. If you have time, could you delete the extra copies of the screenshots in your ...
by OldCoder
Thu Sep 03, 2015 22:20
 
Forum: Minetest Servers
Topic: OldCoder Zegaton
Replies: 9
Views: 1504

Re: OldCoder Zegaton


Submarine found in Zegaton, probably created by the Sea mod:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
World:    OldCoder Zegaton
Name:     Zegasub
Builder:  None
Coords:   14920.1,-7.5,15122.7


Image

by OldCoder
Thu Sep 03, 2015 07:44
 
Forum: Minetest Servers
Topic: OldCoder Zegaton
Replies: 9
Views: 1504

Re: OldCoder Meowtest


Meowtest and some of my other worlds now feature(s) goblins:


Image

by OldCoder
Thu Sep 03, 2015 07:36
 
Forum: Minetest Servers
Topic: OldCoder Meowtest
Replies: 13
Views: 2589

Re: OldCoder Zegaton

DS-minetest, Hi. 1. The unknown blocks in your two screenshots should be fixed now, as shown in the two screenshots below. There may be more unknown blocks, but we'll fix them as time proceeds. In the case of farming blocks, blocks should largely match the originals now. In the case of technic bloc...
by OldCoder
Wed Sep 02, 2015 20:50
 
Forum: Minetest Servers
Topic: OldCoder Zegaton
Replies: 9
Views: 1504

Re: [Mod]mylights[mylights]

"I just posted mylights on the forum. I would love it if you could give your opinion on there." I'll cross-post this response to my thread and to Don's. Don's MyLights haven't seen enough use in my worlds for me to comment much yet. However, here's a screenshot of some basic lights in use...
by OldCoder
Wed Sep 02, 2015 07:03
 
Forum: WIP Mods
Topic: [Mod]mylights[mylights]
Replies: 3
Views: 982

Re: OldCoder general mod issues

"I just posted mylights on the forum. I would love it if you could give your opinion on there." I'll cross-post this response to my thread and to Don's. Don's MyLights haven't seen enough use in my worlds for me to comment much yet. However, here's a screenshot of some basic lights in use...
by OldCoder
Wed Sep 02, 2015 07:02
 
Forum: Modding Discussion
Topic: OldCoder general development
Replies: 78
Views: 41535

Re: OldCoder Moontest


Gardens on the Moon need greenhouses and air generators.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
World:    OldCoder Moontest
Name:     DFeniks Lunar Garden
Builder:  DFeniks
Coords:   276.6, 8.5, -180.6


Image

by OldCoder
Wed Sep 02, 2015 06:05
 
Forum: Minetest Servers
Topic: OldCoder Solartest
Replies: 70
Views: 17710

Re: OldCoder Moontest server


This is a Lunar Survey Site by Phox.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
World:    OldCoder Moontest
Name:     Lunar Survey Site
Builder:  Phox
Coords:   7.2,22.5,110.9


Image

by OldCoder
Wed Sep 02, 2015 05:46
 
Forum: Minetest Servers
Topic: OldCoder Solartest
Replies: 70
Views: 17710

Re: OldCoder Zegaton

"l'm still waiting" If you like, you can run Zeg9's shop for him until he returns. On a separate note, here's a PVP arena and a pyramid. Does anybody know what the "M" building in the background is? World: OldCoder Zegaton Name: PVP arena Builder: Unknown Coords: -19.1, 16.5, -2...
by OldCoder
Tue Sep 01, 2015 22:35
 
Forum: Minetest Servers
Topic: OldCoder Zegaton
Replies: 9
Views: 1504
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