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http://fc06.deviantart.net/fs71/f/2013/285/8/6/screenshot_1621026_by_kinghearts97-d6q7abp.png Nice! good job! http://i.imgur.com/AZRegNI.png http://i.imgur.com/kIpQ2Pf.png haha cute :D I may still look into an alternative design, i'm thinking a car with Minetest charracter would be small, cute and ...
by Melkor
Mon Oct 14, 2013 05:31
 
Forum: Old Mods
Topic: .
Replies: 46
Views: 20566

Neuromancer wrote:
Melkor wrote:
beautiful screenshots! Bravo!

Glad you like them. For a list of mods used check here:
https://forum.minetest.net/viewtopic.php?id=7027

You'll find all kinds of awesome views with these mods.


thank you Neuromancer, sometimes is hard to me follow new thing in the forums
by Melkor
Fri Oct 11, 2013 01:22
 
Forum: Old Mods
Topic: [WIP] Undergrowth [GitHub]
Replies: 218
Views: 40769

nice :) thanks for using my 3d model!
by Melkor
Fri Oct 11, 2013 00:42
 
Forum: WIP Mods
Topic: [Mod] Cars! Finally! [0.1] [car]
Replies: 23
Views: 14195

https://dl.dropboxusercontent.com/s/w9jlemlnenn9h79/LillyPadPic.jpg https://dl.dropboxusercontent.com/s/8egxvuy6i7x94z2/SeaweedTexturePic.jpg https://dl.dropboxusercontent.com/s/541wapym6vxifp0/LillyPadPic2.jpg https://dl.dropboxusercontent.com/s/1mx5p4q7si3xc6p/pondscumPic.jpg beautiful screenshot...
by Melkor
Thu Oct 10, 2013 02:23
 
Forum: Old Mods
Topic: [WIP] Undergrowth [GitHub]
Replies: 218
Views: 40769

I tried making my own arrows for this mod, using my very very old WCC mod as a container for experiments, replacing the weighted cube for this: http://i288.photobucket.com/albums/ll190/melkor_666/MineTest/screenshot_18319620_zps71193162.png but that didn't work in the Throwing mod: http://i288.photo...
by Melkor
Thu Oct 10, 2013 01:17
 
Forum: Mod Releases
Topic: [Mod] Throwing, PilzAdam version [throwing]
Replies: 86
Views: 47136

hi, i made similar mod, with some additional features (then i made some search and found this, haha) you can check http://minetest.puzmi.eu/index2.html if you are interested :) why? if you make a mod, put it here, in the forum, use dropbox or equal for the download link, not in another site...
by Melkor
Wed Oct 09, 2013 01:04
 
Forum: WIP Mods
Topic: coal from wood mod
Replies: 11
Views: 2993

paramat wrote:Image


Well behaved fog, translucency definition is by forum member 0gb/us. Here in paragenv7 mod fog is placed above a chosen threshold of perlin humidity.



wow i like this !
by Melkor
Mon Oct 07, 2013 22:03
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1411280

this is great, i hope this manage to get into the main engine.! I can imagine the possibilities. Maybe add support for LUA for the control of camera position: 1st person mode (with o without body) like here: https://forum.minetest.net/viewtopic.php?pid=80871#p80871 or: 3rd Person Mode (over the shou...
by Melkor
Sat Sep 28, 2013 18:20
 
Forum: Minetest Engine
Topic: 3rd person view
Replies: 112
Views: 24962

Dan Duncombe wrote:
Melkor wrote:
VanessaE wrote:Please use English.


Why? this is "Discussion in other languages"

It was in Bugs and Problems before


uh... oh okay.
by Melkor
Wed Sep 11, 2013 20:55
 
Forum: Español
Topic: BUG O LAG
Replies: 10
Views: 2466

VanessaE wrote:Please use English.


Why? this is "Discussion in other languages"
by Melkor
Wed Sep 11, 2013 19:59
 
Forum: Español
Topic: BUG O LAG
Replies: 10
Views: 2466

Mossmanikin wrote:
shadowwraith wrote:the genre was actually started with the 3D Construction Kit way back in 1991

http://en.wikipedia.org/wiki/3D_Construction_Kit


Wow! I need the C64 version! :D


Maybe is HERE!
by Melkor
Sun Sep 08, 2013 23:15
 
Forum: Minetest General
Topic: What do you do when people call Minetest a ripoff?
Replies: 55
Views: 14835

Gambit wrote:I agree we need dungeons back. Only they should be designed a bit more differently I feel. The old dungeons looked more like crypts.


so... what's the difference between dungeons and crypts?
by Melkor
Tue Sep 03, 2013 15:01
 
Forum: Minetest Features
Topic: Dungeons...
Replies: 14
Views: 2990

webdesigner97 wrote:Image

mmmm weird, somehow the UVmap got ruined, try the .blend file instead of the OBJ file, included in the download, maybe the blend works.
by Melkor
Wed Aug 28, 2013 19:42
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

Thanks, Append is more friendly than Import, as the Import Options might screw a few things up. Not to mention we can export it as something else. No problem, I didn't know that about the import function, thanks! Wild cars: http://mg.viewskew.com/mgoblin_media/media_entries/354/screenshot_324940427...
by Melkor
Wed Aug 28, 2013 06:19
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

jin_xi wrote:Image

so great!
by Melkor
Wed Aug 28, 2013 06:10
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1411280

sfan5 wrote: This looks like a Windows 8 style version of the Minetest logo

Is that good or bad? i never used windows 8
i think you hate it XD

Edit: yeah, when i tried to render the outlines, it became something complicated, so i left it like this, i'm not gonna touch it anymore
by Melkor
Tue Aug 27, 2013 08:51
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] Minetest logo
Replies: 10
Views: 3344

[FREE 3D MODEL] Minetest logo

EDIT: some people here don't like that much it, so i leave it here for anyone interested which can make it looks good. A 3D experiment in Blender licence: WTFPL Enjoy! http://i.imgur.com/zriTKp0.png https://www.dropbox.com/s/i2fuktrl18z4nl3/MT%20logo%203D.7z http://i.imgur.com/aZZ27vO.png
by Melkor
Mon Aug 26, 2013 18:05
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] Minetest logo
Replies: 10
Views: 3344

Image

hahahaha
by Melkor
Mon Aug 26, 2013 16:01
 
Forum: Mod Releases
Topic: [Mod] Bring Me The Head [1.3] [heads]
Replies: 43
Views: 15103

Done. Download update, .blend file added. But i think is more easier for you just impor the model and then save it as a .blend file
by Melkor
Mon Aug 26, 2013 14:23
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

thank you guys for your comments

Josh wrote:Can you drive them?


you can't... yet. Ask webdesigner97 or Jordach

Jordach wrote:Suggestion, can that model be in .blend? I want to experiment with it. :)


But! but... :( BLENDER -> File -> Import -> Wavefront (.obj)
by Melkor
Mon Aug 26, 2013 13:56
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

Melkor has done a car model and might let Webdesigner 97 have it for his modern streets mod
https://forum.minetest.net/viewtopic.php?id=6512

The first car is ready!
https://forum.minetest.net/viewtopic.php?pid=98900#p98900
by Melkor
Sun Aug 25, 2013 19:43
 
Forum: Minetest General
Topic: New plants and vehicles
Replies: 9
Views: 2277

is out, is out! got to the first post...
https://forum.minetest.net/viewtopic.php?pid=98900#p98900
by Melkor
Sun Aug 25, 2013 19:10
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

Image

Really good, jordach! is that a nose? or a mouth?

Image

I love this one, where are the -evil?- red eyes in the dark?
by Melkor
Sat Aug 10, 2013 04:51
 
Forum: Minetest General
Topic: Minetest Wallpapers
Replies: 52
Views: 18129

I'm really sorry, i've been really busy.
here's a car with the color base:

Image
by Melkor
Mon Jul 29, 2013 22:28
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

here are the final models http://i288.photobucket.com/albums/ll190/melkor_666/vista_zpsb3921f4a.png Fine! I'm looking forward to see them on the road. Perhaps they could come with diffrent textures (like players do)? Good idea! what is that in his head where? *JIZZES* Nice! thanks! The wheels are be...
by Melkor
Thu Jul 11, 2013 03:22
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

Thanks for the reply guys!

Some changes i've made:
* bigger wheels
* a slight redesign of the cars
* a single-user car:

Image
by Melkor
Wed Jul 10, 2013 22:27
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

--removed--
by Melkor
Wed Jul 10, 2013 03:56
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

[FREE 3D MODEL] MELKAR!

Good! some time has passed, but here is the first model! Is a .7z file wich contain the 3d model in an .OBJ file format, plus 15 variations of textures, based on a comment from someone here (the colors are based in the wool colors) and the original texture in a .xcf (gimp format) Please give a NAME ...
by Melkor
Tue Jul 09, 2013 21:29
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21529

Hybrid Dog wrote: (Images)

Oh wow! really nice recreation of my ufo! awesome!
by Melkor
Mon Jul 08, 2013 18:34
 
Forum: Mod Releases
Topic: [Mod] UFOs [ufos]
Replies: 99
Views: 64050

same problem here
Image
amazing mod anyway!
by Melkor
Mon Jun 10, 2013 04:47
 
Forum: Mod Releases
Topic: [Mod] Airship [airship]
Replies: 66
Views: 28272
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