Search found 236 matches

Return to advanced search

Re: Post your modding questions here

If you want to find out how to do something, then just post the question on this forum. It is liable that someone shall be able to answer it in a way that should suite you and others. I am not saying that Minetest Wiki is not reliable (It is), however this forum is probably more so: depending on who...
by Achilles
Thu Sep 25, 2014 20:05
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 644581

Re: What's Minetest still missing over Minecraft?

The only reason a zombie would climb a ladder would be to pursue a would-be-victim. Hence this is an act of hostility as the zombie or hostile creature would attempt to attack its victim.

Zombies don't climb ladders for fun: I'm sure even they understand how much a waste of time that would be...
by Achilles
Thu Sep 25, 2014 20:01
 
Forum: Minetest General
Topic: What's Minetest still missing over Minecraft?
Replies: 836
Views: 136193

Re: [Mod] Shared chests with bag support [chesttools]

iDevMe wrote:Whoa, this looks like an extremely useful mod.


It does seem to beat the default chests by quite a bit....
by Achilles
Wed Sep 24, 2014 20:24
 
Forum: WIP Mods
Topic: [Mod] Shared chests with bag support [chesttools]
Replies: 7
Views: 2660

Re: [Modpack] Home Decor [git] [homedecor_modpack]

jp wrote:
Achilles wrote:I there any chance of a door that is over 2 blocks tall and a single block wide?

Sure, any size is possible, but the computers might not appreciate very well...


What do you mean? Will it just be laggy or shall it not be able to fulfill its function?
by Achilles
Sat Sep 20, 2014 10:08
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 725
Views: 313526

Re: [Mod] Shared chests with bag support [chesttools]

Nice, This seems to beat the default chest by quite a bit :)

Yet to try it out tho...
by Achilles
Sat Sep 20, 2014 10:04
 
Forum: WIP Mods
Topic: [Mod] Shared chests with bag support [chesttools]
Replies: 7
Views: 2660

Re: What's Minetest still missing over Minecraft?

Suggest it to one of the Devs and give a convincing argument for it... I think In general that's the right approach. I'm not sure if it will help much in this case. Inventory changes have to be confirmed by the server in order to avoid cheating. There are however chests that can be a bit faster. Ju...
by Achilles
Sat Sep 20, 2014 09:59
 
Forum: Minetest General
Topic: What's Minetest still missing over Minecraft?
Replies: 836
Views: 136193

Re: What's Minetest still missing over Minecraft?

SAMIAMNOT wrote:
Rain wrote:
SAMIAMNOT wrote:The inventory menu is very laggy.

Yes. And this is annoying as hell!


+308
How can I request this for the next version of Minetest?


Suggest it to one of the Devs and give a convincing argument for it... I think
by Achilles
Fri Sep 19, 2014 18:45
 
Forum: Minetest General
Topic: What's Minetest still missing over Minecraft?
Replies: 836
Views: 136193

Re: Post your modding questions here

Has anyone ever considered making a 'PickPocket' mod? It would encourage players not to leave their accounts idle for too long a time.... wow thats a really good idea! could be fun to try and come up with some games with that Maybe it would make a good game also, but I meant it for another purpose ...
by Achilles
Fri Sep 19, 2014 18:42
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 644581

Re: [Modpack] Home Decor [git] [homedecor_modpack]

jp wrote:I'll try to make some new doors soon...


I there any chance of a door that is over 2 blocks tall and a single block wide? For example: Could we have a door that would be suitable for a castle or mansion? It would as improve many buildings....
by Achilles
Fri Sep 19, 2014 18:38
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 725
Views: 313526

Re: What's Minetest still missing over Minecraft?

I'd like to see a sort of Minecraft UI for Minetest. That would make Minetest look a lot better, the inventory menu especially looks very unpolished. The 'Inventory Menu' in the Minetest game is not one of the main features that seem to make Minetest a bit lacking compared to Minecraft. The main on...
by Achilles
Thu Sep 18, 2014 18:43
 
Forum: Minetest General
Topic: What's Minetest still missing over Minecraft?
Replies: 836
Views: 136193

Re: Xanadu Server

iDevMe wrote:Sounds interesting now.... I shall try to play this again however I'm not going to be very chatty compared to myself from the past weeks. Enjoy the game in silence.


I used to be quite silent on this server sometimes: It was normally because I wasn't silent at others....
by Achilles
Thu Sep 18, 2014 18:41
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 557003

Re: [Mod] Nether [nether]

Krock wrote:
davidthecreator wrote:newer mind

You can edit your posts.
Image


Is that really relevant? xD
by Achilles
Wed Sep 17, 2014 20:10
 
Forum: Mod Releases
Topic: [Mod] Nether [nether]
Replies: 231
Views: 111097

Re: What's Minetest still missing over Minecraft?

I'd like to see a sort of Minecraft UI for Minetest. That would make Minetest look a lot better, the inventory menu especially looks very unpolished. The 'Inventory Menu' in the Minetest game is not one of the main features that seem to make Minetest a bit lacking compared to Minecraft. The main on...
by Achilles
Wed Sep 17, 2014 20:03
 
Forum: Minetest General
Topic: What's Minetest still missing over Minecraft?
Replies: 836
Views: 136193

Re: Post your modding questions here

I am not talking about players that dont come online often being pick pocketed, but players who leave their accounts online for a long time even when they are 'away from keyboard'... If a mod such as the one I said was created it would prevent players from doing that, and allow other players to come...
by Achilles
Wed Sep 17, 2014 19:51
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 644581

Re: Post your modding questions here

Has anyone ever considered making a 'PickPocket' mod?

It would encourage players not to leave their accounts idle for too long a time....
by Achilles
Wed Sep 17, 2014 19:29
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 644581

Re: Xanadu Server

A great building must begin with the unmeasurable, must go through measurable means when it is being designed and in the end must be unmeasurable - Louis Kahn


The traveler sees what he sees, the tourist sees what he has come to see - Gilbert K. Chesterton
by Achilles
Wed Sep 17, 2014 19:13
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 557003

Re: Xanadu Server

Ok, i would ask a thing....i have protected building, but when i return play the building are disappear. And my question is: why this? And if have something wrong(I think that behind this there is a mod / admin) which rules i broke? Had happened to me before as well, but I found that my pixel art i...
by Achilles
Mon Sep 15, 2014 19:00
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 557003

Re: [Modpack] Home Decor [git] [homedecor_modpack]

Wow, some amazing updates :)

++++1111
by Achilles
Sun Sep 14, 2014 12:03
 
Forum: Mod Releases
Topic: [Modpack] Home Decor [git] [homedecor_modpack]
Replies: 725
Views: 313526

Re: Xanadu Server

Wow, nice floating islands :)
by Achilles
Sat Sep 13, 2014 14:43
 
Forum: Minetest Servers
Topic: Xanadu Server
Replies: 2713
Views: 557003

Re: [Mod] Mobs Redo [0.3] [mobs]

At present hitting a monster while others are in the area will call them to assist the one you're fighting... Attack chance depends on mob timer and if it see's you in it's field of vision... Flying mobs sound good though, gotta look into that, most birds using simple mobs are just high entities th...
by Achilles
Fri Sep 12, 2014 22:06
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 244286

Re: [Mod] Simple Mobs [mobs]

Is it possible to spawn only part of a mob? Such as the fireball of a dungeon master? https://github.com/PilzAdam/mobs/blob/master/init.lua#L395 /spawnentity mobs:fireball You are likely to immediatly get hit by the fireball, taking damage and spawning fire around you. Thanks again for helping me h...
by Achilles
Thu Sep 11, 2014 14:31
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 409303

Re: [Mod] Mobs Redo [0.3] [mobs]

Also there should be a 50-60% chance that hostile mobs should attack you on sight, not just if you attack them first.... You could also have it that a mob, (non-hostile), could be made so that when you attack it, it would summon all the hostile mobs in the area to it- 25*25 - with murder on each of ...
by Achilles
Thu Sep 11, 2014 14:29
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 244286

Re: [Mod] Mobs Redo [0.3] [mobs]

+1 Good mod! Can I recommend that you add two flying hostile mobs, One that is present at all times (Both Day and Night), and another that is only present at Night? It would liven things up a bit and would make quite a few servers a lot better.... Each of the hostile mobs could have a low attack but...
by Achilles
Thu Sep 11, 2014 14:17
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 244286

Re: [Mod] Simple Mobs [mobs]

Is it possible to spawn only part of a mob? Such as the fireball of a dungeon master?
by Achilles
Wed Sep 10, 2014 18:37
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 409303

Re: [Modpack] minetest-3d_armor [0.4.1] [minetest-3d_armor]

Ok, you do make some fair points so I will look at reducing some levels when I get time to do all the necessary testing. In the meantime, if you (or anyone else) can come up with some sensible default levels, I will alter them accordingly if nobody else objects. Thank You, I was originally a MineCr...
by Achilles
Wed Sep 10, 2014 18:33
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 265996

Re: [Modpack] minetest-3d_armor [0.4.1] [minetest-3d_armor]

I intend to ask the owner of the server I play on, Clip Public Server, to do that. Thanks for the help :) Sorry, I thought you must be the one running the server. I agree that some of the levels could use some balancing, however, it is impossible to keep everyone happy and I do think a full set of ...
by Achilles
Wed Sep 10, 2014 17:36
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 265996

Re: [Modpack] minetest-3d_armor [0.4.1] [minetest-3d_armor]

That is not my complaint with this mod, My complaint is that when hit by a diamond sword the best armor only allows the one to have half a lives damage inflicted on him, this means that even without the armors healing processes it will take at least 20 strikes with a diamond sword to kill someone, ...
by Achilles
Tue Sep 09, 2014 20:12
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 265996

Re: [Modpack] minetest-3d_armor [0.4.1] [minetest-3d_armor]

This is a good mod however I disagree with the protection levels each armor adds to your own, It is slightly over the top and makes PvP a wearisome combat rather than a demonstration of skill... The current version allows you to disable this feature, simply set ARMOR_HEAL_MULTIPLIER = 0 in armor.co...
by Achilles
Tue Sep 09, 2014 20:05
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 265996

Re: [Modpack] minetest-3d_armor [0.4.1] [minetest-3d_armor]

This is a good mod however I disagree with the protection levels each armor adds to your own, It is slightly over the top and makes PvP a wearisome combat rather than a demonstration of skill... The current version allows you to disable this feature, simply set ARMOR_HEAL_MULTIPLIER = 0 in armor.co...
by Achilles
Tue Sep 09, 2014 20:04
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 265996

Re: [Modpack] minetest-3d_armor [0.4.1] [minetest-3d_armor]

This is a good mod however I disagree with the protection levels each armor adds to your own, It is slightly over the top and makes PvP a wearisome combat rather than a demonstration of skill...
by Achilles
Tue Sep 09, 2014 19:02
 
Forum: Mod Releases
Topic: [Modpack] 3D Armor [0.4.8] [minetest-3d_armor]
Replies: 594
Views: 265996
PreviousNext

Return to advanced search