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[mod] Gardening decor

~Gardening Mod~ by philipbenr Hey guys! This is my first mod that I'm actually posting online. This is a gardening decor mod. License: WTFPL Depends: Default, Minetest 0.4.7 or Flowers Hope it works for you guys. :) screenshots: https://www.dropbox.com/s/5lpn921wdiyg5vs/screenshot_78847655.png http...
by philipbenr
Mon Jul 15, 2013 19:05
 
Forum: WIP Mods
Topic: [mod] Gardening decor
Replies: 12
Views: 3391

I looked in the init.lua in default -- The hand minetest.register_item(":", { type = "none", wield_image = "wieldhand.png", wield_scale = {x=1,y=1,z=2.5}, tool_capabilities = { full_punch_interval = 0.9, max_drop_level = 0, groupcaps = { crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1}, sn...
by philipbenr
Mon Jul 15, 2013 18:44
 
Forum: WIP Mods
Topic: on_rightclick...
Replies: 25
Views: 3247

So, If i want to use the wield_hand to right_click with, would I put itemstack = {":"} because that is what your hand is defined as in the default init.lua? And the node as node = {"mod:example_node"} Or is that wrong? The only reason I said I was 14 is because I'm not very experienced in programmin...
by philipbenr
Mon Jul 15, 2013 17:28
 
Forum: WIP Mods
Topic: on_rightclick...
Replies: 25
Views: 3247

on_rightclick...

Right now, I'm working on a small mod about audio, because the radio mod doesn't work on my computer, or my version of Minetest (latest version, always). I am hoping to use the player's wield_hand to right click on of the nodes (there are eight different nodes, one of a different shade/color, and on...
by philipbenr
Mon Jul 15, 2013 02:17
 
Forum: WIP Mods
Topic: on_rightclick...
Replies: 25
Views: 3247

I really like this mod, and I would like it even better if it was craftable with steel ingots, to make a steel xfence.
by philipbenr
Sat Jul 13, 2013 22:45
 
Forum: Mod Releases
Topic: [Mod] xFences [xfences]
Replies: 10
Views: 8514

use github or dropbox. :)
by philipbenr
Fri Jul 12, 2013 16:48
 
Forum: WIP Mods
Topic: [FREE 3D MODEL] MELKAR!
Replies: 102
Views: 21511

Jordach wrote:
philipbenr wrote:whenever it is uploaded to ompldr, I never, ever seem to be able to download. :(
Omploader is dead. Permanently. VaneesaE may have a copy of this as it is used on her server.

This is why I use Github.
by philipbenr
Wed Jul 10, 2013 23:26
 
Forum: Mod Releases
Topic: [Mod] Lights+ [12112013] [lightsplus]
Replies: 46
Views: 19810

tux_peng wrote:
PS-- GIMP is overkill for some; paint.NET is nice for windows, seashore is good on macs


If you know how to use Gimp, it is one of the best. :)
by philipbenr
Wed Jul 10, 2013 05:17
 
Forum: Mod Releases
Topic: [Mod] Lights+ [12112013] [lightsplus]
Replies: 46
Views: 19810

whenever it is uploaded to ompldr, I never, ever seem to be able to download. :(
by philipbenr
Wed Jul 10, 2013 05:16
 
Forum: Mod Releases
Topic: [Mod] Lights+ [12112013] [lightsplus]
Replies: 46
Views: 19810

Mmmh... The idea is not bad, but.... There is still a mod like it, with better textures.... You should work on the textures, or ask someone for make you some. I have done a lot of pixel art, and I really liked this website. try it if you'd like. http://www.petesqbsite.com/sections/tutorials/tuts/ts...
by philipbenr
Mon Jul 08, 2013 23:01
 
Forum: WIP Mods
Topic: [Mod]ColorBricks[v1.5.1]
Replies: 8
Views: 3234

Before PlizAdam's going to do it, he wants you to put all ideas in a reply here: http://forum.minetest.net/viewtopic.php?id=2434
by philipbenr
Mon Jul 08, 2013 22:51
 
Forum: WIP Mods
Topic: Mod Request:Columns
Replies: 2
Views: 889

I so agree.
by philipbenr
Sun Jul 07, 2013 23:55
 
Forum: WIP Mods
Topic: Thanks...
Replies: 7
Views: 1399

Thanks...

To all the modders who have made Minetest awesome, thanks. The work I have seen is really great, so I decided to make this post for all who would like to convey their thanks to all the modders and developers for all their awesome work.

;)
by philipbenr
Wed Jul 03, 2013 23:51
 
Forum: WIP Mods
Topic: Thanks...
Replies: 7
Views: 1399

Hey Plizadam;
I'm using 0.4.7, and whenever I use the mod, the rats all of a sudden start jumping (I suppose they are flying). After a little while, some will fall and some won't. After they fall though, I can do no damage to the whatsoever. Idk what the heck is going on...
by philipbenr
Wed Jul 03, 2013 23:24
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 404649

Plizadams simple mobs is pretty darn cool. its in mod releases and is called simple mobs (if you didn't already know this)
by philipbenr
Wed Jul 03, 2013 23:20
 
Forum: WIP Mods
Topic: we need new monsters
Replies: 16
Views: 6205

I like it. for screenshots is the point of binding it to a key. If you like 1stperson building, but like 3rd person screenshots, there you go.
by philipbenr
Sat Jun 29, 2013 01:50
 
Forum: Minetest Engine
Topic: See your own player
Replies: 54
Views: 18342

http://www.petesqbsite.com/sections/tutorials/tuts/tsugumo/default.htm
look at this website this website if you plan to do it from scratch, pixel by pixel; it helped me with my custom one.

;) good luck!
by philipbenr
Wed Jun 26, 2013 23:21
 
Forum: Minetest Texture Packs
Topic: I Need Help!
Replies: 7
Views: 1919

+1 Gimp! So awesome to use if you know about it.
by philipbenr
Wed Jun 26, 2013 04:19
 
Forum: Minetest Texture Packs
Topic: I Need Help!
Replies: 7
Views: 1919

I like the originals that are in Minetest, like the dungeon masters and the like, but I do like the Minecraft creepers that explode. I hope you could make a separate mod that has the TNT dependency, you know...
by philipbenr
Sun Jun 23, 2013 23:20
 
Forum: Mod Releases
Topic: [Mod] Simple Mobs [mobs]
Replies: 848
Views: 404649

Well, for mods, what I do is manually extract them into the games/minetest_games/mods folder and rename them and everything. Some names that include master sometimes need to be renamed and some of the don't. There are a lot of things you have to do to get it to work sometimes, but eventually, you wi...
by philipbenr
Fri Jun 21, 2013 18:43
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1556
Views: 381789

I don't know if this has been done yet, but could someone make a mod that creates large gates for like castles/cathedral/fortress things. something like the current doors, but larger. 2 long by 4 tall...
by philipbenr
Thu Jun 20, 2013 00:02
 
Forum: Modding Discussion
Topic: Post your mod requests/ideas here
Replies: 1556
Views: 381789

Hey guys! I'm new, but I've done some cool stuff. My question is could I use a texture pack, or do you want it to be all in the default pack?

This is my kind of thing...
by philipbenr
Sat Jun 15, 2013 21:49
 
Forum: Minetest Texture Packs
Topic: Computer Background
Replies: 21
Views: 5756
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