Search found 797 matches

Return to advanced search

never use pc when mac can be used. my mac is ppc so minetest dos not run on it, and internet is faster on kindle. Macs are terrible. Windows is literally average. Linux is brilliant. Seconded. Windows is downright awful. Macs aren't bad. Linux usually makes things easier than I would have thought p...
by 0gb.us
Mon Mar 25, 2013 07:34
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1026752

No need to donate. The bottleneck right now is the Internet connection. Unless you are referring to the total loss of connection that occurs daily. For that, I just need to figure out WHY it keeps refusing to talk to its NIC. Once I know that, it might be fixable.
by 0gb.us
Sun Mar 24, 2013 22:09
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

PilzAdam wrote:57cbb8b-oregen


I read that as "oregon" by mistake. I was trying to figure out what your new build had to do with my home state for a few seconds.
by 0gb.us
Sun Mar 24, 2013 18:17
 
Forum: Minetest Builds
Topic: [Old] [Windows] PilzAdam’s builds with gettext and Freetype
Replies: 327
Views: 84912

how about a simple disconnection/client messaging system. That way mods could implement kick, AND other things. minetest.disconnect(name,message) This combined with minetest.register_on_leaveplayer() could be very useful. Isn't that what a kick system would be? A way to disconnect the client? I am ...
by 0gb.us
Sun Mar 24, 2013 17:54
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

Oh, I forgot to mention, I love that slabs are finally fixed to not be black holes of materials. Three blocks now become six slabs, which go back to being three blocks. I've been wanting that fixed for ages. Even the new cobble texture is good because it provides more building options. The only issu...
by 0gb.us
Sun Mar 24, 2013 17:51
 
Forum: Minetest General
Topic: [Fun] What makes you happy?
Replies: 21
Views: 3915

I like the common area for plugins shared by games. I don't think it's the best system (a better system would have ALL plugins in the same directory, and have the desired ones reference from the game files (In other words, there would be no plugins that are only accessible from one game)), but this ...
by 0gb.us
Sun Mar 24, 2013 17:38
 
Forum: Minetest General
Topic: [Fun] What makes you happy?
Replies: 21
Views: 3915

Traxie21 wrote:how about a simple disconnection/client messaging system. That way mods could implement kick, AND other things.

minetest.disconnect(name,message)
This combined with minetest.register_on_leaveplayer() could be very useful.

Isn't that what a kick system would be? A way to disconnect the client?
by 0gb.us
Sun Mar 24, 2013 17:12
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

If you need a server, why not check the in-game server list? Like i was saying in the first post not all are public eg: Gameboom and LAD's ect, i know its their choice but i think they dont want it public so people ask on the forum for privs rather then in game. All im saying is it will clean up th...
by 0gb.us
Sun Mar 24, 2013 06:01
 
Forum: Minetest General
Topic: Server threads
Replies: 5
Views: 992

Sorry, as best as I can tell, what you are after is not possible. I tried to do that with nodes before. Minetest doesn't like partially transparent pixels.
by 0gb.us
Sun Mar 24, 2013 05:14
 
Forum: Minetest General
Topic: .
Replies: 13
Views: 2233

If you need a server, why not check the in-game server list?
by 0gb.us
Sun Mar 24, 2013 05:07
 
Forum: Minetest General
Topic: Server threads
Replies: 5
Views: 992

How do I use texture transparency? Either the texture is solid or not visible. Help! It depends. What image editor are you using? paint.net, I need to use alpha transparency for a model I'm making Sorry, there isn't a version of paint.net for my operating system, so I can't try it and find out how ...
by 0gb.us
Sun Mar 24, 2013 04:47
 
Forum: Minetest General
Topic: .
Replies: 13
Views: 2233

0gb: a warning. Someone on my server has attempted to impersonate you, requesting ban privilege without even having interact. They were using the nickname "0bg_us" (note the transposed lettering). same thing was happening on his server. I think someone might have impersonated you. It was 5 hours ag...
by 0gb.us
Sun Mar 24, 2013 04:41
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

jordan4ibanez wrote:How do I use texture transparency? Either the texture is solid or not visible. Help!


It depends. What image editor are you using?
by 0gb.us
Sun Mar 24, 2013 04:23
 
Forum: Minetest General
Topic: .
Replies: 13
Views: 2233

are we allowed to get a different texture for our character? because if we are, I want this: http://i47.tinypic.com/2cp6jo0.png Yeah, custom skins are accepted. A word of warning though: that skin lacks a transparent background. The white background it has will cause you to have a white head. You c...
by 0gb.us
Sat Mar 23, 2013 21:15
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

What about implementing heartbeat? I don't know what that is, but knowing you, it sounds promising. Does it monitor the connection, and restart the computer if it is lost? Because unless we can figure out how to get it to play nicely with its own NIC, that's probably about the only thing that will ...
by 0gb.us
Sat Mar 23, 2013 18:49
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

http://irc.minetest.ru/minetest-dev/2013-03-23#i_2949892 Sorry for just answering with a link... I agree with the logic behind legacy. Without sapling growth depending on it, it is just a backwards-compatibility thing. I disagree with the give_initial_stuff logic (and I do use it). It is turned off...
by 0gb.us
Sat Mar 23, 2013 18:46
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 42092

kobayashi wrote:In minetest 0.4.5 the doors can not be opened


People were complaining that it was too hard to take down doors, because when you start mining them, they flip open or closed. So now you use right click to open doors. No more issues.
by 0gb.us
Sat Mar 23, 2013 18:11
 
Forum: Minetest News
Topic: Minetest 0.4.5 released!
Replies: 77
Views: 26807

jojoa1997 wrote:gb remember when you hosted the hungry_games server a while back. and auto-restart script might look nice now.


The auto-restart script restarts Minetest, it doesn't restart the operating system or NIC, which is what needs to be restarted this time.

Too bad, too.
by 0gb.us
Sat Mar 23, 2013 18:10
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

2 official games are added: "Survival" and "Build". The "Build" game has renewable lava. Now STFU :-) Okay. All the blocks seem to be there, plus this was merged, giving all games unlimited trees, not just minetest_game. Awesome, thanks! One last inquiry. Is there any chance build can get access to...
by 0gb.us
Sat Mar 23, 2013 17:24
 
Forum: Minetest Features
Topic: Lava is no longer renewable!?
Replies: 175
Views: 42092

All (er, most) code and images we use are available for download at https://github.com/0gb-us/0gb.us_game . Also, feel free to submit pull requests. We seem to be having technical issues with the server, and this can no longer be a 24/7 server. It keeps going down, because it keeps refusing to talk ...
by 0gb.us
Sat Mar 23, 2013 16:37
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

If you want me to, I can write a request interact mod. What exactly would you want it to do? +------------------------------+ | Request interact privleges: | | | | Reason: [______________] | | Confirm Cancel | +------------------------------+ Reason for wanting interact? Um. Maybe because Minetest ...
by 0gb.us
Sat Mar 23, 2013 16:25
 
Forum: Minetest Servers
Topic: [0.4.4] Zegaton - Zeg's server
Replies: 155
Views: 37724

ok but why are the trash and refill slots uneccesary Trash is unnecessary because creative already has it. So if inventory_plus has it too, you get two trash slots. And since they are almost in the same place, it looks glitchy. The refill slot is not needed because in creative mode, where the refil...
by 0gb.us
Sat Mar 23, 2013 05:26
 
Forum: Mod Releases
Topic: [Mod] Inventory Plus [20120917.1] [inventory_plus]
Replies: 40
Views: 17054

Perhaps this would use buttons to cycle through the different crafting recipes? (same slot, buttons and number of recipes underneath) By cycling like that, any number of crafts outputs could be defined. Which I think is the goal everyone wanting this? If there is a different output slot for each ou...
by 0gb.us
Sat Mar 23, 2013 02:18
 
Forum: Minetest Features
Topic: [Idea] Crafting System
Replies: 45
Views: 10598

Awesome, thanks Jojoa! I think the only difference between that version and the up to date version is that we had to delete the trash slot added by inventory_plus, due to creative incorporating the trash slot into the default game. Come to think of it, we should now also remove the refill slot, as i...
by 0gb.us
Sat Mar 23, 2013 02:08
 
Forum: Mod Releases
Topic: [Mod] Inventory Plus [20120917.1] [inventory_plus]
Replies: 40
Views: 17054

You want a copy of the image? It can be found at https://raw.github.com/0gb-us/0gb.us_game/master/0gb.us_game/mods/added/skins/textures/character_5.png

Or did you want that skin applied to you? If so, hit "i" on the keyboard, then click the "Skins" button in your inventory.
by 0gb.us
Sat Mar 23, 2013 01:24
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

GitHub? Always It'd be a good idea to always push to something on github, so you always have a backup. I hadn't even started with Github at that point. I use it now, but not back then. Also, Github is a bit of a pain to work with, particularly the uploading and deleting. I wouldn't want to use it f...
by 0gb.us
Sat Mar 23, 2013 01:10
 
Forum: Mod Releases
Topic: [Mod] Inventory Plus [20120917.1] [inventory_plus]
Replies: 40
Views: 17054

12Me21 wrote:could I have the image file for the oerkii player image?


Th oerkii image has no back. If you want, I can make you an oekii with two fronts, but that's the best I can do.
by 0gb.us
Sat Mar 23, 2013 01:03
 
Forum: Minetest Servers
Topic: [0.4.8] 0gb.us's basic server
Replies: 457
Views: 100664

Hmm. I just realized that means I lost all the plugins I built. They're all gone, my only copy was on the hard drive that blew.

EDIT: Does anyone have a copy of the latest version of this? I'd love to get it back online.
by 0gb.us
Fri Mar 22, 2013 23:27
 
Forum: Mod Releases
Topic: [Mod] Inventory Plus [20120917.1] [inventory_plus]
Replies: 40
Views: 17054

cHyper wrote:
PilzAdam wrote:Last thing I saw in the dungeon game:
(https://github.com/celeron55/dungeon)


i get an ERROR: EmergeManager: mapgen singlenode not registered...

latest-0.4.5.-b6dcade


You need the latest unstable version, which is 34b185e, not b6dcade.
by 0gb.us
Fri Mar 22, 2013 23:14
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1412858

When I deleted legacy in 0.4.3, grass stopped growing and dying. Unless it has been fixed since then, it uses the dirt and dirt_with_grass aliases, NOT the mapgen_dirt and mapgen_dirt_with_grass aliases. The aliases for grass/dirt were fixed in: https://github.com/minetest/minetest/commit/5a13c4949...
by 0gb.us
Fri Mar 22, 2013 19:14
 
Forum: Minetest General
Topic: minetest common?
Replies: 18
Views: 3389
PreviousNext

Return to advanced search