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Yes, Picking up rats actually checks for free space in Inventory. How ever it doesn't check if a Stack of rats is '<= 99'. This leads to the issue you are having. The main reason that there is Free space checking is to prevent gathering more Rats than you can hold, like with blocks you can actually ...
by No-Half-Measures
Sat Aug 06, 2011 12:48
 
Forum: Minetest Problems
Topic: I cant take rat if i havent free space in inventory
Replies: 1
Views: 1137

Id Prefer Splitting the stack in half.
by No-Half-Measures
Sat Aug 06, 2011 12:43
 
Forum: Minetest Features
Topic: Move 10 Items in Inventory
Replies: 2
Views: 1280

There's a New Feature so i been told for Chests, Not say what as i don't know if its true and i don't want to ruin the surprise if it is true.

Though you idea Aims more towards RP. There is Creative mode and you suggestion doesn't cater for that.
Nice idea but doesn't cater for all modes.
by No-Half-Measures
Fri Aug 05, 2011 23:00
 
Forum: Minetest Features
Topic: Suggestion to avoid destruction of house on public server
Replies: 18
Views: 8076

1 - chunk restoration for a defined area around the spawn... (the one most likely to be grieffed by newcomers) Or just Spawn Area Protection? Like Minecraft you can define an area around spawn to which can't be modified unless OP. With Minetest it could be the Privs Flag or a New Flag. 2 - no flyin...
by No-Half-Measures
Fri Aug 05, 2011 22:03
 
Forum: Minetest Features
Topic: Suggestion to avoid destruction of house on public server
Replies: 18
Views: 8076

Locking areas for specific players has a few disadvantages. For example, abandoned areas can not be adopted by other players; players can get stuck in areas owned by other players; (...) So instead of disabling the possibility of grieving, we should look for a way to nullify its impact. If, for exa...
by No-Half-Measures
Fri Aug 05, 2011 18:52
 
Forum: Minetest Features
Topic: Suggestion to avoid destruction of house on public server
Replies: 18
Views: 8076

Then the Minecarts would move "block by block", and the animation would be really bad. Why would it move block by block? Players move about on not blocked spaces (IE can move about freely) so what makes you think a block/Entity could not? And, two blocks can't "live" in the same space. Couldn't ans...
by No-Half-Measures
Thu Aug 04, 2011 22:11
 
Forum: Minetest Features
Topic: Minecarts
Replies: 8
Views: 4370

Your Thinking way to complicatedly. Merging multiple Patches you want and then compiling it require some Technical knowledge not everyone is that cleaver or tech friendly so to them this is like going "Do know how to use a PC? the don't play this" if you get what I mean. I'm not gonna go on as I cou...
by No-Half-Measures
Thu Aug 04, 2011 22:02
 
Forum: Minetest Engine
Topic: A few questions
Replies: 5
Views: 2577

1: Yup, Uses Irllicht Engine which is C++. 2: The forks are Called Delta Forks. erlehmann's Fork is the Main Delta Fork the other Forks are were people can easily work on things they think need doing. They can then Submit to erlehmann's a Pull Request to Merg their changes into His. Celeron will th...
by No-Half-Measures
Thu Aug 04, 2011 19:00
 
Forum: Minetest Engine
Topic: A few questions
Replies: 5
Views: 2577

Minecarts would be rather hard to do, we'll need 3D models for entities first, else Minecarts will just have a very strange look. Why would you need a 3D model? Fences are made up of a series of Rendered shapes just like Minecraft, The same thing can be done with Minecarts. Example of the Minecart:...
by No-Half-Measures
Thu Aug 04, 2011 18:48
 
Forum: Minetest Features
Topic: Minecarts
Replies: 8
Views: 4370

A random client name stuck on Crosshair.

the 5th client to log into the server will receive a bug were they have a random players name stuck on the center of their crosshair.
by No-Half-Measures
Thu Aug 04, 2011 16:00
 
Forum: Minetest Problems
Topic: A random client name stuck on Crosshair.
Replies: 3
Views: 1308

Minecarts

Well since there are 'Minecart Tracks' shouldn't they have a use?
by No-Half-Measures
Thu Aug 04, 2011 15:36
 
Forum: Minetest Features
Topic: Minecarts
Replies: 8
Views: 4370

Could I be trusted too? I swear I never griefed/stolen. Also, add Vertiderp on the untrusted list. Well tbh I trust no one especially since someone just greifed my build in the time I wasn't on. the Trusted/Untrusted list storm is doing isn't official so i wouldn't get your hopes up but seems some ...
by No-Half-Measures
Wed Aug 03, 2011 16:21
 
Forum: Minetest General
Topic: Griefer on celeron.55.lt
Replies: 17
Views: 6840

The Flying Islands Make it More of a interesting landscape. Yes the Treegen is a little buggy at the moment and I believe the reason for this is because the Chunk generation is sometimes quicker than that of the TreeMake/Gen part of the Generation thus leading to Badly generated trees. Think of the ...
by No-Half-Measures
Wed Aug 03, 2011 16:14
 
Forum: Minetest Problems
Topic: minetest-0.2.20110801-win32 mapgen bug photoreview
Replies: 2
Views: 1510

trusted players: MEXICANO ForrestGump yplon David Dike stormrider2 Junkers101 b00mx3b0x You forgot me ;> On 'celeron.55.lt' im more than willing to help players restore their Greifed building like I helped Storm yesterday. Just grab me when im on there Since there isn't a PM System on these forums ...
by No-Half-Measures
Wed Aug 03, 2011 16:05
 
Forum: Minetest General
Topic: Griefer on celeron.55.lt
Replies: 17
Views: 6840

Well what you are suggesting is nice but Requires and Admin to-do it, Because in all seriousness players could abuse the use of this. This takes allot of Admin power at the end of the Day how ever My a Cel have already had a little discussion on this kinda matter. It might be possible to implement a...
by No-Half-Measures
Wed Aug 03, 2011 16:01
 
Forum: Minetest Features
Topic: Suggestion to avoid destruction of house on public server
Replies: 18
Views: 8076

It might be possible to implement a history system which would allow an admin to select an area and ask the server to revert that back a certain amount of time. But that is not very high on the priority list. That or Per Block Permissions as such so. - World = Destroyable by anyone - Player blocks ...
by No-Half-Measures
Sun Jul 31, 2011 17:40
 
Forum: Minetest General
Topic: Griefer
Replies: 3
Views: 1315

Why even bother reporting players for Griefing? 1: they can change their player name. 2: there's no popper way for server owners to handle them. The only way would be make them not able to build but even then they could just change their name and be able build again. 3: for all we could know is you ...
by No-Half-Measures
Fri Jul 29, 2011 17:11
 
Forum: Minetest General
Topic: Griefer
Replies: 3
Views: 1315

Ok well all your specs seems pretty decent meaning you should be able to run this with out a Problem. All I can suggest is update your Cards drivers and then see if it still runs slow then. http://support.amd.com/us/gpudownload/Pages/index.aspx May I also ask you if you can elaborate on 'Slow'? Low ...
by No-Half-Measures
Thu Jul 28, 2011 23:00
 
Forum: Minetest Problems
Topic: Minetest really slow
Replies: 12
Views: 4398

Swatdude77 wrote:it say chip type N/A


:o , Ok in the Display Tab were it say's name what's that say?
by No-Half-Measures
Thu Jul 28, 2011 22:02
 
Forum: Minetest Problems
Topic: Minetest really slow
Replies: 12
Views: 4398

Swatdude77 wrote:are there actually mobs in this games cause i have yet to find one
(found a dungeon thing)
Thought something was going to jump out


Yes there are Rats and Some odd thing to which its name I forget >.<
by No-Half-Measures
Thu Jul 28, 2011 20:21
 
Forum: Minetest Texture Packs
Topic: Survival Horror Texture Pack
Replies: 7
Views: 7031

Swatdude77 wrote:GFX/Display Chip Type:don't see anything about this


On DxDiag it will be in the 'Display' Tab.

But so far all your Spec's Seem fine.
by No-Half-Measures
Thu Jul 28, 2011 20:15
 
Forum: Minetest Problems
Topic: Minetest really slow
Replies: 12
Views: 4398

To find your system specs: I. Right click on "my computer">properties (there's some for you right there). 1.Click on the "hardware" tab. 2.Click on "device manager" (more info). II.Or: Start>All programs> Accessories> system tools> system information. (This might be all you need right here) III.Or: ...
by No-Half-Measures
Thu Jul 28, 2011 18:40
 
Forum: Minetest Problems
Topic: Minetest really slow
Replies: 12
Views: 4398

piiggggeeshhh... LOL ..A video?hmmm,just like me. Does it really matter if he/she included a video to show it of? Sheesh get over yourself. Back on topic: The pack looks nice but I personally don't think HD textures suit a game like this. I share the same opinion on Minecraft too. How ever this is ...
by No-Half-Measures
Thu Jul 28, 2011 14:58
 
Forum: Minetest Texture Packs
Topic: Explorer Pack HD 4.0
Replies: 30
Views: 17089

Yeah, Post you PC specifications and we can help a little more.
by No-Half-Measures
Thu Jul 28, 2011 14:54
 
Forum: Minetest Problems
Topic: Minetest really slow
Replies: 12
Views: 4398

Just before right up till i get Kicked for to large of size. base_image_id=4 INFO: getTextureIdDirect(): Loaded "grass.png" from image cache last_part_of_name=[crack3 INFO: getTextureIdDirect(): generating special modification "[crack3" INFO: getTextureIdDirect(): name=grass.png^[crack3: succesfully...
by No-Half-Measures
Thu Jul 28, 2011 14:52
 
Forum: Minetest Problems
Topic: Too Large Material Number! Error
Replies: 6
Views: 1873

Karlas wrote:Play on Kray`s server Celeron`s server is more for dev


More reason for some players to play there, Developers do need people to test their changes you know.

I do realise I posted this in the wrong place as this should have been in the 'Bug & Problems' section.
A mod can feel free to move this.
by No-Half-Measures
Tue Jul 26, 2011 13:32
 
Forum: Minetest Problems
Topic: Too Large Material Number! Error
Replies: 6
Views: 1873

Update:

All blocks but Torches, Coal, Iron cause this Error on 'celeron.55.lt'
by No-Half-Measures
Tue Jul 26, 2011 01:39
 
Forum: Minetest Problems
Topic: Too Large Material Number! Error
Replies: 6
Views: 1873

Too Large Material Number! Error

All I did was cut a Tree block and boom got that on 'celeron.55.lt'

Ill make dummy users and test with other blocks, also there were Trees generating as the 'Unknown Block' texture which i assume was Jungle Gen, if I'm not wrong you haven't updated the clients on the site celeron.
by No-Half-Measures
Tue Jul 26, 2011 01:35
 
Forum: Minetest Problems
Topic: Too Large Material Number! Error
Replies: 6
Views: 1873

No it isn't too hard to Add, How ever is it too hard to click the 'Maximize Window' Button on the top right hand corner of the window?

That is essentially Full Screen just with an easy way to Tab out instead of having to hit say 'F10' to come out of full screen.
by No-Half-Measures
Tue Jul 26, 2011 00:44
 
Forum: Minetest Features
Topic: Fullscreen
Replies: 16
Views: 11200
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