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Re: [Mod] Caches [caches]

wow, that looks cool :D
Could you upload your code to GitHub?
by cd2
Wed Apr 13, 2016 16:07
 
Forum: Mod Releases
Topic: [Mod] Caches [caches]
Replies: 10
Views: 2807

Re: [Game] UfoRun [community project][git][uforun]

UPDATE
  • added /build command
  • you will get teleported to a new level after you finished one
  • added simple inventory
by cd2
Tue Apr 12, 2016 18:05
 
Forum: WIP Subgames
Topic: [Game] UfoRun [community project][git][uforun]
Replies: 53
Views: 9895

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Today, I added some tutorial quests . They explain you how to craft things, use a workbench... https://forum.minetest.net/download/file.php?id=5794 The tutorial also gives you some basic items like wood and grass (to craft a string). I also added a feature, which allows a admin to create a spawn cit...
by cd2
Tue Apr 12, 2016 17:13
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: Add spawner to Dungeons

Something like this should work (replace function name with the function that places a spawner): minetest.set_gen_notify("dungeon") minetest.register_on_generated(function(minp, maxp, blockseed) local g = minetest.get_mapgen_object("gennotify") if g and g.dungeon and #g.dungeon >...
by cd2
Mon Apr 11, 2016 14:52
 
Forum: Modding Discussion
Topic: Add spawner to Dungeons
Replies: 3
Views: 457

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

azekill_DIABLO wrote:which languages?

If you want to translate RPGtest, just translate it in your prefered language.
by cd2
Mon Apr 11, 2016 14:47
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Today, I updated the ore generation (again) and I updated the pets mod.
You need special food to tame animals now!

  • sheep : wheat
  • wolf : fish (there is no other meat yet)
  • pig : wheat
by cd2
Sun Apr 10, 2016 10:04
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

azekill_DIABLO wrote:you are doing a wonderful job!!!

Thank you :D

azekill_DIABLO wrote:you don't need my pitiful help :)

I think I dont need much help with lua, but with translating ;)
by cd2
Sun Apr 10, 2016 10:01
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Today, I changed the ores a bit e.g. if you are at -300 you can find more diamonds than at -256. Sugarcanes spawn randomly near water now: https://forum.minetest.net/download/file.php?id=5748 I also added apples : https://forum.minetest.net/download/file.php?id=5749
by cd2
Sat Apr 09, 2016 11:49
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Today, I added listrings (finnally....) to the invs of these blocks:

Image

These blocks also drop their inv after you dug them. So the items they contain wont get lost.
by cd2
Fri Apr 08, 2016 14:52
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Today, I added a new quest (+ german translation).
The quest tells you about coal and how to use it to power a furnace with it.
The first quests will be like a tutorial. These quests will tell you your fist steps.
by cd2
Wed Apr 06, 2016 16:53
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Mod] teaching [teaching]

cool :D
You should add something like information blocks (like signs).
by cd2
Tue Apr 05, 2016 16:05
 
Forum: Mod Releases
Topic: [Mod] teaching [teaching]
Replies: 5
Views: 2116

Re: [Mod] compost [wip][git][compost]

UPDATE
I added some new things you can compost:
  • aspen leaves
  • acacia leaves
  • wheat
  • more flowers
by cd2
Tue Apr 05, 2016 16:03
 
Forum: Mod Releases
Topic: [Mod] compost [git][compost]
Replies: 25
Views: 4633

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

mahmutelmas06 added a Turkish translation :D
by cd2
Mon Apr 04, 2016 17:13
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

farfadet46 added a french translation today.

Image

PS : If you want help me translating the game, pls send me a private message - I will tell you how to translate dialogs :) - Its easy (if you know how to use Github)
by cd2
Sun Apr 03, 2016 10:29
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Alt. Tester wrote:This looks amzing cd!
Keep up the work.

I will like try it when final too.
Nice textures to.

^WD

Thank you :D
by cd2
Sun Apr 03, 2016 08:30
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Today, I added translation support for dialogs ! If you join a new world the game will ask you for your prefered language : https://forum.minetest.net/download/file.php?id=5622 After that, all dialogs will be displayed in this language. Please help me with translating this game. I cant speak every l...
by cd2
Sat Apr 02, 2016 11:33
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Mod] compost [wip][git][compost]

cHyper wrote:+1

Thank you :D
by cd2
Sat Apr 02, 2016 11:22
 
Forum: Mod Releases
Topic: [Mod] compost [git][compost]
Replies: 25
Views: 4633

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

UPDATE (finally.....) I was working on a new cmd for the story mod: $wait quest This command waits until a quest is done. It works like the normal $wait . You can also use $wait talk instead of $wait, now :) I think, tomorrow, that I will add a $place near/at player cmd, which allows you to place a...
by cd2
Thu Mar 31, 2016 12:10
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Mod] compost [wip][git][compost]

This is really cool! I can finally become the number 1 dirt manufacturer. I have some suggestions for improvements: - Make the barrel craftable from group:wood instead of just default:wood - Have the barrels accept more types of leaves and other organic material. Currently default:acacia_leaves and...
by cd2
Thu Mar 31, 2016 12:05
 
Forum: Mod Releases
Topic: [Mod] compost [git][compost]
Replies: 25
Views: 4633

Re: [Mod] compost [wip][git][compost]

Hi, Very original idea, a little ecology in MT, well thought. ; ) This is a really good idea. Thanks for creating such a interesting mod. :) it's a nice little mod! Thank you for your feedback :D this would be good for skyblock and dirtless mapgen servers, give sapling and 1 dirt in give_initial_st...
by cd2
Tue Mar 29, 2016 12:07
 
Forum: Mod Releases
Topic: [Mod] compost [git][compost]
Replies: 25
Views: 4633

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

azekill_DIABLO wrote:if you want help on basic lua mod send me a private msg

I think, I can programm in lua... (Have you ever tried this subgame?)
I wrote / write the most parts of this subgame on my own. There are only 2 or 3 mods I didnt create on my own.

Or did you mean that I should help you?
by cd2
Mon Mar 28, 2016 13:19
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Mod] compost [wip][git][compost]

Nathan.S wrote:Very cool. Nice idea.

Thank you :D
by cd2
Mon Mar 28, 2016 13:14
 
Forum: Mod Releases
Topic: [Mod] compost [git][compost]
Replies: 25
Views: 4633

Re: [mod]compost[wip][git][compost]

cx384 wrote:Nice mod! :D
A long time ago i want to make such a mod, too.

Thank you :D
by cd2
Mon Mar 28, 2016 11:11
 
Forum: Mod Releases
Topic: [Mod] compost [git][compost]
Replies: 25
Views: 4633

[Mod] compost [git][compost]

Compost With this mod, you are able to compost grass, leaves, flowers... To compost plants you need a barrel . Punch it while you are wielding the plant and wait. After some minutes, you can punch it again and you will get compost . You can craft garden soil out of 2 compost blocks. https://forum.m...
by cd2
Mon Mar 28, 2016 11:04
 
Forum: Mod Releases
Topic: [Mod] compost [git][compost]
Replies: 25
Views: 4633

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

azekill_DIABLO wrote:Wonderful!!!!!

you are doing an amazing work!

Thank you :D
by cd2
Mon Mar 28, 2016 10:35
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Mod] Furniture [ts_furniture]

Nice mod!

rubenwardy wrote:I suggest you make a global function called ts_furniture and put any api things there.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
ts_furniture = {}
function ts_furniture.register_furniture(one, two)
    -- Code
end

+1
by cd2
Sun Mar 27, 2016 13:58
 
Forum: Mod Releases
Topic: [Mod] Furniture [ts_furniture]
Replies: 25
Views: 5865

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Today I added energy! You need energy to use skills. Every skill costs energy.
The energy is shown above the hotbar:

Image

If your energy is full, you wont see the energy bar.
PS : HAPPY EASTER :D
by cd2
Sun Mar 27, 2016 13:42
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: Quartz Palace

This looks great!
by cd2
Sat Mar 26, 2016 13:02
 
Forum: Minetest Maps
Topic: Quartz Palace
Replies: 8
Views: 1898

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Awesome!! I'll be checking it out! :D :) Awesome!! By the way are you thinking about adding spells? I'm going to be testing this today :D Thank you :D I think I wont add spells, but I will add skills, skills are going to be like spells. Today and Yesterday, I was working on some skills ! Yesterday ...
by cd2
Sat Mar 26, 2016 12:50
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107

Re: [Game] rpgtest [git][rpg][mmo][rpgtest]

Today I added some monsters and I updated the monster/mob api :)
I also added some "life" to the villagers.
PS : I am still working on some quests.
by cd2
Thu Mar 24, 2016 15:49
 
Forum: Subgame Releases
Topic: [Game] rpgtest [git][rpgtest]
Replies: 388
Views: 116107
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