This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
Legacy is vital to sapling and dirt_with_grass growth, so all games will need that. It should be moved as well. The growth of dirt_with_grass still works because the engine uses mapgen_dirt_with_grass (aliased to default:dirt_with_grass in mapgen.lua in default), but you are correct about the sapli...
Btw, I am very reliable if you need an admin, with me, Grief = BAN HAMMER we are actually moving away from admins. i think people can govern themselves just fine, as long as they have the right tools. and the new economic society will deter griefers (i hope). I dream of a world without admins and m...
Would it be possible if we could make other packs like common so if you have a specific game you could add your own pack and use multiple packs What would be the benefit? A better idea would be to have all "mods" exist in a single directory, and have the games keep a list of the ones included. That...
Lava can be used for vandalism, but then again, most nodes can. But it can also be used constructively. As far as lava multiplying, it even gets in my way when it does that. To be honest, I think mining is harder with renewable lava. It gives an added challenge. Lava NOT acting like water is inconsi...
Wow, this has either spiralled out if control. Or that this is an amazing discussion. It's the second. And it's a very productive discussion. For example, make the ability to unregister an ABM and/or wrap it with your own call to change its effects. That would be very usefull. A simple way is to ma...
Yeah I say add more things to commons like dyes and wool and creative. Now kaeza's survival mod can be added for default but it can easily be made into a survival_game Legacy is vital to sapling and dirt_with_grass growth, so all games will need that. It should be moved as well. Personally, I'd als...
what i think you should do is have a main building and have multiple tunnels leading out. also make a big roof and maybe add to your protct mod a way to set the spawn and have the node not let and gravel water or lava fall from the outside in. Spawn is set using one of the built-in scripts. Plugins...
It shouldn't be attached to creative mode though. Creative servers and build servers are not always the same thing. All we are doing is expressing our opinions in the form of a debate. Nothing more. There's no swearing, there's no name calling, and as far as I know, we are all calm. Aside from you f...
[...] So you're saying we shouldn't make our opinions known, and not try to make the game as best as it can be? Also, I took a step back, and I think I understand where this disagreement is coming from. Finite lava would be better on a survival-type server, which is the vision PilzAdam has for the ...
At this point, it's not about stone renewability. It's about lava itself. Large scale lava projects will become much more difficult if this reaches the stable version. Renewable lava is feature we once had, but it has now been removed for no good reason. As an experiment, download the unstable game,...
two ideas :( won't happen: The Last Stand(Minetest The End) I really like a end like for MT, but the portal making system and place won't work *SIGH* but if someone can get it work Cool! Void(Name says it all when dig pass, -31001 you enter it. but we should have a bedrock at -31001. With lua every...
The design I already came up with looked sort of Greek, but that doesn't mean Greek is the only option (or was even the goal). You are a lot better at designing / building things than me though, so if you want to come up with a design, that would be great. Requirement: It must be unfloodable. It wou...
Well, maybe not boring if you don't know that there are mods out there. The first server I ever used had a ton of "mods". I later went to the default game, and found it didn't even need any (in my opinion). Having fun in minetest_game isn't tied to not knowing there is a wide range of "mods" availa...
I don't mean to be to be overly critical, but you did ask. I think Dwarves is the best game for some people . I wouldn't mind if it were included as a second game (or third if you count minimal), but I don't think it should replace minetest_game . I'm sorry i wasn't clear enough. dwarves shouldn't ...
Technic defines ores. Try removing technic, and see if it still crashes. If removing technic fixes the error, talk to RealBadAngel. Technic is to complex for me to debug.
[...] I don't think minetest_game is boring, for one thing. It lacks certain things that make it usable on a server, such as build protection, but it certainly isn't boring. I also don't think it should have everything stuffed into it. Like you said, you need a fast computer for such a feature-fill...
Is that minetest_game from 0.4.4 or 0.4.5? Also, could you post a list of the "mods" you use? It looks like one of them is calling default.generate_ore() incorrectly.
But I hate the 0.4.5 version I would rather stay on 0.4.4! Is there anything I can change to fix 0.4.4??? 0.4.4 has that bug, 0.4.5 doesn't. You either deal with the bug, upgrade, or hack the source code yourself. No one's going to write a fix for 0.4.4, because we've moved on to 0.4.5. What about ...
I recently setup a new computer with fedora 17, when browsing the net for tutorials on how to compile minetest on fedora 17, i found some but they were outdated. Also, there is no .rpm package for minetest 0.4.5, does anyone know how to compile the latest minetest on fedora 17? -Josh Compile instru...
game.conf has a configuration variable listing these mods. I'm really not sure why minetest_game should be maintained if choosing the mods could just be accomplished in a server configuration file, honestly. I'm all for the ability to share mods between games and worlds without requiring they use E...
According to IRC, they want to set up a system where plugins can exist in multiple games without needing a separate copy for each game. I've been wanting something like that for ages. Anyway, they are putting the plugins for this in games/common, and there may be some sort of config file in the othe...
To do bigger scale waterprojects, its easier to use 2 buckets of water. Place the 2 water (sources) with 1 block air between them (doesn't matter horizontal/vertical or diagonal). Refill your buckets with the watersource that has been created in the empty/air block between the two watersources you ...
The current mese ore could be made to look like the old mese and the new mese could be deeper underground. Different rock layers would be an improvement and jungles could have their own dirt and rock types just like deserts do. Deserts could be given new plants that are appropriate. I enjoy new fea...
I want more sustainability. A server world should be able to theoretically last until it fills up. In a single player world, if you waste your materials, that's your problem. And even so, there are more materials available than you could ever use. But on a server, there are many people, most of whic...
0gb: feel free to copy my spawn building directly if you want. :-) Thank you very much, but I'd like to make it at least a little original. I already drew up a plan, that looks sort of like one of those old Greek column buildings. The basic idea being a ceiling and raised floor to keep the liquids ...