This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
Catalyst ist offiziell für Linux begraben, der Nachfolger heisst AMDGPU und ist Open-Source und bereits im Kernel und Mesa drin. Bei jedem Kernel- oder Mesa- Release gibt es jetzt einen Abschnitt über Verbesserungen am AMDGPU. Damit hast du schon recht, allerdings sind die GPUs mit AMDGPU-Unterstüt...
AMD bevorzuge ich nur aus dem Grund da die Linux-Unterstützung (Open Source Treiber) deutlich besser ist, ähnlich wie bei Intel. Nvidia hat den Zug irgend wie verpasst was Linux angeht. Mit dem Open Source-Treiber wird AMD wohl besser sein, aber mit den Closed Source-Treibern liegt NVIDIA deutlich ...
Today I've decided to update this mod because it was showing it's age (last update was two years ago). The new version is 2.0 and can the downloaded in the original post ; Changelog: ⋅ Complete code rewrite, now licensed under MIT ⋅ Hardcore TNT renamed to Extreme TNT ⋅ ...
[ Yup that was the correct place to reply. :) ] [git] HybridDog -> minetest/minetest : VoxelArea: faster iter function (#4490) 9978d07 https://git.io/vP4ay ( 2016-10-08T22:42:17+10:00 ) [git] Foghrye4 -> minetest/minetest : Prevent attached models from disappearing during parent relo...
It's definitely possible to make Minetest use "Windows line endings" when writing config files by default. Allowing config files with those to be read is not a problem either.
Generally probably nobody has thought about this yet, should be easy to fix though.
Generally all Windows builds of Minetest are compiled with RUN_IN_PLACE=1 which means that they expect to save user data in the same folder as the binary. What would be possible is to compile a custom Minetest build with RUN_IN_PLACE=0 and hard-coded paths for user data.
[git] sfan5 -> minetest/minetest : Update AppData file with more URLs and keywords c4e77b4 https://git.io/v60i8 ( 2016-08-12T15:04:02+02:00 ) [git] Thomas--S -> minetest/minetest : Add an [opacity:<r> texture modifier. Makes the base image transparent according to the given ratio. r must be...
With the ldd output you quoted your minetestserver would be completely non-functional. libz.so is required for compressing MapBlocks when saving them to disk, libsqlite3.so is the default backend for saving MapBlocks and can't be disabled, libpthread.so is required for threading which is used by the...
These micro-optimizations won't make any noticable different in mod speed. Additionally most people run Minetest compiled with LuaJIT which these tips most likely do not apply to.