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Stuff in your "games" folder can be used without compiling... .. it's LUA stuff, textures, and sounds. I expect that soon enough Mobs will be in there too, so one "game" may work very differently than another. Take for instance a steampunk "game": you change textures, sounds, mobs, and some function...
by Roflo
Sun Apr 01, 2012 19:13
 
Forum: Minetest Features
Topic: Maps and Games.
Replies: 11
Views: 3014

"Feast of the Holy Innocents" on December 28th.
by Roflo
Sun Apr 01, 2012 19:05
 
Forum: Minetest General
Topic: April fools in your country?
Replies: 10
Views: 1698

April fools in your country?

I've often wondered just how many countries actually "celebrate" April Fools.
This being quite an internationalized forum, should prove an interesting poll..

FWIW, in Mexico (and in many spanish-speaking countries according to Wikipedia) we celebrate a similar day on December 28th.
by Roflo
Sun Apr 01, 2012 17:18
 
Forum: Minetest General
Topic: April fools in your country?
Replies: 10
Views: 1698

Hmm.. you don't just install them. You download the code and compile it. You can, however, install Mods. That's the main reason C55 introduced Mods, so just about anyone could install them. If you need help with either of those, it will help to at least know what Operating Systen you use and which v...
by Roflo
Wed Mar 21, 2012 03:06
 
Forum: Minetest Problems
Topic: How to install patchs?
Replies: 1
Views: 836

Maybe not..

For example, your server could generate a small image in which it "writes down" the number of active users.

Any webpage can just link to that dynamic image.
by Roflo
Tue Feb 28, 2012 03:34
 
Forum: Minetest General
Topic: Random Thought: displaying stats on a website?
Replies: 9
Views: 2209

1) Install dependencies and tools

- cmake
- wget
- irrlicht-devel
- bzip2-devel
- libpng-devel
- libjpeg-turbo-devel
- libXxf86vm
- mesa-libGL-devel
- git
- gcc
- gcc-c++

2) Pull code
git clone git://github.com/celeron55/minetest.git

3) Build
cmake .
make

(notice the dot after cmake)
by Roflo
Sat Feb 18, 2012 03:40
 
Forum: Minetest General
Topic: HELP
Replies: 2
Views: 842

This is just my opinion/vote/commment.. - Sound : Yeah, it'd be nice. I do tend to turn it off from 90% of the games I play though. - 3D players, mobs and animals : I'd settle with them being visible from all angles, like the DM. - Smooth daytime cycle with sun and moon : I find it useful to determi...
by Roflo
Sat Feb 18, 2012 01:12
 
Forum: Minetest Engine
Topic: List of important system features to ready Minetest
Replies: 35
Views: 8068

Depending on what version you're running, it might not be too common.

Look for tall stone walls, try to spot one. If you find one, dig around it; they're usually found in groups.
by Roflo
Sat Feb 18, 2012 00:50
 
Forum: Minetest Problems
Topic: How to craft this?
Replies: 5
Views: 1883

I'd make the first post of every new user to be queued for moderation.
by Roflo
Sun Feb 12, 2012 21:17
 
Forum: Minetest Problems
Topic: Security Questions
Replies: 14
Views: 2729

Wiki -> Crafting -> Lantern?

Someone created a lantern entry in the Wiki (page "Crafting").

Not only is it broken (the wiki code)..
.. but it seems the lantern is not vanilla.

Does everyone have permission to modify the wiki?
by Roflo
Sun Feb 05, 2012 18:22
 
Forum: Minetest General
Topic: Wiki -> Crafting -> Lantern?
Replies: 1
Views: 908

From above just note that: a) If you don't have a public IP: Configure port forwarding. b) If you do have a public IP or just playing on a local LAN: make sure you don't have a Firewall blocking incoming connections. I believe that's backwards, but it's a good point: a firewall in either scenario s...
by Roflo
Mon Jan 30, 2012 02:35
 
Forum: Minetest Servers
Topic: How to make a server?
Replies: 6
Views: 5964

From above just note that:
a) If you don't have a public IP: Configure port forwarding.
b) If you do have a public IP or just playing on a local LAN: make sure you don't have a Firewall blocking incoming connections.
by Roflo
Sun Jan 29, 2012 22:13
 
Forum: Minetest Servers
Topic: How to make a server?
Replies: 6
Views: 5964

Malware in test.mine.bz?

To whomever is the sysadmin for http://test.mine.bz /, FYI: I checked the Wiki using Google Chrome today and it says it may have been infected with malware. A diagnostic page was provided: http://safebrowsing.clients.google.com/safebrowsing/diagnostic?site=http%3A%2F%2Ftest.mine.bz%2F&client=googlec...
by Roflo
Sat Jan 14, 2012 23:18
 
Forum: Minetest General
Topic: Malware in test.mine.bz?
Replies: 7
Views: 2732

Better yet.. use Password Safe if you're on Windows: http://passwordsafe.sourceforge.net / .. or Password Gorilla on Linux/Mac/*nix/*bsd: https://github.com/zdia/gorilla/wiki/ (there's also a Windows version, in case you want a portable password manager) Both PWsafe and PWGorilla can open the same d...
by Roflo
Thu Dec 08, 2011 05:26
 
Forum: WIP Mods
Topic: Modders: Join me on gitorious!
Replies: 5
Views: 2340

Last time I checked, the requirements were:

cmake
wget
irrlicht-devel
bzip2-devel
libpng-devel
libjpeg-turbo-devel
libXxf86vm
mesa-libGL-devel

I don't know if the modding API changed them.
by Roflo
Sat Dec 03, 2011 00:56
 
Forum: Minetest Problems
Topic: Can't run the game in Xubuntu.
Replies: 7
Views: 2443

Firefly?

What ever happened to Fireflies?

I browsed the code and they're not being spawned anymore.
Any clue as to why?

Were they taking up too many resources?
-R
by Roflo
Fri Dec 02, 2011 02:02
 
Forum: Minetest General
Topic: Firefly?
Replies: 8
Views: 2510

For the record.. there's a new version. It has LUA mods (c55 says "mods" sounds cooler than "scripts"). C55's announcement: http://c55.me/blog/?p=665 Kahrl requests help figuring out a TOC for a Mod Tutorial: http://celeron.55.lt/~celeron55/minetest/forum/viewtopic.php?id=475
by Roflo
Wed Nov 30, 2011 04:08
 
Forum: Minetest Features
Topic: Turning all items and materials into scripts
Replies: 15
Views: 7268

Jordach wrote:UAC could be the cause.


AFAIK, UAC wouldn't be a problem if MT is installed in a non-restricted folder..

@Bartuch: Where did you install Minetest? Have you tried installing it in.. say.. your "My Documents" folder?
by Roflo
Fri Nov 25, 2011 03:50
 
Forum: Minetest General
Topic: Save
Replies: 8
Views: 3321

randomproof: you should add a link to your branch in the patchset page of the Wiki:
http://test.mine.bz/wiki/doku.php?id=patchsets

(in the In Progress section; until it's finished)
.. that way people will know that you're working on it.
by Roflo
Sat Nov 19, 2011 00:55
 
Forum: Minetest Features
Topic: Writing onto paper
Replies: 14
Views: 3463

@Wolfgang, it's not just about adding mobs, but about making them more diverse (i.e.: less DMs in exchange for some other type of mobs).
Therefore the need for less aggresive mobs (bats, snails, moths, badgers), and the unaggressive (cow, sheep, fish).
by Roflo
Sun Nov 06, 2011 19:32
 
Forum: Minetest Features
Topic: Brain dump (ideas)
Replies: 15
Views: 4665

Brain dump (ideas)

I've had quite a few ideas on how to expand Minetest; so I created an account to post this. Please people, remember this is not a popularity contest (c55 will decide what he likes and what he doesn't)-- .. and although I would be flattered by lots of like/don't-like posts, they don't really add to t...
by Roflo
Sun Nov 06, 2011 18:01
 
Forum: Minetest Features
Topic: Brain dump (ideas)
Replies: 15
Views: 4665
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