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Re: [Game] Extreme Survival [v0.2.0]

Hello , im getting this error 2016-11-07 00:04:34: WARNING[Main]: BanManager: creating /home/luigi/.minetest/worlds/cakes/ipban.txt 2016-11-07 00:04:34: WARNING[Main]: NodeDefManager: Ignoring CONTENT_IGNORE redefinition 2016-11-07 00:04:34: ERROR[Main]: ModError: Failed to load and run script from...
by maikerumine
Wed Nov 09, 2016 01:20
 
Forum: Subgame Releases
Topic: [Game] Extreme Survival [v0.2.0]
Replies: 45
Views: 21586

Re: [Mod] Mobs Redo [1.32] [mobs]

TenPlus1 wrote:Update:

- Tamed mobs can now be protected from harm by crafting a Protection Rune (8x stone with 1x gold block in centre) and right-clicking mob with it.


+100!
by maikerumine
Tue Nov 08, 2016 19:33
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 244673

Re: @test@ Just Test II [SERVER]

Hey guess who was greived ME i am expecting abba after restart (hopefully i know when the server restarts) i need abba to do some stuff like clearpassword and banning Message to abba: Ban LaserJet it was taken over by someone else we will have to do something else when we meet I am sorry to hear th...
by maikerumine
Tue Nov 08, 2016 19:13
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: [Game] Post-apocalyptic Fallout World [aftermath

I think that the name "Holocaust" is not a good choice. ... was a genocide in which Adolf Hitler's Nazi Germany and its collaborators killed about six million Jews. I know. :( I wanter to name it "Fallout" but not get in trouble with the real game. Also Wasteland has already bee...
by maikerumine
Mon Nov 07, 2016 15:43
 
Forum: Subgame Releases
Topic: [Game] Post-apocalyptic Fallout World [aftermath]
Replies: 29
Views: 15474

Re: [Game] Post-apocalyptic Fallout World [nuclear_holocaust

REVAMPED! Download here https://github.com/maikerumine/nuclear_holocaust.git Lots of changes an tweaks. *Less radioactivity, now you actually have a chance to explore. *Custom mobs, re written and have lots of guns for drops, you will need them. *tweaked some crafting recipes, you will now need to f...
by maikerumine
Mon Nov 07, 2016 06:06
 
Forum: Subgame Releases
Topic: [Game] Post-apocalyptic Fallout World [aftermath]
Replies: 29
Views: 15474

Re: @test@ Just Test II [SERVER]

Quick notes about the mapgen / admin / messups... https://forum.minetest.net/download/file.php?mode=view&id=7906&sid=e9acd57b7f9a5638501f519553f9c247 Ouch.... I spent some many hours trying to : Mapshrink --result major loss of some builds due to cavegen grief.etc Alias --result in painstake...
by maikerumine
Fri Nov 04, 2016 15:21
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: @test@ Just Test II [SERVER]

cool! I like that map here's a snapshot of some of the tunnels at -50 below spawn. Some tunnels could need a connection :-) Shown is a double 100m grid around spawn. There are deeper levels of large horizontal tunnel systems but this has the largest grid at the moment although other levels may spor...
by maikerumine
Fri Nov 04, 2016 14:09
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: @test@ Just Test II [SERVER]

sorcerykid wrote:Here is the latest road map of the city.

Image

:D YOU, are awesome sorcerykid!!!!!!

Great work!!
by maikerumine
Fri Nov 04, 2016 13:25
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: @test@ Just Test II [SERVER]

Major malfunction with der server. Hopefully fixed.
Sorry for the outage. :(
by maikerumine
Fri Nov 04, 2016 04:19
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: anticheat

I think that you should make the mod open-source because: ⋅ Your license assumes that your code is open-source (GPL v3.0) ⋅ This defeats the whole purpose of the linux operating system ⋅ With your license you would have to give the code when someone asks (see #1) &sdot...
by maikerumine
Wed Nov 02, 2016 00:41
 
Forum: WIP Mods
Topic: anticheat
Replies: 43
Views: 19141

Re: @test@ Just Test II [SERVER]

So the new Halloween decor is awesome! Well it does give my eyes the occasional seizure. And I do like the increased difficulty. But.... how does one grow wheat now that time has been set to permanent night time? Torches and Mese Lamps do not seem to work. And soon I will need more wood. We have a ...
by maikerumine
Sun Oct 30, 2016 14:19
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: Extreme Survival Minetest server

XtremeHacker wrote:I can't connect to the 2B2T, A.K.A. MC-like server, is it down?

Yes, I will turn it back on tonight. Ok? :)
by maikerumine
Wed Oct 26, 2016 13:48
 
Forum: Minetest Servers
Topic: Extreme Survival Minetest server
Replies: 515
Views: 85808

Re: [Mod] Not so simple mobs v2.4 [nssm]

I absolutly love the pro mo video. You guys gave minetest a whole new edge!!! I cannot wait till 3.0 comes out, I thhink it will be very difficult. :)

Thank you for all your hard work!!!!
by maikerumine
Wed Oct 26, 2016 13:47
 
Forum: Mod Releases
Topic: [Mod] Not So Simple Mobs [3.0] [nssm]
Replies: 298
Views: 82187

Re: [Mod] Mobs Redo [1.30] [mobs]

Update: - Added 'attack_animals' flag to the api so that monsters will attack animals when set to true. - Added 'specific_attack' flag so that monsters only attack specific entities e.g. {"player", "mobs_animal:chicken"} - Removed highlight when mob is hit to stop lag when using...
by maikerumine
Tue Oct 25, 2016 21:41
 
Forum: Mod Releases
Topic: [Mod] Mobs Redo [1.34] [mobs]
Replies: 1026
Views: 244673

Re: MinetestMapperGui - Graphical userinterface for mtmapper

Fixerol wrote:It works! Thank you very much.

Thank you for pointing me here!!
by maikerumine
Sun Oct 23, 2016 13:54
 
Forum: Minetest-Related
Topic: MinetestMapperGui - Graphical userinterface for mtmapper
Replies: 88
Views: 34644

Re: [Game] Extreme Survival [v0.2.0]

MAJOR UPDATES: Integrated stairs with moreblocks to make simple things like panels and slopes be craftable whilst moreblocks circular saw allows you to craft more complicated things, with some items removed. Updated radioactive resistance with more available blocks. Tuned the mobs a bit more, they s...
by maikerumine
Sat Oct 22, 2016 18:42
 
Forum: Subgame Releases
Topic: [Game] Extreme Survival [v0.2.0]
Replies: 45
Views: 21586

Re: @test@ Just Test II [SERVER]

BlueFireIceUn wrote:guys, why can't I put water? I'm at -50 and can't put water. Can someone explain me?

Some people have the priv to add water, you can ask them.
Also you can craft lag_ice and it will melt.
by maikerumine
Sat Oct 22, 2016 18:31
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: [mod] Real Torch [0.2] [real_torch]

Ten, you magnificent man!!!
Hehe I wonder how the players on my servers are going to react. >:-)
by maikerumine
Thu Oct 20, 2016 21:52
 
Forum: Mod Releases
Topic: [Mod] Real Torch [0.4][real_torch]
Replies: 18
Views: 4418

Re: World-specific minetest.conf?

I for one, would really want this as a baked in feature. Say it checks the game folder for the conf first. This way We wouldn't need different installations of MT for our multiple servers.

Also, Multiple Debug files per game or world to keep things simply complicated. ;-)
by maikerumine
Tue Oct 18, 2016 14:59
 
Forum: Minetest Features
Topic: World-specific minetest.conf?
Replies: 5
Views: 892

Re: Extreme Survival Minetest server

Hey maike, question. I logged on again today and to my surprise I spawned at the same spot where I last logged off (far away from spawn, some generated village). But I thought you deleted player files every day, so that would mean I should've been spawning at spawn when I logged in again after, wha...
by maikerumine
Thu Oct 13, 2016 23:47
 
Forum: Minetest Servers
Topic: Extreme Survival Minetest server
Replies: 515
Views: 85808

Re: Extreme Survival Minetest server

All set. :) I just got done testing for about an hour or so, everything is working properly. The game itself feels a bit too easy, but that is just me.
by maikerumine
Wed Oct 12, 2016 05:19
 
Forum: Minetest Servers
Topic: Extreme Survival Minetest server
Replies: 515
Views: 85808

Re: Extreme Survival Minetest server

quick note:

iF YOU DO PLAY THERE ARE SOME NODES THAT NEED FIXING AS WELL AS ORE GEN, i MAY NEED TO MAPSHRINK TO FIX THINGS.
by maikerumine
Tue Oct 11, 2016 16:03
 
Forum: Minetest Servers
Topic: Extreme Survival Minetest server
Replies: 515
Views: 85808

Re: Extreme Survival Minetest server

ROLLED BACK AND Old mods set.
by maikerumine
Tue Oct 11, 2016 02:36
 
Forum: Minetest Servers
Topic: Extreme Survival Minetest server
Replies: 515
Views: 85808

Re: @test@ Just Test II [SERVER]

That awkward moment when you try to redesign facade of your house to make it a Halloween theme, and then get banned by friend and kicked by admin for redecorating your own property. Thanks. I am sorry for the mis-communication, I was trying to protect your account. :/ My bad. You are all set, i sen...
by maikerumine
Mon Oct 10, 2016 18:16
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: @test@ Just Test II [SERVER]

SORCERYKID it appeared your account was compromised so I reset the password. I will tell you in pm as publicworks the new pass.
by maikerumine
Mon Oct 10, 2016 17:40
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455

Re: @test@ Just Test II [SERVER]

ManElevation wrote:wow i love your server, the jail too haha i got send to jail like 20 times now lol

btw how do you set a jail? umm what mod?
does t have to do with the mintest,config file

That is part of city block mod. :)
by maikerumine
Mon Oct 10, 2016 15:04
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 238455
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