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Re: Swap Node and Remove/Hide Formspec

Krock showed me this trick:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
local node = minetest.get_node(pos)
node.name = "mod:another_node"
minetest.swap_node(pos, node)

Which preserves the facedir.
by everamzah
Thu Jul 28, 2016 16:31
 
Forum: Modding Discussion
Topic: Swap Node and Remove/Hide Formspec
Replies: 5
Views: 634

Re: Amhi

I don't know who this "Liz" is, but she sure is a stickler.
12:24 <+MT-AMHI> <milley> OK THIS LIZ THING IS MAKING ME MAD
12:24 <Liz> milley, please don't use all uppercase letters. [5. offense]
by everamzah
Thu Jul 28, 2016 16:28
 
Forum: Minetest Servers
Topic: Amhi
Replies: 342
Views: 118729

Re: [Mod] Death Kick [death_kick]

I updated this again. The license is now LGPL v2.1+. I spent more time on this than I care to admit: local death_kick = {} minetest.register_on_joinplayer(function(player) death_kick[player:get_player_name()] = nil end) minetest.register_on_leaveplayer(function(player) death_kick[player:get_player_n...
by everamzah
Thu Jul 28, 2016 15:24
 
Forum: WIP Mods
Topic: [Mod] Death Kick [death_kick]
Replies: 7
Views: 867

Re: [mod] Minimap requires priv [hide_minimap]

This has been added upstream, thanks Amaz!
by everamzah
Thu Jul 28, 2016 15:20
 
Forum: WIP Mods
Topic: [mod] Minimap requires priv [hide_minimap]
Replies: 16
Views: 2094

Re: [mod] Minimap requires priv [hide_minimap]

I made a fork featuring an unconditional hiding of the minimap. `hide_minimap_unconditional' must be set, or the default behavior of priv-based hiding is used.

https://github.com/everamzah/hide_minimap
by everamzah
Thu Jul 28, 2016 10:21
 
Forum: WIP Mods
Topic: [mod] Minimap requires priv [hide_minimap]
Replies: 16
Views: 2094

Re: [Mod] Placeable Books [books]

Thanks to taikedz for letting me know the books were not checking protection on dig. That's fixed, and git repo and books.zip are updated.
by everamzah
Thu Jul 28, 2016 09:14
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: Post your screenshots!

I gotta make these: https://forum.minetest.net/download/file.php?mode=view&id=7073 Looks like these: https://forum.minetest.net/download/file.php?mode=view&id=7071 https://forum.minetest.net/download/file.php?mode=view&id=7072 It might take me a year. Anyone wants to try to edit the file...
by everamzah
Tue Jul 26, 2016 18:26
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1363051

Re: [Mod] Placeable Books [books]

https://forum.minetest.net/download/file.php?mode=view&id=7066&sid=d3d4c5f84ccb8cb9329190b5f09e2ab2 https://forum.minetest.net/download/file.php?mode=view&id=7067&sid=d3d4c5f84ccb8cb9329190b5f09e2ab2 I didn't have too much luck with the .obj. I still want to make the open book nodeb...
by everamzah
Tue Jul 26, 2016 17:37
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: Post your screenshots!

coeseta wrote:Image

Congratulations! Going to check it out.

Krock wrote:Image

This looks really comfy.
by everamzah
Tue Jul 26, 2016 15:23
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1363051

Re: Post your screenshots!

Image
by everamzah
Tue Jul 26, 2016 15:20
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1363051

Re: [Mod] Placeable Books [books]

https://forum.minetest.net/download/file.php?mode=view&id=7063&sid=7c68abec2f116984bc8476432a2f5c1d https://forum.minetest.net/download/file.php?mode=view&id=7062&sid=7c68abec2f116984bc8476432a2f5c1d Wow, azekill, these look pretty sweet! I haven't tried to export to .obj and check ...
by everamzah
Tue Jul 26, 2016 15:18
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: [Server] DuCake's Vivarium

The sandworm looks totally awesome.
by everamzah
Tue Jul 26, 2016 15:04
 
Forum: Minetest Servers
Topic: [Server] Mobs World (DuCake's Vivarium)
Replies: 45
Views: 7763

Re: First Person Shooter

It would work for slow moving projectiles, tracked or otherwise.

You might be able to attach to the projectile and view it while controlling where it goes. Locally it might work, and over a network I suspect not.
by everamzah
Tue Jul 26, 2016 15:01
 
Forum: Subgame Discussion
Topic: First Person Shooter
Replies: 5
Views: 3152

Re: [Mod] Placeable Books [books]

Alright, I'll check them out soon then. I'm done with the base code, so everything should work fine now. Except, I just remembered, perhaps some missing "\n" characters. Like it takes them out, or something. Maybe that's how it is in regular books. I was pretty surprised that long line...
by everamzah
Tue Jul 26, 2016 11:43
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: [Mod] Placeable Books [books]

Books placed in-world now work as they do in hand. I uploaded books.zip if anyone wants to try them out.
by everamzah
Mon Jul 25, 2016 17:24
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: Display text above an entity

I'm only guessing, but does this help? get_nametag_attributes & set_nametag_attributes
by everamzah
Mon Jul 25, 2016 15:36
 
Forum: Modding Discussion
Topic: Display text above an entity
Replies: 2
Views: 293

Re: [Mod] Placeable Books [books]

The books now save their contents while placed. The infotext needs updating, then some refinement, and I think that will be it. Then I can move over to the appearance. First I will modify the wool textures, then I will try to use an .obj in lieu of the nodebox for the open book . I'm not certain whe...
by everamzah
Mon Jul 25, 2016 14:56
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: [Mod] Placeable Books [books]

azekill_DIABLO wrote:sry for the ''they are ugly :D''


Don't be! I know they are, that's why I noted that they're placeholders. When I'm done with the code (almost there!) I will work on the appearance. Thanks for the models, I'll check them out soon.
by everamzah
Mon Jul 25, 2016 13:38
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: World-specific minetest.conf?

I'd rather see player profile-specific minetest.conf. So if I'm playing on profile "everamzah" I can get everamzah's config, and if I am playing on "test" profile, then I can get my test configuration. Per world configuration is easily solved with --world <name> --config name.conf
by everamzah
Mon Jul 25, 2016 13:37
 
Forum: Minetest Features
Topic: World-specific minetest.conf?
Replies: 5
Views: 864

Re: Amhi

by everamzah
Mon Jul 25, 2016 11:03
 
Forum: Minetest Servers
Topic: Amhi
Replies: 342
Views: 118729

Re: [Mod] Placeable Books [books]

Yes, I'd like to use this as an opportunity to use/learn Blender. Thanks for the positive replies.
by everamzah
Mon Jul 25, 2016 10:57
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: Poll: Re-add singlenode mapgen to world generation scree

singlenode mapgen is for mods to take advantage of, so leave it to mods, I say. You need to add a mod (worldedit, for example) to get started with singlenode anyway. Singlenode isn't broken, it doesn't need to add a starting node, that's what `origin' is for, or worldedit, or some other mechanism. A...
by everamzah
Sun Jul 24, 2016 19:06
 
Forum: Minetest General
Topic: Poll: Re-add singlenode mapgen to world generation screen?
Replies: 9
Views: 1573

Re: [Mod] Trader Redo [mobs_npc]

Yep, this mod needs a lot of work. I'll try to fix them, so they don't stop working on logout/trade/restart, etc. Ps., This mod can be added anywhere, I feel, as long as Sapier's copyright notice is honored: ------------------------------------------------------------------------------- -- Mob Frame...
by everamzah
Sat Jul 23, 2016 23:10
 
Forum: WIP Mods
Topic: [Mod] Trader Redo [mobs_npc]
Replies: 8
Views: 1367

[Mod] Placeable Books [books]

Depends: default License: LGPL 2.1+ Description: Overrides default books such that they may be placed. Download: books.zip Git Repo: https://github.com/everamzah/books https://forum.minetest.net/download/file.php?mode=view&id=7075&sid=ba6209d8510125bf09cd40f7d92a3545 Place a book, written or...
by everamzah
Sat Jul 23, 2016 23:05
 
Forum: WIP Mods
Topic: [Mod] Placeable Books [books]
Replies: 24
Views: 2997

Re: Post your screenshots!

Image
by everamzah
Sat Jul 23, 2016 10:09
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1363051

[Mod] Shelf Protector [shelf_protect]

Depends: default, vessels, protector Description: Place a Protection Logo in the lock slot of either Vessel or Book Shelf to protect their contents. This will only be effective if the shelf is within an already protected area! License: WTFPL Git Repo: https://github.com/everamzah/shelf_protect Downl...
by everamzah
Fri Jul 22, 2016 05:57
 
Forum: WIP Mods
Topic: [Mod] Shelf Protector [shelf_protect]
Replies: 4
Views: 596

Re: [Mod] Death Kick [death_kick]

I updated this: local death_kick = {} minetest.register_on_joinplayer(function(player) death_kick[player:get_player_name()] = 0 end) minetest.register_on_leaveplayer(function(player) death_kick[player:get_player_name()] = nil end) minetest.register_on_...
by everamzah
Thu Jul 21, 2016 15:34
 
Forum: WIP Mods
Topic: [Mod] Death Kick [death_kick]
Replies: 7
Views: 867

Re: Amhi

Are you trying to say that a moderator/admin placed lava on your build?
by everamzah
Tue Jul 19, 2016 13:00
 
Forum: Minetest Servers
Topic: Amhi
Replies: 342
Views: 118729

Re: Post your modding questions here

Perhaps try commenting out default.get_hotbar_bg(0,4.85), or maybe changing it to default.get_hotbar_bg(9,0).
by everamzah
Tue Jul 19, 2016 09:38
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 625436
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