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artur99 wrote:and whan i want to connect to to my server must i write 192.168.2.103 too?

If you are on the same computer as the server you can use your public ip, your local ip(192.168.2.103), or the loopback address(127.0.0.1).
by ShadowNinja
Mon Apr 01, 2013 21:11
 
Forum: Minetest Servers
Topic: Help
Replies: 25
Views: 4587

Wireless LAN adapter Wireless Network Connection: Connection-specific DNS Suffix . : Link-local IPv6 Address . . . . . : fe80::258a:df8e:e269:9ecd%11 IPv4 Address. . . . . . . . . . . : 192.168.2.103 Subnet Mask . . . . . . . . . . . : 255.255.255.0 Default Gateway . . . . . . . . . : 192.168.2.1 E...
by ShadowNinja
Mon Apr 01, 2013 21:00
 
Forum: Minetest Servers
Topic: Help
Replies: 25
Views: 4587

I normally DO use subdomain notation for things such as this. But I found a quirk in the engine. As we all know, minetest and minetest_game are treated as the same. It's either an inconsistency, or the "_game" suffix (if it exists) is removed. As it turns out, the latter is true. When I first start...
by ShadowNinja
Mon Apr 01, 2013 20:48
 
Forum: Subgame Releases
Topic: [Game] 0gb.us_game
Replies: 22
Views: 6299

Is door_timer used for anything? It's crashing my server every now and then. Also, skeleton.x? error:[string "return { ["door_timer"] = 46.039999999999, ..."]:1: attempt to perform arithmetic on global 'nan' (a nil value) no it isn't, but wtf, I think your download was bad, I just double checked an...
by ShadowNinja
Mon Apr 01, 2013 20:44
 
Forum: WIP Mods
Topic: .
Replies: 66
Views: 12878

We need the lines surrounding that error, you should pastebin it so that you don't use so much forum space: [url]pastebin.ubuntu.com[/url].
by ShadowNinja
Mon Apr 01, 2013 17:14
 
Forum: Minetest Problems
Topic: mod error fail to run
Replies: 25
Views: 5483

Update: !command has been renamed to !cmd, !say has been added, and a few other backend things like logging have been added.

Another update: Now nick changes are followed and quitting from IRC logs you out.
by ShadowNinja
Thu Mar 28, 2013 02:47
 
Forum: Mod Releases
Topic: [Mod] Server login over IRC [irc_commands]
Replies: 14
Views: 5831

This is very good, could you also make a command line addition for servers like this? Like instead of logging into an irc, when you start the server, you have the ability to type into the black server window and execute commands from there? I use a heavily modified version of Menche's external_cmd ...
by ShadowNinja
Thu Mar 28, 2013 01:52
 
Forum: Mod Releases
Topic: [Mod] Server login over IRC [irc_commands]
Replies: 14
Views: 5831

Holy sheet! now I need to fic up some of my commands to support this. This should work with most commands, however you might have to make sure that the command can be run by offline players without crashing. Edit: messages sent with minetest.chat_send_player() are now also sent to an IRC user if th...
by ShadowNinja
Tue Mar 26, 2013 14:22
 
Forum: Mod Releases
Topic: [Mod] Server login over IRC [irc_commands]
Replies: 14
Views: 5831

[Mod] Server login over IRC [irc_commands]

This is a mod that allows you to run any command on a server over IRC using the IRC mod. Instructions: 1. Setup your server with the IRC mod. 2. Private message the server your username and password with the !login command, for example /msg Shadow-Server !login ShadowNinja password. 3. Run a chat co...
by ShadowNinja
Tue Mar 26, 2013 05:21
 
Forum: Mod Releases
Topic: [Mod] Server login over IRC [irc_commands]
Replies: 14
Views: 5831

Yes, and kaeza has done this iirc, unfourtunately it was very laggy and used a lot of bandwidth.
Properly implementing this functionality would probably require the player to be client-side
by ShadowNinja
Mon Feb 25, 2013 04:28
 
Forum: Minetest Features
Topic: .
Replies: 12
Views: 1891

I think he means the cammera tilt when you get damaged, if so then if you have the ability to compile: Find this around line 2119 in src/game.cpp: else if(event.type == CE_PLAYER_DAMAGE && client.getHP() != 0) Then just below replace player->hurt_tilt_timer = 1.5; player->hurt_tilt_strength = event....
by ShadowNinja
Thu Feb 14, 2013 08:15
 
Forum: Minetest Features
Topic: Client side jerking (dev version)
Replies: 8
Views: 1303

Can I please have interact?
My in-game name is ShadowNinja.
Here is my skin Image
by ShadowNinja
Fri Feb 08, 2013 03:51
 
Forum: Minetest Servers
Topic: [Server] VanessaE's Creative Server [git/dev]
Replies: 1384
Views: 240293
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