You either need to:
Rewrite the lua api cpp code in src/scripting/ to support multiple languages including Rust
or
Run Rust binaries from Lua: https://github.com/tomaka/hlua#creating-a-lua-module
Wuzzy wrote:I remember you once promised to release the textures and other media files you created in the process. What happened to that?
KCoombes wrote:Anyone else notice that sfinv is now the default inventory, even if Unified_Inventory is enabled? Major bug, IMO.
iska wrote:Aaaand to add some extra bonus for us modders/wannabemodders.. let the enter/return key be accepted as OK.. its soo damn annoying to find mouse and hit the OK button after every single iteration ;)
endev15 wrote: Hopefully rubenwardy's PR allowing you to search the setting gets merged or has been merged before 0.4.15 release, it'd be really useful :P.