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Re: Floating water should move items

You might be interested in this

https://github.com/tenplus1/builtin_item
by Don
Tue Apr 12, 2016 02:08
 
Forum: Minetest Features
Topic: Floating water should move items
Replies: 4
Views: 554

Re: Post your modding questions here

register_on_generated should work. Maybe post your code and we can see if there is something you missed.
by Don
Mon Apr 11, 2016 22:03
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 628446

Re: Post your modding questions here

BrunoMine wrote:How can I place an item in a biome.
For example: I want to appear in a chest in a jungle forest.

I can not check the area next to jungle trees that have just been generated.

Are you trying to do it when the map loads or could you use an abm or lbm to make it place?
by Don
Mon Apr 11, 2016 19:11
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 628446

Re: [Mod]mymonths[mymonths]

Update - if you are running the latest dev version of minetest then this update uses an lbm to update the mapblocks to the right time of year. Now when you go exploring the leaves will be the right color for the right time of year.

https://github.com/minetest-mods/mymonths
by Don
Mon Apr 11, 2016 12:47
 
Forum: WIP Mods
Topic: [Mod]mymonths[mymonths]
Replies: 124
Views: 17885

Re: [MOD] Australia

+1
by Don
Mon Apr 11, 2016 12:00
 
Forum: WIP Mods
Topic: [Mod] Australia 0.4
Replies: 54
Views: 8675

Re: [Mod] Loud Walking [loud_walking]

duane wrote:The dark sky outside is nice, but it was getting depressing, so I gave the domes some color. I think I've quashed the lighting issues as well. (See the first post.)

You do want you think you should do, it is always amzing. Don't stop being imagintive. You are awesome!
by Don
Sat Apr 09, 2016 04:10
 
Forum: WIP Mods
Topic: [Mod] Loud Walking (Bio-pods) Mapgen [loud_walking]
Replies: 36
Views: 4161

Re: Post your screenshots!

I was going to ask the same question
by Don
Sat Apr 09, 2016 01:12
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1380909

Re: [Mod] Visible damage/HP loss [1.0][damaged]

Mods without a download link should not be in mod releases.
by Don
Fri Apr 08, 2016 01:14
 
Forum: WIP Mods
Topic: [Mod] Visible damage/HP loss [1.0][damaged]
Replies: 10
Views: 2106

Re: [Mod] Painting [0.8] [painting]

Hybrid Dog wrote:Don, l recommend you to add the history of the mod, just clone my version, remove everything except .git, put the files of Tenplus1 and commit,
cherry picking the commit instead may also work.

Tenplus1 put it on github. I will let him know.
by Don
Thu Apr 07, 2016 17:26
 
Forum: Mod Releases
Topic: [Mod] Painting [0.8] [painting]
Replies: 44
Views: 15734

Re: [Mod] Painting [0.8] [painting]

This mod is now on minetest-mods github now thanks to Tenplus1.

https://github.com/minetest-mods/painting
by Don
Thu Apr 07, 2016 14:25
 
Forum: Mod Releases
Topic: [Mod] Painting [0.8] [painting]
Replies: 44
Views: 15734

Re: Post your screenshots!

firefox wrote:
Don wrote:Nice!

i used the default player model size and proportions as basis,
and added more details by removing the edges from the body parts and adding an extra layer on the armor and hair parts. =(^.^)=

You are quite the builder. Nice seeing people like you come up with some really cool builds.
by Don
Wed Apr 06, 2016 19:21
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1380909

Re: Post your screenshots!

Nice!
by Don
Wed Apr 06, 2016 14:24
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1380909

Re: [Mod]mywalls[mywalls]

Kevin Tee wrote:cityscape+mywall+zombie = world war z

Sounds sweet!
by Don
Tue Apr 05, 2016 21:00
 
Forum: Mod Releases
Topic: [Mod] mywalls [mywalls]
Replies: 7
Views: 1707

Re: [Mod] Biome system experiment [30-biomes]

+1
I will keep an eye on this!
by Don
Tue Apr 05, 2016 01:42
 
Forum: WIP Mods
Topic: [Mod] Biome system experiment [30-biomes]
Replies: 37
Views: 4259

Re: [Mod]mywalls[mywalls]

sofar wrote:Thanks for doing this! Really appreciated.

I have some code to allow straight sections to be a special node that doesn't have the post, are you interested in adding that?

Sure.
by Don
Mon Apr 04, 2016 21:04
 
Forum: Mod Releases
Topic: [Mod] mywalls [mywalls]
Replies: 7
Views: 1707

Re: [Mod]Food Blocks![foodblock]

+1
Very imaginative!
by Don
Mon Apr 04, 2016 19:40
 
Forum: WIP Mods
Topic: [Mod]Food Blocks![foodblock]
Replies: 20
Views: 4423

Re: [Mod] teaching [teaching]

+1
by Don
Mon Apr 04, 2016 17:20
 
Forum: Mod Releases
Topic: [Mod] teaching [teaching]
Replies: 5
Views: 2119

Re: [Mod] mydoors [mydoors]

Hybrid Dog wrote:l would like to have a iris door which works like the iris of the stargate at the stargate center.

That would be fun to make. I have a few projects to finish and then I might make it.
by Don
Mon Apr 04, 2016 16:04
 
Forum: Mod Releases
Topic: [Mod] mydoors [mydoors]
Replies: 121
Views: 20417

Re: Post your modding questions here

MineYoshi wrote:how to make, when i click a chest of one space(left click) with a craft_item, drop the item in the chest?

Use on_use.
by Don
Mon Apr 04, 2016 04:34
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 628446

Re: [Mod] mydoors [mydoors]

Update - 2 new doors added to future doors

Image
by Don
Sun Apr 03, 2016 14:14
 
Forum: Mod Releases
Topic: [Mod] mydoors [mydoors]
Replies: 121
Views: 20417

Re: [Mod] myitemchest [myitemchest]

Update - just a bit of code cleanup
by Don
Sun Apr 03, 2016 03:31
 
Forum: Mod Releases
Topic: [Mod] myitemchest [myitemchest]
Replies: 12
Views: 2677

Re: [Mod] mychisel [mychisel]

Update - code cleanup and edited the screenshot
by Don
Sun Apr 03, 2016 03:02
 
Forum: Mod Releases
Topic: [Mod] mychisel [mychisel]
Replies: 32
Views: 4543

Re: How can I find out where the player is?

All I can think is get_pos then find_nodes_in_radius.
The you can see what nodes are around.

For example instead of looking for water to make ocean sounds check for water and sand. For caves it would be water and not sand.
by Don
Fri Apr 01, 2016 23:17
 
Forum: Modding Discussion
Topic: How can I find out where the player is?
Replies: 3
Views: 361

Re: [Mod]mywalls[mywalls]

MineYoshi wrote:impressive!
+100

I do not get much credit for this. The devs that made it so easy to make get most if not all the credit. I just did the easy stuff.
by Don
Fri Apr 01, 2016 21:06
 
Forum: Mod Releases
Topic: [Mod] mywalls [mywalls]
Replies: 7
Views: 1707

[Mod] mywalls [mywalls]

http://i66.tinypic.com/k398cp.jpg mywalls - adds more wall types to the walls mod ___________________________________________________________________________________________ Depends - walls(part of minetest game) 0.4.13 dev or higher (Will be in Minetest 0.4.14 - being released soon) Download - myw...
by Don
Fri Apr 01, 2016 19:26
 
Forum: Mod Releases
Topic: [Mod] mywalls [mywalls]
Replies: 7
Views: 1707

Re: Post A Topic

ynong123 wrote:Question: How to post a topic?
Reason: I want to release a mod.

You release a mod in the wip mods section.
When the mod is complete and the forum topic is set up following the guidelines then you request that your mod gets moved to releases.
by Don
Fri Apr 01, 2016 12:10
 
Forum: Modding Discussion
Topic: Post your modding questions here
Replies: 3735
Views: 628446

Re: DWYWPL A Kid Friendly Alternative to the WTFPL

The issue here is not about freedom of speech. It is not about a player being offended. It is about the code of conduct rule of different organisations. Organisations are free to have a code of conduct. that is not about PC culture. It is about maximising the approval rate of the organization. If Mi...
by Don
Fri Apr 01, 2016 04:23
 
Forum: Minetest General
Topic: DWYWPL A Kid Friendly Alternative to the WTFPL
Replies: 91
Views: 13081

Re: [Mod][Merged] Valleys Mapgen [valleys_mapgen]

Maybe we should look at adding things like food source and items other than wood for making tools to the biomes that are problematic. Deserts do have cactus that could restore some health or add pear cacti for health. Tumble weeds could be crafted into sticks for making tools. There are things that ...
by Don
Fri Apr 01, 2016 03:29
 
Forum: WIP Mods
Topic: [Mod][Merged] Valleys Mapgen [valleys_mapgen]
Replies: 413
Views: 45036

Re: Post your screenshots!

sofar - I like the looks of that boat better then the current one. It's exactly the same model as the current boat, just cleaned up faces and re-textured. I was referring to the texture. The existing texture doesn't look good. Plus you have the grain going the length of the boat which is more reali...
by Don
Wed Mar 30, 2016 16:53
 
Forum: Minetest General
Topic: Post your screenshots!
Replies: 5323
Views: 1380909

Re: --WANTED-- mesh & a texture for a boss mod

If you need a model done you can ask in this topic.
viewtopic.php?f=47&t=14327

@npx - your models are great.
by Don
Wed Mar 30, 2016 15:10
 
Forum: Modding Discussion
Topic: --WANTED-- mesh & a texture for a boss mod
Replies: 17
Views: 2989
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