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Re: minetest hangs/lags/freezes/etc

Try disabling shaders
by Fixerol
Wed Feb 15, 2017 18:01
 
Forum: Minetest Problems
Topic: minetest hangs/lags/freezes/etc
Replies: 6
Views: 1563

Re: [Modpack] Dreambuilder [20170213-1427]

Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.
by Fixerol
Wed Feb 15, 2017 14:55
 
Forum: Mod Releases
Topic: [Modpack] Dreambuilder [20170402-1958]
Replies: 712
Views: 209641

Re: [Mod] Stained Glass [1.2] [stained_glass] - new alpha su

Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.
by Fixerol
Tue Feb 14, 2017 22:58
 
Forum: Mod Releases
Topic: [Mod] Stained Glass [1.2] [stained_glass] - new alpha suppor
Replies: 72
Views: 24355

Re: [Mod] BobBlocks [v0.0.8] [20130305] [bobblocks]

Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.
by Fixerol
Tue Feb 14, 2017 22:55
 
Forum: Mod Releases
Topic: [Mod] BobBlocks [git] [bobblocks]
Replies: 92
Views: 50777

Re: [Mod] Unified Dyes [20130721][unifieddyes]

Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.
by Fixerol
Tue Feb 14, 2017 22:53
 
Forum: Mod Releases
Topic: [Mod] Unified Dyes [20130721][unifieddyes]
Replies: 67
Views: 42831

Re: [Mod] Blox Mod - Now with more cobble! [git] [blox]

Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.
by Fixerol
Tue Feb 14, 2017 22:52
 
Forum: Mod Releases
Topic: [Mod] Blox Mod - Now with more cobble! [git] [blox]
Replies: 28
Views: 23050

Re: [Mod] Industrial Lights [git][ilights]

Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.
by Fixerol
Tue Feb 14, 2017 22:49
 
Forum: Mod Releases
Topic: [Mod] Industrial Lights [git][ilights]
Replies: 18
Views: 5320

Re: [Mod] Unified Bricks [20120716] [unifiedbricks]

Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.
by Fixerol
Tue Feb 14, 2017 22:47
 
Forum: Mod Releases
Topic: [Mod] Unified Bricks [20120716] [unifiedbricks]
Replies: 44
Views: 21211

Re: [Mod] Colored Woods [20140617] [coloredwood]

Players who are using 0.4.15 stable may prefer this version. Newest version is for 0.4.15-dev and beyond.
by Fixerol
Tue Feb 14, 2017 22:41
 
Forum: Mod Releases
Topic: [Mod] Colored Woods [20140617] [coloredwood]
Replies: 40
Views: 21497

Re: Warning! Maps opened in 0.4.15-dev will not work in olde

What happens if I use a 0.4.15 world with the development version? Could there be possible problems?


Should be no problems, it just works...
by Fixerol
Mon Feb 13, 2017 14:00
 
Forum: Minetest News
Topic: Warning! Maps opened in 0.4.15-dev will not work in older MT
Replies: 5
Views: 3111

Re: Critical bug in builtin authentication handler

Nice! Can you post this on github as a pull request? This will get it moving much faster... main dev and discussion is done over github and in #minetest-dev.
by Fixerol
Mon Feb 13, 2017 00:38
 
Forum: Minetest Problems
Topic: Critical bug in builtin authentication handler
Replies: 9
Views: 4094

Re: Increase in mapblock serialisation version going ahead

In simple words, if you open your world with today's dev build (as of f17c9c4), there's no easy way back to older minetest version. If you want to be safe - make a backup of your world. Why devs decided this? Those changes are needed to fix long standing annoying lighting/shadows bugs that plagued m...
by Fixerol
Mon Feb 13, 2017 00:28
 
Forum: Minetest News
Topic: Warning! Maps opened in 0.4.15-dev will not work in older MT
Replies: 5
Views: 3111

Re: 32x John Smith Texture Pack - 0.4.15

burli, feels like mossy version is shifted 1 or 2 px to the side
by Fixerol
Sun Feb 12, 2017 19:24
 
Forum: Minetest Texture Packs
Topic: 32x John Smith Texture Pack - 0.4.15
Replies: 86
Views: 110080

Re: [Server] Just Test Tribute

There are two kinds of "lag" possible: server lag (depends on server hardware, amount of lua mods, number of players, their activity) and network lag (server hosting, its location, individual player location, connection, utilization of network). This server has very low server lag, if you ...
by Fixerol
Sun Feb 12, 2017 18:45
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 230565

Re: [Mod] HUD bars [1.7.0] [hudbars]

Out`Of`Control of Liberty Land reports crashes related to hudbars (he also used hunger, hudarmor, hudclock): 2017-02-11 06:01:18: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: Runtime error from mod '' in callback on_player_hpchange(): /home/mt/bin/../mods/hudbars/init.lua:323: attempt ...
by Fixerol
Sat Feb 11, 2017 23:32
 
Forum: Mod Releases
Topic: [Mod] HUD bars [1.7.1] [hudbars]
Replies: 90
Views: 27845

Re: [Modpack] Aeroponics [011413][pipeworks][liquids][plantl

Here is fork of this mod by HybridDog: https://github.com/HybridDog/hydro/ (Mauvebic/Peacock's hydroculture mod reworked)
by Fixerol
Sat Feb 04, 2017 21:38
 
Forum: WIP Mods
Topic: [Modpack] Aeroponics [011413][pipeworks][liquids][plantlib][aero]
Replies: 80
Views: 30749

Re: [Server] Just Test Tribute

We need rnd to build something nice :} in his spot
by Fixerol
Wed Feb 01, 2017 23:19
 
Forum: Minetest Servers
Topic: [Server] Just Test Tribute
Replies: 858
Views: 230565

Re: serialize.h:278: void write

Can you compile your minetest with this and check if error still happens? https://github.com/minetest/minetest/pull/4425
by Fixerol
Wed Feb 01, 2017 18:11
 
Forum: Minetest Problems
Topic: serialize.h:278: void write
Replies: 6
Views: 1414

Re: help! server will not load, this error

Try disabling mod security in config.
by Fixerol
Sun Jan 29, 2017 23:26
 
Forum: Minetest Problems
Topic: [ solved ] help! server will not load, this error
Replies: 44
Views: 8545

Re: serialize.h:278: void write

Provide more info please.
by Fixerol
Sun Jan 29, 2017 23:19
 
Forum: Minetest Problems
Topic: serialize.h:278: void write
Replies: 6
Views: 1414

Re: Cash's World Server

You are searching for some bad adventure, why do you need redis? Your max_lag was acceptable, network was the only problem. Does your CPU even support hardware virtualization?
by Fixerol
Sun Jan 29, 2017 13:19
 
Forum: Minetest Servers
Topic: Cash's World Server
Replies: 684
Views: 148773

Re: [Server] Minetest_MarsSurvival

Aaaand I see broken HUD again on that screenshot on first post. Server owners, please stop using Blockmen hud&hunger mod, it is broken, outdated and not supported anymore. Here is another alternative: viewtopic.php?t=11153
by Fixerol
Sun Jan 29, 2017 13:15
 
Forum: Minetest Servers
Topic: [Server] Minetest_MarsSurvival
Replies: 302
Views: 65096

Re: Redcrab's server

IIRC Redcrab did not upgrade it past minetest 0.4.4, you can't connect to it with newer minetest anymore
by Fixerol
Thu Jan 26, 2017 13:04
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1015882

Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

Note: 08911160 has a bug that causes segfault on newly created maps related to desert dungeons, will be fixed soon.
by Fixerol
Wed Jan 25, 2017 19:08
 
Forum: Minetest Builds
Topic: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT
Replies: 585
Views: 350822

Re: Redcrab's server

No
by Fixerol
Tue Jan 24, 2017 23:12
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1015882

Re: Minetest latest experimental features

Anyone can comment here about useful developments, there are already nice changes in, big visual change is new light curve, that means minetest light sources are much more brighter and you don't need tons of torches just to light your house.
by Fixerol
Sat Jan 14, 2017 00:07
 
Forum: Minetest Features
Topic: Minetest latest experimental features
Replies: 65
Views: 28895

Re:

Hybrid Dog wrote:Fixerol, if l remember correctly, l fixed the OOM crashes in my fork.


Can you post it in PR section of original technic repo? Maybe it will be merged.
by Fixerol
Sat Jan 07, 2017 00:37
 
Forum: Mod Releases
Topic: [Mod] Technic [0.4.16-dev] [technic]
Replies: 1369
Views: 530999

Re: Poll: Growing crops and/or saplings underground?

Can you add option: "Do not grow anything underground" ?
by Fixerol
Wed Jan 04, 2017 20:41
 
Forum: Minetest General
Topic: Poll: Growing crops and/or saplings underground?
Replies: 52
Views: 9562

Re: [Server] Liberty Land (rbose.org)

Do you still have that wheat and cotton problem on newest minetest_game?

Try this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
remove the *:start_nodetimer_* stuff from env_meta.txt during a shutdown
by Fixerol
Tue Jan 03, 2017 23:57
 
Forum: Minetest Servers
Topic: [Server] Liberty Land (rbose.org)
Replies: 5
Views: 1970

Re: Minetest 0.4.15

Interesting, on Liberty Land there was something like that too. I don't know if he fixed it.
by Fixerol
Tue Jan 03, 2017 23:46
 
Forum: Minetest News
Topic: Minetest 0.4.15
Replies: 136
Views: 52894
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