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Re: "just test" server

lag01, could you please remove that lava and water from megamountain near the spawn that goes above the clouds? It lowers my fps so much.
by Fixerol
Mon Jun 29, 2015 20:17
 
Forum: Minetest Servers
Topic: "just test" server
Replies: 453
Views: 69789

Hi I would like to protect my area

owner : Fixer
coordinates : from (34,-30000,-450) to (110,30000,-550) (whole vertical column from hell to heaven)

More detail if needed:

x y z
110 0+/-30000 -450
110 0+/-30000 -550
34 0+/-30000 -450
34 0+/-30000 -550

(large mountain)
by Fixerol
Tue Jul 24, 2012 20:46
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1015950

Please grant build right for me. login: Fixer
by Fixerol
Tue May 01, 2012 13:09
 
Forum: Minetest Servers
Topic: Redcrab's server
Replies: 5004
Views: 1015950

Program received signal SIGSEGV, Segmentation fault. 0x0057f5c6 in ?? () from /lib/i386-linux-gnu/libc.so.6 (gdb) backtrace #0 0x0057f5c6 in ?? () from /lib/i386-linux-gnu/libc.so.6 #1 0x088066c8 in ?? () #2 0x008d9c32 in ?? () from /usr/lib/dri/r300_dri.so #3 0x006e946c in ?? () from /usr/lib/dri/...
by Fixerol
Wed Oct 19, 2011 21:29
 
Forum: Minetest Problems
Topic: Client crashes frequently on ubuntu
Replies: 14
Views: 5498

I've builded test version with msvc2010 it feels stable for me. I will test it more.

2 Moderators: Is it appropriate to post link to compiled version here, so people can try?
by Fixerol
Tue Oct 11, 2011 20:26
 
Forum: Minetest Problems
Topic: Please help if i try to play comes an error!!
Replies: 8
Views: 2634

Same problem for me on directx 8/9 renderers. OpenGL works few seconds and dies, software rendering looks very ugly with a lot of artefacts but works.

VER=0.2.20110922_1 WinXP sp3, Ati radeon 9600. Not usable :(
by Fixerol
Mon Oct 10, 2011 22:02
 
Forum: Minetest Problems
Topic: Please help if i try to play comes an error!!
Replies: 8
Views: 2634

Show last lines of your debug.txt with error
by Fixerol
Thu Aug 11, 2011 09:16
 
Forum: Minetest Problems
Topic: Problem...
Replies: 16
Views: 5274

Please, read this http://celeron.55.lt/~celeron55/minetest/forum/viewtopic.php?pid=1013#p1013 Also, I suggesting to post in one thread, not in both. its rare You are not listening, it dies in first minutes, or even faster. Builds made with msvc2010 work for _days_. Is bug fixed in this case - only l...
by Fixerol
Sun Aug 07, 2011 13:54
 
Forum: Minetest Problems
Topic: deSerialize: version 3186 not supported
Replies: 10
Views: 3075

Ok. So I was building it with VS 2008. I just switched it up to VS 2010 and it appears that build has fixed the problem of it crashing. Not sure how using the newer one does, but my guess might be they fixed an issue in the standard libraries that come with VS. Big thanks parlock! That what I was s...
by Fixerol
Sun Aug 07, 2011 13:22
 
Forum: Minetest Problems
Topic: Problems on window 7
Replies: 30
Views: 13688

Then how would using Weedy's build Help anyone at all, Please stop referring people to his build unless there's actually a legit reason. And compiling a few Libs himself does not help in any factor and is actually a waste of his time. You are suggesting to users to delete invalid blocks every few m...
by Fixerol
Sun Aug 07, 2011 13:19
 
Forum: Minetest Problems
Topic: Problems on window 7
Replies: 30
Views: 13688

I wasn't looking for the build that Weedy made. I am looking for how to fix the source code, so I can run it and continue developing using the source code. I have seen several different types of messages in playing with the source code. They all come out of the same general error about deserializin...
by Fixerol
Sun Aug 07, 2011 12:47
 
Forum: Minetest Problems
Topic: Problems on window 7
Replies: 30
Views: 13688

If this is the WARNING your receiving and weedy's build stops the error it can only be one of 2 things. - New World Data - Or he's removed the safety mech that causes the game to close down to save the data. (This is bad) As far is I know Weedy has not removed anything in that particular minetest-0...
by Fixerol
Sun Aug 07, 2011 12:42
 
Forum: Minetest Problems
Topic: Problems on window 7
Replies: 30
Views: 13688

Try this http://weedy.ca/minetest/minetest-0.2.20110801-win32.ziip You can move your world there, but you need to delete corrupted file stated in debug.txt. I'm going to make this Clear Stop Directing People To Weedy's Build His build is Based on Minetest-Delta thus there could be a number of other...
by Fixerol
Sun Aug 07, 2011 12:36
 
Forum: Minetest Problems
Topic: deSerialize: version 3186 not supported
Replies: 10
Views: 3075

While I was walking around, my game crashed with the specific above error printed in the debug.txt file. Here is a more complete excerpt: Very nice Minecraft alternative, by the way! I hope for the future success of this project. Try this http://weedy.ca/minetest/minetest-0.2.20110801-win32.zip You...
by Fixerol
Sun Aug 07, 2011 10:40
 
Forum: Minetest Problems
Topic: deSerialize: version 3186 not supported
Replies: 10
Views: 3075

parlock wrote:So I am trying to build it from source and this problem is still there. What was the fix to make the source work for this build?


Try this build - http://weedy.ca/minetest/minetest-0.2.20110801-win32.zip Or at least you can try to build with MSVC2010.
by Fixerol
Sun Aug 07, 2011 10:38
 
Forum: Minetest Problems
Topic: Problems on window 7
Replies: 30
Views: 13688

minetest-0.2.20110801-win32 mapgen bug photoreview

Square in the water. If you diving thru it underwater - illumination changes for some time: http://ompldr.org/tOXFrZg Strange underwater water behaviour: http://ompldr.org/tOXFraA http://ompldr.org/tOXFrag http://ompldr.org/tOXFrbA http://ompldr.org/tOXFrbQ http://ompldr.org/tOXFrbg http://ompldr.or...
by Fixerol
Wed Aug 03, 2011 10:57
 
Forum: Minetest Problems
Topic: minetest-0.2.20110801-win32 mapgen bug photoreview
Replies: 2
Views: 1510

smg wrote:so far so good i this works.


Please try this newest build from Weedy - http://weedy.ca/minetest/minetest-0.2.20110801-win32.zip
by Fixerol
Tue Aug 02, 2011 19:12
 
Forum: Minetest Problems
Topic: Problems on window 7
Replies: 30
Views: 13688

i still have this problem. i'm using the latest build "731". it happens on a brand new map, however it takes longer to happen on a new map. i have tried compatibility settings already. also it is a new computer. perhaps it is somthing to do with read/write actions? i realy hope we figure this out t...
by Fixerol
Mon Aug 01, 2011 13:28
 
Forum: Minetest Problems
Topic: Problems on window 7
Replies: 30
Views: 13688

I can confirm that bug too, saw it on ALL releases on my windows xp sp3 (avast antivirus+comodo firewall) except of 'Weedy compiled' (needs proof). You can catch it by simply walking (aggressively to the edge of generated terrain). Also, it happens on brand new map on healthy FS and healthy HDD. Hap...
by Fixerol
Sun Jul 31, 2011 11:29
 
Forum: Minetest Problems
Topic: Problems on window 7
Replies: 30
Views: 13688
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