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- Multiple textures for 1 node
by pud_V12.8 » Tue Nov 01, 2016 18:24
- 5 Replies
2106 Views
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Fri Dec 02, 2016 18:12
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- How to use the minetest.set_player_privs
by Mr_A_ASAP » Fri Dec 02, 2016 10:48
- 0 Replies
956 Views
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Fri Dec 02, 2016 10:48
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- Post your L-system trees here!
by Wuzzy » Mon Jan 26, 2015 19:55
- 11 Replies
3807 Views
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Thu Dec 01, 2016 07:42
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- [Idea]Add mod-dependencies in the mod?
by MineYoshi » Mon Nov 28, 2016 19:11
- 1 Replies
924 Views
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Tue Nov 29, 2016 02:51
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- Little, big house [idea]
by Kosmos » Thu Oct 20, 2016 16:34
- 38 Replies
8966 Views
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Mon Nov 28, 2016 04:32
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- [solved] Define Y position for schematic on worlddecoration?
by Milan* » Thu Nov 24, 2016 19:56
- 5 Replies
1543 Views
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Sun Nov 27, 2016 16:58
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- solved
by RHR » Sun Nov 13, 2016 10:17
- 10 Replies
3359 Views
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Sat Nov 26, 2016 15:25
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- Help With PokeMobs
by Christian9 » Sun Nov 20, 2016 04:06
- 6 Replies
1616 Views
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Thu Nov 24, 2016 22:00
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- [SOLVED] Is changing Player model possible?
by IKRadulov » Tue Nov 22, 2016 10:02
- 6 Replies
1953 Views
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Thu Nov 24, 2016 18:03
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- collisionMoveSimple: maximum step interval exceeded, lost mo
by tbillion » Fri Nov 27, 2015 12:25
- 1 Replies
982 Views
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Thu Nov 24, 2016 12:41
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- Is somebody know inventory_plus fork with craftguide button?
by amadin » Mon Nov 14, 2016 18:24
- 1 Replies
716 Views
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Wed Nov 23, 2016 21:29
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- disable side shading of block
by pithy » Thu Jul 21, 2016 20:32
- 2 Replies
823 Views
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Tue Nov 22, 2016 18:38
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- Player object inside ABM
by ErrorNull » Sun Nov 20, 2016 13:44
- 4 Replies
1304 Views
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Mon Nov 21, 2016 02:20
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- HUD Layering Order
by ErrorNull » Wed Nov 16, 2016 19:56
- 4 Replies
1295 Views
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Sun Nov 20, 2016 21:55
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- Using a DB
by LouisDB » Sun Nov 13, 2016 09:35
- 9 Replies
3127 Views
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Sat Nov 19, 2016 14:18
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- A search engine for mods which actually works
by Wuzzy » Mon Nov 14, 2016 00:53
- 0 Replies
715 Views
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Mon Nov 14, 2016 00:53
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- [SOLVED] Can't get recieve fields working
by IKRadulov » Fri Nov 11, 2016 15:30
- 3 Replies
1310 Views
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Sun Nov 13, 2016 17:45
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- Recommended maximum tool range?
by Wuzzy » Sun Jul 24, 2016 17:04
- 6 Replies
1525 Views
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Sun Nov 13, 2016 13:45
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- io.lines() seems not longer to work
by addi » Sun Nov 06, 2016 09:58
- 10 Replies
3367 Views
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Thu Nov 10, 2016 12:38
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- digiline devices
by juli » Tue Jun 14, 2016 06:49
- 4 Replies
1349 Views
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Thu Nov 10, 2016 03:50
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- How to securely load Lua scripts in subdirectories of mod?
by Wuzzy » Sat Nov 05, 2016 13:48
- 4 Replies
1196 Views
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Wed Nov 09, 2016 12:26
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- How to know if function definitions have been overwritten?
by Wuzzy » Sat Nov 05, 2016 04:32
- 5 Replies
1402 Views
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Sat Nov 05, 2016 17:36
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- List of internationalized mods (using kaeza's intllib)
by Emon » Tue May 17, 2016 13:35
- 8 Replies
2223 Views
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Fri Nov 04, 2016 21:07
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- Art of Illusion .obj files are flat color?
by isaiah658 » Thu Nov 03, 2016 00:10
- 7 Replies
2125 Views
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Fri Nov 04, 2016 02:14
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- Mob_pack Modding Discussion Thread
by TailsTheFoxDoes MT » Mon Oct 31, 2016 20:53
- 2 Replies
1234 Views
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Fri Nov 04, 2016 01:04
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- Lua optimization tipps
by burli » Thu May 26, 2016 09:45
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9927 Views
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Fri Nov 04, 2016 00:40
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- Gymnasium Materials
by Tmanyo » Thu Nov 03, 2016 22:41
- 0 Replies
807 Views
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Thu Nov 03, 2016 22:41
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- Checking the Type of many Variables/Parameters all at once
by SegFault22 » Mon Oct 31, 2016 07:09
- 5 Replies
1799 Views
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Tue Nov 01, 2016 18:08
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- Wrapping minetest.register_*() Functions w/ other Functions
by SegFault22 » Sun Oct 30, 2016 08:41
- 2 Replies
1125 Views
- Last post by SegFault22
Mon Oct 31, 2016 20:59
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- Git, Github, and Minetest modding
by taikedz » Mon Oct 31, 2016 16:58
- 2 Replies
949 Views
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Mon Oct 31, 2016 17:24
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