[Server] VanessaE's Survival Server [git/dev]

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qwrwed
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by qwrwed » Sat Nov 23, 2013 22:53

Sfan5's latest build seems to work fine.


Also, I have noticed a bug: with vehicles, (the two I have seen this on are the boat and the blue camo hovercraft) when they are right clicked, the player can control them but is not attached to them.
 

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webdesigner97
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by webdesigner97 » Sun Nov 24, 2013 10:19

[h]Public Announcement[/h]
The sewers are making good progress. Most buildings around spawn can be connected within the next few days. If you are interested, pls quote and answer this topic.

You get:
  • Water connection (in + out)
  • Power connection (mv, might be expanded later to lv and hv)
  • Waste disposal

Building this takes a lot of resources, so you will need to pay a bit to get connected.
You pay:
  • (have to calculate first)
 

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VanessaE
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by VanessaE » Sun Nov 24, 2013 19:25

Update:

Please use digitalaudioconcepts.com port 30001 to connect to this server (or use the public server list). Since I have my own domain and everything's on a proper VPS, I can phase-out the dynamic DNS service I'd been using.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Sokomine
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by Sokomine » Mon Nov 25, 2013 03:22

webdesigner97 wrote:The sewers are making good progress. Most buildings around spawn can be connected within the next few days. If you are interested, pls quote and answer this topic.

How much will it cost to connect a building very close to spawn? Efficient waste disposal is extremly important. As is good water supply. I'm talking about the public nuclear reactor at spawn.
A list of my mods can be found here.
 

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webdesigner97
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by webdesigner97 » Mon Nov 25, 2013 06:36

Sokomine wrote:
webdesigner97 wrote:The sewers are making good progress. Most buildings around spawn can be connected within the next few days. If you are interested, pls quote and answer this topic.

How much will it cost to connect a building very close to spawn? Efficient waste disposal is extremly important. As is good water supply. I'm talking about the public nuclear reactor at spawn.

I didn't calculate the price yet, but the closer a building is to the sewers, the cheaper connectiong will be (cause of pipe/wire length). This evening, when I'm back from school, I will start calculating, then I'll tell you :) Maybe you'll be online too... Let's see....
 

twoelk
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by twoelk » Mon Nov 25, 2013 10:47

Sokomine said:
Efficient waste disposal is extremly important. As is good water supply. I'm talking about the public nuclear reactor at spawn.


er - Nuclear waste disposal through the public sewer? Sometimes I'm pretty glad this is only a game - although these games do picture reallity pretty well ever so often ...
oh dear my old "AKW nee" times coming up again, sigh.

There was this workers mod somewhere. Maybe it should add policemen that carry protesters away.
Sort of weird seeing everybody having his personal nuclear reactor.

Maybe I should ask Reactor to add the ruined Tchernobyl reactor to his Pripyat map with lots of harmfull radiation around.
 

Sokomine
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by Sokomine » Mon Nov 25, 2013 19:27

twoelk wrote:er - Nuclear waste disposal through the public sewer? Sometimes I'm pretty glad this is only a game - although these games do picture reallity pretty well ever so often ...

If the operator of a nuclear reactor gets the chance of cheap waste disposal...:-) (at least dying in MT has no real consequences :))
A list of my mods can be found here.
 

twoelk
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by twoelk » Mon Nov 25, 2013 22:26

maybe it should - like you can never recharge your life to the previouse level - and - in the end you just fade away and roam the map as ghost - a glowing ghost of course if you die of radiation.
 

nolan
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by nolan » Wed Nov 27, 2013 18:39

Request for interact priv.
-Ingame name is nolan
Minecraft Came Out For The Ps3
 

Nomeneiste
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by Nomeneiste » Thu Nov 28, 2013 00:33

I would like to request 'interact' privileges for this server, please. The alias for the server would be 'Nomeneiste'. Thank you.
 

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VanessaE
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by VanessaE » Thu Nov 28, 2013 00:42

Interact granted for nolan. Nomeneiste, please sign onto the server once first so it knows you exist. :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Nomeneiste
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by Nomeneiste » Thu Nov 28, 2013 05:58

Thank you, I've logged in.
 

nolan
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by nolan » Thu Nov 28, 2013 06:34

VanessaE wrote:Interact granted for nolan. Nomeneiste, please sign onto the server once first so it knows you exist. :-)

Thanks Vanessa
Minecraft Came Out For The Ps3
 

Geopbyte
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by Geopbyte » Thu Nov 28, 2013 23:04

Last edited by Geopbyte on Thu Nov 28, 2013 23:04, edited 1 time in total.
 

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VanessaE
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by VanessaE » Fri Nov 29, 2013 03:22

Skin installed, it'll take effect at the next server restart.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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Esteban
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by Esteban » Fri Dec 06, 2013 21:36

I would like to set this as my skin: http://i.imgur.com/QdUtjIR.png
Image
 

wraith
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by wraith » Wed Dec 11, 2013 14:18

OK sorry in advance for more headaches ( especially after yesterday's pipeworks bug ) but i have discovered that my deployers do not place things in my protected areas which is preventing me from making my wood/tree system work if I should post this somewhere else let me know and i will :)
 

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VanessaE
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by VanessaE » Thu Dec 12, 2013 01:39

Skin installed for Esteban.

Meanwhile,
/me pokes Nore about the deployer issue...
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

wraith
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by wraith » Sun Dec 15, 2013 20:55

screen shot of the hole that digs it's self u can see the blocks in the hole that have been dug this happened in front of me so it is no a greifer the hole just appeared with the blocks in it i front of me as i was walking over it
Image
Last edited by wraith on Sun Dec 15, 2013 20:57, edited 1 time in total.
 

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VanessaE
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by VanessaE » Mon Dec 16, 2013 05:07

As discussed in IRC, the hole seems to be some obscure engine bug, hmmmm (kwoelkr) discovered something similar to this in one of his singleplayer maps while doing some testing. I've tried twice to repair it, only to realize what it was.

The cause is as yet unknown, but fortunately it isn't anything I or anyone else on Survival have done, nor the map data nor any of the mods on the server, so far as anyone can tell, anyway.

Hopefully it'll be solved soon. In the meantime, um...just don't build with sand or gravel unless you like magic, disappearing structures/roads. :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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TenPlus1
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by TenPlus1 » Mon Dec 16, 2013 15:22

Hi VanessaE... I was wondering how you check if a user is using 0.4.8 when signing onto your server before letting them online ?
 

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VanessaE
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by VanessaE » Tue Dec 17, 2013 01:24

I don't check, that's handled entirely as part of the engine code. It's just whatever the code does by default.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

wraith
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by wraith » Tue Dec 17, 2013 18:47

hi Vanessa i am not able to get past the media screen when i try to sign in I even left it for 30+min and it still did nothing did not even go past half loaded i have tried different builds but they do not work and i do not know what to do please help
 

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AspireMint
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by AspireMint » Wed Dec 18, 2013 14:51

Hello,
I think we need more hunters ^^ (or poachers x) )
[spoiler]Image[/spoiler]
Home, Album
“The best way to cheer yourself is to cheer somebody else up.” ― Albert Einstein
“A day without sunshine is like, you know, night.” ― Steve Martin :D
 

twoelk
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by twoelk » Wed Dec 18, 2013 15:43

Seems they multiply fast. This is what the apple orchard in front of my castle looked like yesterday night:
some deer
 

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jojoa1997
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by jojoa1997 » Wed Dec 18, 2013 16:25

twoelk wrote:Seems they multiply fast. This is what the apple orchard in front of my castle looked like yesterday night:
some deer
sokomine better watch out or some deer might solve their hunger.
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

Sokomine
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by Sokomine » Wed Dec 18, 2013 20:40

As I went exploring yesterday, a huge pack of wolves where gathering nearby. That was more worriesome than some harmless deer :-) Don't know why they "reproduce" that much. Most likely it's a duplication bug caused by lag when a new player joins.
A list of my mods can be found here.
 

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Topywo
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by Topywo » Wed Dec 18, 2013 22:11

local deer_groups = {
not_in_creative_inventory=1
}

==>

local deer_groups = {
not_in_creative_inventory=1, flammable=2
}

? :-o
 

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RickMcFarley
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by RickMcFarley » Mon Dec 23, 2013 13:44

Hello, may I have interact priv for your survival server, please?
 

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webdesigner97
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by webdesigner97 » Mon Dec 23, 2013 17:47

[h]Merry christmas to all of you[/h]
 

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