Sokomine wrote:What's still missing is some useful way to handle how much a player can protect. I do limit the size of the area to 1024 m^2, but that won't stop players from protecting lots of areas without any chance of them ever going to build anything there. Another limitation comes from the basic areas mod which limits self-protection to 3 areas (configurable).
I plan to add a price of x cobble per m^2 (height does not count). Areas less than 100 m from spawn will be more "expensive", while areas further out will be cheaper. The idea is that cobble is not a very good material for building while beeing available in large quantities on (almost) any server. The money mods used are just too diffrent. The amount of cobble the inventory can contain will limit the size of the areas indirectly.
Of course this won't work at all on creative servers. For those, limiting the amount of areas a player can have might be best.
Regular players who have proven that they know how to handle self-protection and apply it in a useful way might be omitted from paying the cobble price and the amount of areas limitation.
What do you think of these suggestions? Server owners: What would you prefer?
Sokomine made an important post in the topic for her protection mod today. I am simply re-posting it here for the sake of convenience.