[0.4.10-dev] Liberty Land Server

Sol
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Re: [0.4.10-dev] Liberty Land Server

by Sol » Fri Oct 10, 2014 08:08

Krock wrote:What? I successfully rotated homedecor's fridge into all directions! Works also with travelnets..

I perfectly know it's possible. What would you propose to do in case of the bug like shown above?
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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Re: [0.4.10-dev] Liberty Land Server

by jp » Fri Oct 10, 2014 08:39

Please, report these bugs here : viewtopic.php?f=11&t=2041
 

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Krock
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Re: [0.4.10-dev] Liberty Land Server

by Krock » Fri Oct 10, 2014 08:41

Sol wrote:
Krock wrote:What? I successfully rotated homedecor's fridge into all directions! Works also with travelnets..

I perfectly know it's possible. What would you propose to do in case of the bug like shown above?

Use one of them:
TNT
*explosives*
Lava (if flammable)
Notepad (add a selectionbox to the node)
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Re: [0.4.10-dev] Liberty Land Server

by VanessaE » Fri Oct 10, 2014 16:59

Use worldedit to get rid of the errant node, and don't use the screwdriver to try to rotate multi-node items like desks etc. The extra pieces lack selection boxes sort of as a hack to prevent them from interfering with the two-node-wide/tall select boxes provided by the "main" nodes each object is rooted on.

I have a workaround in mind, but it won't fix the initial problem of the screwdriver rotating only half of a two-node object.
 

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Re: [0.4.10-dev] Liberty Land Server

by Dragonop » Sun Oct 12, 2014 20:53

Nemo wrote:A hacker in your server caught on video.
Name: Allan15702
https://www.youtube.com/watch?v=g5LxONw ... e=youtu.be


Please people, thats not a hack, it's fast priv, and in personal, ALL servers need it activated
 

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Re: [0.4.10-dev] Liberty Land Server

by Nemo » Sun Oct 12, 2014 22:20

Dragonop wrote:Please people, thats not a hack, it's fast priv, and in personal, ALL servers need it activated

Actually, It is a hack. On that specific server the fast priv is slower when compared to other servers. I was actually using the fast priv for the majority of the video.

VanessaE wrote:and don't use the screwdriver to try to rotate multi-node items like desks etc. The extra pieces lack selection boxes sort of as a hack to prevent them from interfering with the two-node-wide/tall select boxes provided by the "main" nodes each object is rooted on.

Understood.

jp wrote:Please, report these bugs here : viewtopic.php?f=11&t=2041

Noted.

Sol wrote:Please, don't use screwdriver on multi-node things. :3

Won't do it again. :)
 

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Re: [0.4.10-dev] Liberty Land Server

by Nemo » Sun Oct 19, 2014 06:40

 

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Re: [0.4.10-dev] Liberty Land Server

by Sol » Sun Oct 19, 2014 06:55

There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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Re: [0.4.10-dev] Liberty Land Server

by PlasmaHam » Thu Oct 30, 2014 01:21

I like this server, very nice people as well as a vast world. But, I must say that this server lacks many of the tools other servers have. I don't care about laptops and custom signs if I can't have mining guns and technic. If you agree with me, help convince Sol to add Technic.
Live long and Prosper
 

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Re: [0.4.10-dev] Liberty Land Server

by Foz » Fri Nov 07, 2014 07:38

Is there any news about the server status? Its been down for a few hours.
 

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Re: [0.4.10-dev] Liberty Land Server

by Sol » Fri Nov 07, 2014 07:49

Foz wrote:Is there any news about the server status? Its been down for a few hours.

Oh, sorry. The server ran out of space. It's up now.
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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Re: [0.4.10-dev] Liberty Land Server

by Sol » Wed Nov 12, 2014 09:40

The game used on the server is published on github
There is no such thing as duty. If you know that a thing is right, you want to do it. If you don't want to do it—it isn't right. If it's right and you don't want to do it—you don't know what right is and you're not a man. -- Ayn Rand
 

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Re: [0.4.10-dev] Liberty Land Server

by george » Sat Dec 06, 2014 12:27

I've just updated the map to show a little over 4500 nodes in all directions.
 

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Re: [0.4.10-dev] Liberty Land Server

by Foz » Thu Dec 11, 2014 02:01

I have run into a serious bug. Every time I dig a certain strawberry bush in another player's area (shared with me), the server crashes, kicking all players. I don't know the cause, but it should probably be looked into. For now I will just avoid digging the 'Strawberry Bush of Doom', or anything in that area just to be safe.
Last edited by Foz on Fri Dec 12, 2014 05:19, edited 1 time in total.
 

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Re: [0.4.10-dev] Liberty Land Server

by george » Thu Dec 11, 2014 12:26

Checking. Btw, can you maybe edit your post and remove the details until we fix it? Just to be safe...
 

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Re: [0.4.10-dev] Liberty Land Server

by twoelk » Thu Dec 11, 2014 16:20

Foz wrote:... the 'Strawberry Bush of Doom' (332,3,1072), or anything in that area ....

could you save the area into a new singlenode map with WorldEdit and see if the same thing happens? If it does you could add that tiny worldfile to a bug report. We where able to isolate a server crashing vine covered tree on another server that way and could proove it was no map or server related problem.
 

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Re: [0.4.10-dev] Liberty Land Server

by george » Mon Dec 15, 2014 19:38

We couldn't figure out exactly what was causing this so I just removed the Strawberry Bush of Doom. Let me know if there are any more problems.
 

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Re: [0.4.10-dev] Liberty Land Server

by Aijo » Fri Jan 02, 2015 02:33

Is the server still dead, or the maintenance still on going?
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Fri Jan 02, 2015 12:29

Hi Aijo, Happy new year :)

Not sure what you're referring to. They server has been up for quite a while. Are you still having problems?
 

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Re: [0.4.10-dev] Liberty Land Server

by Foz » Tue Jan 06, 2015 20:33

Its been awhile since the map was updated. Is there any news there?
 

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Re: [0.4.10-dev] Liberty Land Server

by george » Tue Jan 06, 2015 22:57

Yes, sorry about that. It's related to an overall issue we have but I have been very busy lately and couldn't work on it. I'll post an update as soon as I have something.
 

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Re: [0.4.10-dev] Liberty Land Server

by Foz » Sun Jan 11, 2015 06:20

I've heard everything built above 140 blocks will be deleted soon. Can you confirm this? Also, if its true, can you tell us when this will happen so players will have time to move anything valuable out of that area? Finally, if there is anything I can do to help, let me know.
 

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Re: [0.4.10-dev] Liberty Land Server

by Aijo » Wed Jan 21, 2015 10:13

No issues recently. I was looking at the news site and there wasn't an update on the maintenance is all. Today, though, two ideas struck me. When viewing the map on the site, it'd be extremely useful if we could input our xyz coordinates to see where we are in the map, for tunnel creation and generally knowing where we are. And the second, after I overheard arclight say something about a new city, is that it'd be a bit interesting to see player news and achievements, it could be displayed here or the site, but players bragging about something neat, a new build, museum, store, or construction completion, could be interesting.
 

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Re: [0.4.10-dev] Liberty Land Server

by lightonflux » Thu Jan 22, 2015 21:01

Is leaf decay of moretrees enabled?

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
moretrees.enable_leafdecay = true
 

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Re: [0.4.10-dev] Liberty Land Server

by lightonflux » Fri Feb 06, 2015 16:15

Hi i am building something a bit bigger on the server. And i need some supplies.

Can somebody give or trade me large quantities of…:

    • white or blue wool
    • blue dye or flower
    • coal

99 stacks preferred.

User name on the server: lof
My letter box is at -305,254 (german village).

Or you can PM me or answer in this thread.
 

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Re: [0.4.10-dev] Liberty Land Server

by Foz » Sat Jun 27, 2015 19:01

Today we learned the plan to shut down the server on July 31st. I for one would like to continue playing :) I found the combination of mods, custom rules, and general atmosphere of the Liberty Land Server to be the best that is available and I would like to try to keep it alive in some manner if I can.

I'm posting my efforts here.
 

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george
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Re: [0.4.10-dev] Liberty Land Server

by george » Sun Jun 28, 2015 14:21

Hey Foz, everybody,

I can make the database available after the 31st of July. I can also make the code available. Actually, most of our changes are already tracked in git and you can find them on ayntest GitHub. There are however some more changes and a couple of scripts we use that are not included in the git repos. I can make those available as well along with the db.

Let me know if there is something else I can do. I'm watching this thread and the new one you made. You can still find me at admin(at)ayntest.net but the domain will expire after July. You can also find me at george [at] usermod.net
 

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Re: [0.4.10-dev] Liberty Land Server

by Fixerol » Wed Jul 01, 2015 23:13

I'm playing on this server from time to time and it is very wonderful place, I will miss a lot of masterpieces there, so I will thank you a lot if you release here or somewhere else world database and mod to the public as well.
 

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Re: [0.4.10-dev] Liberty Land Server

by Pitriss » Thu Jul 02, 2015 12:31

Hi george.. Can i ask why you decided to shut down LL? :)

Edit:
When you will be releasing map/server code, please remove my password from auth.txt or wherever it is:) thanks in advance
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Re: [0.4.10-dev] Liberty Land Server

by Remusqs1 » Fri Jul 10, 2015 23:55

I'm so sorry hear about the close of Liberty Land, this is so far the best server I have ever played.
It only left thank the creators and administrators for all.

I wonder if "Foz" will be able to recreate the server. I hope so, I would like to play in it
 

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