[0.4.14] LinuxGaming2 - A Server for Builders

LazyJ
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Re: [0.4.10] LinuxGaming - Sethome, Travelnet, Craft Guide

by LazyJ » Tue Nov 11, 2014 08:32

Update:

Overview maps updated to 2014_11_10
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - Sethome, Travelnet, Craft Guide

by LazyJ » Tue Nov 18, 2014 07:09

Update:

Overview maps updated to 2014_11_17.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - Sethome, Travelnet, Craft Guide

by LazyJ » Sat Nov 22, 2014 10:45

"Santa's Supply Outpost" is now complete with finished landscaping and fully decorated and detailed interior (I'll probably post those screenshots a little closer to Christmas time.):

Image


I like how well the night-time lighting worked out.:

Image


"Santa's Supply Outpost" is one component of a much larger, multi-themed project I'm working on. "Castle vonGoldbank" is another component:

Image

Image

Image

Image


The next phase, of the overall project, is coming along. I've finished the structure and exterior work enough for screenshots of the "Portabella Village Windmill":

Image

Image

Image
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - Sethome, Travelnet, Craft Guide

by LazyJ » Mon Nov 24, 2014 11:38

Update: New Mod Installed

I've customized and installed a version of VanessaE's and GloopMaster's "Gloopblocks" mod.

Changes made:

  • All flammable group properties have been removed.
  • All fleshy group properties have been disabled.
  • All damage_groups have been disabled.
  • Evil and cement swords have been disabled. (This is to reinforce the idea that our server is not a battle server.)
  • Sword's "snappy" group property added to the other, like-material tools.
  • The alias of MoreBlock's oerkkiblock to GloopBlocks oerkkiblock has been disabled. The MoreBlocks Legacy oerkkiblock we use in Wazuland2 looks different than the GloopBlocks version. Disabling this alias allows for both types of oerkkiblock.
  • "GloopBlocks" added to oerkkiblock description to distinguish in the inventory from the MoreBlocks Legacy oerkkiblocks.
  • Crafting swap-recipe added in WazuTweaks to swap GloopBlocks and MoreBlocks Legacy oerkkiblocks back-and-forth.
  • Scaffolding has been made very easy to dig to reduce tool wear and encourage the scaffolding's use.
  • Scaffolding, now, will also come down, in vertical columns, all-at-once, from the node that is dug on up.
  • Scaffolding emmits full light to aid in night-time builds and mining.
  • Added sound to each time the scaffolding is right-clicked to chock-up another scaffolding node.
  • Fixed default stone-type stairs and slabs not converting to their GloopBlocks' mossy versions when MoreBlocks is present.
  • The mossy conversion worked for some of the MoreBlocks stairplus-types works already; I've added the remaining MoreBlocks' stairsplus-types to it.
  • Added lava-cooling sound to basalt, pumice, and obsidian formation.

Notes:

  • Nyan Cats and their rainbows can be crafted but it is very expensive.
  • Scaffolding will only go up 20 blocks at a time. I tried increased amounts and the results were sporadic as to how high Minetest would keep track of them and how much Minetest would remove in a column when dug. 20 blocks produced consitent, reliable results so I left it at that.
  • You can NOT climb scaffolding like a ladder. To add that function would mean that you wouldn't be able to walk on the scaffolding. It's just the way Minetest works for now.
  • To stick other blocks, ladders, and rope to scaffolding, hold down the sneak key ("Shift" key) when you right-click on the scaffolding with the block, ladder, or rope that you want to put on it.
  • To add to the scaffolding, from the ground up, right-click on the very bottom scaffolding block with another scaffolding block. Each click will add a scaffolding block at the top and remove a scaffolding block from your inventory.
  • Scaffolding will "fall" into your inventory. Dig one scaffolding block and each scaffolding block directly above it will collapse into your inventory.
  • Evil Tools are very fast, very powerful, and very short lived. You will need gold ingots to craft the base recipe.
    • Test - digging straight down:
    • Evil pick produced: 3 dirt, 1 coal lump, and 94 cobble.
    • Diamond pick produced: 3 dirt, 20 coal lumps, 23 iron lumps, 12 copper lumps, 2 gold lumps, 4 mese crystals, 1 diamond, and 762 cobble.
  • Cement tools are slightly better than steel tools.
    • Test - digging straight down:
    • Cement pick produced: 3 dirt, 1 coal lump, 4 iron lumps, 221 cobble.
    • Steel pick produced: 3 dirt, 1 iron lumps, 179 cobble.
  • Stone, stonebrick, and cobble will change to mossy versions when next to water. This also includes their basic stairs, slabs, and saw-made blocks.
  • The mossy conversion takes a long, long time.
  • Lava-water cobble generators are NOT possible now. (No loss, cobble is super easy to get by mining.)
  • Now, when mixed, lava and water will either produce obsidian, basalt, or pumice.
  • Lava_source 1 block to the south or west and water_source 1 block to the north or east will produce obsidian (same as default).
  • Lava_source 1 block to the north or east and water_source 1 block to the south or west will produce basalt.
  • Lava_source and water_source more than 4 blocks apart and flowing into each other will produce pumice.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - Sethome, Travelnet, Craft Guide

by LazyJ » Fri Dec 12, 2014 10:29

Update: Overview maps updated to 2014_12_11.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - Sethome, Travelnet, Craft Guide

by LazyJ » Wed Dec 24, 2014 22:43

Update:
  • Overview maps updated to 2014_12_24.
  • LinuxGaming.us' website, forum, wiki, and IRC server are still down. I sent an email to Orby, earlier this morning, asking him to restart the apache server and whatever else may be hung-up at the moment.
  • Even though the web-stuff is down, the Minetest server is up-and-running. ;)
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - Sethome, Travelnet, Craft Guide

by LazyJ » Tue Jan 06, 2015 07:43

Update:
  • GloopBlocks scaffolding is now climbable, just like a ladder. To switch scaffolding over to the climbable code meant losing the ability to walk on scaffolding. To make horizontal, cat-walks from the scaffolding, climb up the middle, face the direction you want to place a solid block (i.e. cobble), and hold the sneak-key while placing the block. Then climb above the horizontal block and walk onto it. From there add more horizontal blocks to lengthen the cat-walk. We'll try this for a while and see how it works out.
  • Rope recipes have been improved. The "unknown item" has been found and the other 17 alternate recipes have been condensed into 8 alternate recipes. Now all leaves from default, MoreTrees, and Snow can be used to create rope.
  • Slightly old news - Orby was able to get the Linuxgaming website, wiki, and forums back online again (unfortunately the webchat is still not connecting).
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - Sethome, Travelnet, Craft Guide

by LazyJ » Mon Jan 12, 2015 06:31

Update: Overview maps updated to 2015_01_11.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - A Server for Builders

by LazyJ » Wed Jan 21, 2015 09:32

Update: Overview maps updated to 2015_01_20
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - A Server for Builders

by LazyJ » Sat Jan 24, 2015 06:20

Heads-Up

This info is from VanessaE:

VanessaE wrote:All users, please set enable_mesh_cache = false in your client's minetest.conf. Most folks won't notice a performance impact, and it will reduce RAM usage by about 800 MB. Most users (who aren't using a texture pack) should find themselves able to play using less than 1.5 GB of RAM with this setting.


LinuxGaming currently isn't running mods that use a lot of mesh nodes but that will inevitably change with future updates.

This still affects you if you are using a Minteste 0.4.11 client and mesh node mods like very recent versions of HomeDecor and MoreBlocks in your singleplayer worlds and when you connect to other servers that use these and other mesh node mods.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - A Server for Builders

by LazyJ » Sun Feb 08, 2015 20:51

Update: Overview maps updated to 2015_02_08.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

Zoig
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Re: [0.4.10] LinuxGaming - A Server for Builders

by Zoig » Mon Feb 16, 2015 10:10

Hello everyone!
At -655 I have found some strange structure. It is definitely crafted and not generated, because it includes stairs and all the rooms are too square to be generated caverns. It is a series of rooms inside solid rock, made of a sort of greenish-cobble. However, there were no chests or lighting or anything else besides rooms and corridors and stairs.

I started my mine at that level, so the structure got damaged a little bit. I wonder if it is some secret meeting point for admins who teleport there? Because teleportation would be the only way to access the structure (besides digging 655 meteres straight down).
 

twoelk
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Re: [0.4.10] LinuxGaming - A Server for Builders

by twoelk » Mon Feb 16, 2015 17:07

oh, could it be the fabled dungeon #1337 ;-P
LOL
look around maybe the airsword is more than a legend.

It indeed sounds as if you stumbled over a dungeon. Keep it intact and take entry fees from the tourists
 

Zoig
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Re: [0.4.10] LinuxGaming - A Server for Builders

by Zoig » Mon Feb 16, 2015 18:23

What's that test page you linked? These dungeons are actually part of what the mapgen does?
 

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Re: [0.4.10] LinuxGaming - A Server for Builders

by Zoig » Mon Feb 16, 2015 18:41

omg, here I was thinking the minecraft community was crazy with there single myth of Herobrine. In minetest we got two: dungeon #1337 and the airsword.

I guess I'll have to try the airsword mod, what could be easier to install than this.
 

twoelk
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Re: [0.4.10] LinuxGaming - A Server for Builders

by twoelk » Mon Feb 16, 2015 19:05

Zoig wrote:What's that test page you linked? These dungeons are actually part of what the mapgen does?

dungeons are not enabled by default, don't know wether this server has or had them enabled.

The MMDB is a Minetest-Mod-DataBase :-)
sadly it is a little defunc at the moment but it still holds interesting information. The database is in fact the same that the mod-store from the main menu links to. Someone said a table got dropped or whatever :D Anyways you can look but not add anything and the ingame functions are broken.

This: [Tool] GUI for installing and updating mods from GitHub,
and this: Search Minetest mods!
serve a similar purpose
 

LazyJ
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Re: [0.4.10] LinuxGaming - A Server for Builders

by LazyJ » Tue Feb 17, 2015 09:25

We don't have the mighty Air Sword of legend installed but dungeons and desert temples are activated. ;)-

Dungeons are made of mossy cobble, have stairs, square rooms (chambers), and are usually generated underground, although some glitch at the surface and in mid-air.

Desert temples are dungeons made of desert stone, usually are at or near the surface, chambers but no stairs.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

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WhiteKnight
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Re: [0.4.10] LinuxGaming - A Server for Builders

by WhiteKnight » Wed Feb 18, 2015 02:49

Here is the skin I would like to use, if it would be no trouble. My server name is BluAngel. Thanks! :D
/home/rebecca/.minetest/mods/skins/textures/character_76.png
 

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Re: [0.4.10] LinuxGaming - A Server for Builders

by WhiteKnight » Wed Feb 18, 2015 02:50

WhiteKnight wrote:Here is the skin I would like to use, if it would be no trouble. My server name is BluAngel. Thanks! :D
/home/rebecca/.minetest/mods/skins/textures/character_76.png


Wait, did I do that right?
 

Zoig
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Re: [0.4.10] LinuxGaming - A Server for Builders

by Zoig » Wed Feb 18, 2015 07:13

No, you have to click on "upload attachment" while writing your answer (below the submit button), browse your harddrive for the file, and click on "add the file" in the end.

But now we at least know you use Linux and also your real name :P
 

LazyJ
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Re: [0.4.10] LinuxGaming - A Server for Builders

by LazyJ » Wed Feb 18, 2015 12:48

BluAngel, I need an Internet-based link to the skin file, i.e. forum attachment, public Dropbox, Imgur, etc. that I can download from.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

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WhiteKnight
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Re: [0.4.10] LinuxGaming - A Server for Builders

by WhiteKnight » Wed Feb 18, 2015 20:24

I have a dropbox, how do I get you the link? I'm new to dropbox.........
Thanks
 

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WhiteKnight
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Re: [0.4.10] LinuxGaming - A Server for Builders

by WhiteKnight » Wed Feb 18, 2015 20:25

 

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WhiteKnight
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Re: [0.4.10] LinuxGaming - A Server for Builders

by WhiteKnight » Wed Feb 18, 2015 20:26

Zoig wrote:No, you have to click on "upload attachment" while writing your answer (below the submit button), browse your harddrive for the file, and click on "add the file" in the end.

But now we at least know you use Linux and also your real name :P

Yes, I loooooooove linux XP
 

LazyJ
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Re: [0.4.10] LinuxGaming - A Server for Builders

by LazyJ » Wed Feb 18, 2015 21:56

Ok, WhiteKnight, your "BluAngel" skin has been uploaded and will take effect after tonight's backup (around 5am EST).
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

LazyJ
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Re: [0.4.10] LinuxGaming - A Server for Builders

by LazyJ » Wed Feb 18, 2015 22:31

Update:

  • Overview maps updated to 2018_02_18
  • "Big" map (48,000m x48,000m) replaced by more practical "8K" map (8,000m x 8,000m).
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

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WhiteKnight
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Re: [0.4.10] LinuxGaming - A Server for Builders

by WhiteKnight » Wed Feb 18, 2015 22:36

Thanks soooo much LazyJ!!!
:D
 

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WhiteKnight
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Re: [0.4.10] LinuxGaming - A Server for Builders

by WhiteKnight » Thu Feb 19, 2015 02:18

If you have more than one in-game name, can you get a different skin for that name too?
 

Zoig
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Re: [0.4.10] LinuxGaming - A Server for Builders

by Zoig » Fri Feb 20, 2015 16:44

Public announcement

A new shop opened at the marketplace tower near spawn. Sell your unneeded steel for $150 per block! That's over $16 per ingot!

Sell your steel to me and make a huge 36x36 dome of steel possible for my obesrvatorium!

Notice: please contact me on the forum if you find the price somehow unfair and want to argue about it.
Last edited by Zoig on Wed Feb 25, 2015 08:04, edited 1 time in total.
 

LazyJ
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Re: [0.4.10] LinuxGaming - A Server for Builders

by LazyJ » Wed Feb 25, 2015 00:38

Update: Overview maps updated to 2015_02_24.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

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