Xanadu Server

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firefox
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Re: Xanadu Server

by firefox » Fri May 22, 2015 08:40

when i joined the server, i had no idea how to play on a server. i just expected more fun, because you are not alone.
in the beginning i died 5 times because i didn't notice the signs wich gave hints.
but i made it anyway. i defeated a spider with bare hands and then moved on to unknown lands.

i arrived 2km away from spawn in a nice volcanic biome without any plants or trees.
i settled there and named it the Burning Lands.
my first building was a small white temple made from clay that i collected on my way there.
it is now known as the Holy Tree Shrine.

then i tried all the stargates to gather food and materials from other lands and build up my home in the Burning Lands.
then i spent all my iron and 2 weeks of mining to build a railway to the Burning Lands so that people can visit me.
that is the bad thing about being too far away, but therefore you can do whatever you want.
i opened a public mine (the Magma Mine) and build a public forest (the Floating Gardens) and now a lot of people live with me.

also there is a little trick about food:
you need just one single onion, potato or whatever. plant and harvest it and it will multiply exponentially.
after i started a small farm with 8 fields and constantly harvested, i had so much food that i didn't have to care about it for 2 months.
 

auouymous
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Re: Xanadu Server

by auouymous » Fri May 22, 2015 09:00

Xanthin wrote:Then I discovered the rough onion/strawberry diet.


A tomato plant produces more food than an onion plant during the same time period. Onions are second best though.

firefox wrote:then i spent all my iron and 2 weeks of mining to build a railway to the Burning Lands so that people can visit me


I still need to lay about 1500 meters of track in my tunnel. But those rails eat up resources really fast.

firefox wrote:you need just one single onion, potato or whatever. plant and harvest it and it will multiply exponentially.


Unless the greed takes over and you eat it all before replanting. :)
 

Xanthin
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Re: Xanadu Server

by Xanthin » Fri May 22, 2015 13:36

auouymous wrote:
Xanthin wrote:Then I discovered the rough onion/strawberry diet.


A tomato plant produces more food than an onion plant during the same time period. Onions are second best though

That's right. But that is more than one year ago, before all those precious vegetables and foods were added.
Meanwhile, I have left these hard days behind me and indulge myself with pumpkin pie, smothies and sundays a slice of cake. :D

firefox wrote:... to build a railway to the Burning Lands so that people can visit me

And it's really worth the trip, on the long track. I like what you've created there.
 

neri2
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Re: Xanadu Server

by neri2 » Fri May 22, 2015 13:42

Wow all of you that have started from nothing and clawed your ways to awesomeness. Gratz guys you should be proud the builds are great and your ability to adapt and thrive inspiring to new players im sure :)
Keep up the good job and the server will be ones of the very finest. Btw Kilarin your place is still awesome xD
 

Kilarin
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Re: Xanadu Server

by Kilarin » Fri May 22, 2015 13:49

neri2 wrote:your place is still awesome

Thank you, but its mostly because of the great stuff OTHER people are building there. :)
 

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Re: Xanadu Server

by jojoa1997 » Fri May 22, 2015 14:04

Would it be possible to get a password reset. I have forgotten mine from ages ago. My ingame name is jojoa1997
Coding;
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Sokomine
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Re: Xanadu Server

by Sokomine » Fri May 22, 2015 15:28

I've re-visited Xanandu again yesterday. There are a lot of great buildings there, and lots of very decorative nodes that invite players to build. I particulary like the baked clay, which can be turned into very nice houses.

Food was less of a problem. There was a green path that led to a place with a public field where melons grew. Harvesting the field and replanting for the next player kept me going on food for hours, and I still have food. Wood was slightly more difficult. There is a public tree farm, but the leaves yielded too few spalings, so I wasn't able to replant entirely. Judging from how the tree farm locked, other players had similar problems (many trees where stripped of their *leaves* instead of their tree trunks - probably to get more saplings).

The stargates that led to diffrent areas all wore helpful inscriptions of where they led to. The need to create that terribly expensive teleportation potion did not arise. Other than that, there's no indication that diamonds are more difficult to get than on other servers - except perhaps for the slow walk and many monsters.

I still had bags from before. Getting new ones requires to kill poor cows, which are very peaceful and just stand around. I don't know what they do when attacked since I didn't want to kill a peaceful mob. There are so many aggressive ones out there who deserve it far more. Players who don't want to kill peaceful mobs ought to be offered alternatives. And a small bag for starters wouldn't hurt either (provided it's not already given upon join).

What I still don't like about the server is the protection mod. The almost invisible protectors are almost ok, but it's tiresome to place all those so that the entire building will be protected. If it's not sufficiently protected, griefers will come and destroy the not protected parts, and the admins will be unable to help. At least the protector does not cost too much - 8 stones and a steel ingot will do and protect a 10x10x10 area. Still, the areas mod is far more suitable for players who wish to build.

Another issue are the torches. I personally don't like it that you loose health when standing where a torch is. Taste may vary, but I really don't like it at all.

There was a great, extremly long railway that looped through the entire town and climbed up Kilarin's impressive tree and showed all the biomes. Riding it with a cart failed for multiple reasons, but it was helpful as a path to follow in order to get a view on the city. It's an amazingly long tour. Hopefullly, the carts will work soon again.
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Re: Xanadu Server

by Kilarin » Fri May 22, 2015 15:52

Sokomine wrote:There was a great, extremly long railway that looped through the entire town

That huge city is Big3Force's Capitol City. Pretty incredible with some pretty incredible rail lines! It also connects to the tree house up at the mushroom biome level.

Sokomine wrote:Hopefullly, the carts will work soon again.

Agreed! I miss working carts!
 

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Re: Xanadu Server

by Sokomine » Fri May 22, 2015 17:16

Kilarin wrote:That huge city is Big3Force's Capitol City. Pretty incredible with some pretty incredible rail lines! It also connects to the tree house up at the mushroom biome level.

All the more impressive if it has been done by one player alone! It's a nice place to visit. Xanandu is an excellent server for sightseeing :-) Regarding the rails, I just followed them down from the top of your tree and had a very long, joyful tour through the tree and the town.
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Re: Xanadu Server

by auouymous » Fri May 22, 2015 20:56

Sokomine wrote:There is a public tree farm, but the leaves yielded too few spalings, so I wasn't able to replant entirely.


I just watched a video yesterday from Voxelands where leaves decay and fall to the ground, and saplings or grass is automatically planted. Something like that would solve most of the public tree farm issues.

Sokomine wrote:I don't know what they do when attacked since I didn't want to kill a peaceful mob. There are so many aggressive ones out there who deserve it far more.


Cows and pigs now fight back, slaughtering new players. I've hunt animals in real life but I do agree that games should provide alternatives to hunting for resources animals drop. Fake leather bags...

Sokomine wrote:Another issue are the torches. I personally don't like it that you loose health when standing where a torch is. Taste may vary, but I really don't like it at all.


Torches no longer burn, or maybe they no longer burn through crystal armor. They did until recently.
 

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Re: Xanadu Server

by Kilarin » Fri May 22, 2015 21:21

auouymous wrote:Torches no longer burn, or maybe they no longer burn through crystal armor. They did until recently.

Yes, crystal armor makes you immune to fire.

auouymous wrote:Cows and pigs now fight back, slaughtering new players. I've hunt animals in real life but I do agree that games should provide alternatives to hunting for resources animals drop. Fake leather bags...

Bags being made out of leather now is a BIG game changer. 6 wood and 1 stick was pretty easy for a new player to get. 6 leather is a lot harder for them to obtain. And after that, it becomes quite the slaughter house:

1 small bag = 2 dead cows (3 leather each)
1 medium bag = 6 small bags = 12 dead cows
1 large bag = 6 medium bags = 72 dead cows
1 trolly = 6 large bags = 432 dead cows.

that is quite the slaughter.
 

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Achilles
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Re: Xanadu Server

by Achilles » Fri May 22, 2015 21:52

"Slaughter is the best medicine"

Image
The Ironic Thing About Common Sense Is That It Isn't Very Common
 

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Re: Xanadu Server

by prestidigitator » Sat May 23, 2015 01:29

auouymous wrote:
Sokomine wrote:...games should provide alternatives to hunting for resources animals drop. Fake leather bags...

Yeah. Wool or hemp (vines?) for bags might make sense. And it'd be nice to have a good vegetarian pizza option. ;-)
 

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Re: Xanadu Server

by auouymous » Sat May 23, 2015 01:54

So I just finished placing rails in my tunnel and find out that rats on the track will stop the cart. I then tried placing stone ladders on top of the stone next to the track to stop the rats from spawning. But it appears rats don't care what they spawn on. Is there any way to stop them from spawning below ground? If not, could they be changed to only spawn on stone and other natural blocks?
 

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Re: Xanadu Server

by prestidigitator » Sat May 23, 2015 02:25

auouymous wrote:So I just finished placing rails in my tunnel and find out that rats on the track will stop the cart. I then tried placing stone ladders on top of the stone next to the track to stop the rats from spawning. But it appears rats don't care what they spawn on. Is there any way to stop them from spawning below ground? If not, could they be changed to only spawn on stone and other natural blocks?

Try dropping down a 1000m shaft and landing on a rat halfway down. Hint: the rat survives.
 

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Re: Xanadu Server

by Sokomine » Sat May 23, 2015 03:42

Kilarin wrote:1 trolly = 6 large bags = 432 dead cows.

that is quite the slaughter.

Urgs! Seems somebody out there hates cows a lot :-( Poor beasts!

At least the small bags ought to be available to new players. I still have mine which I crafted using the old system. Even if the server's supposed to be difficult, it ought to be survivable. People are sent on their way with a small bag with spare underwear at least :-) And why not make larger bags and trolleys craftable out of wood? 423 wool would still be some work as well.
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Re: Xanadu Server

by prestidigitator » Sat May 23, 2015 03:59

Until you can get enough to keep a bag around (or a chest somewhere), use the wifi chest for anything valuable you're not taking on your jaunts.
 

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Re: Xanadu Server

by TenPlus1 » Sat May 23, 2015 19:42

6 leather = 1 small bag, 3 small bags = 1 medium bag (18 leather), 3 medium = 1 large (54 leather) and 3 large = 1 trolley (162 leather)...
 

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Re: Xanadu Server

by Sokomine » Sat May 23, 2015 19:58

TenPlus1 wrote:6 leather = 1 small bag, 3 small bags = 1 medium bag (18 leather), 3 medium = 1 large (54 leather) and 3 large = 1 trolley (162 leather)...

Still a lot of cows that have to die for a simple trolley. There ought to be at least options for those that are less picky about which leather their bag is made out of! All that what wasn't used by the more picky players ("no, this leather has a 0.000001 mmm hole over there! I can't take that!) would more than make up for some nice, cheap economy-class bags :)
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Re: Xanadu Server

by TenPlus1 » Sat May 23, 2015 20:17

Making a trolley is a luxury and is time consuming on purpose, otherwise everyone would have them and dying on server wouldn't have much loss of items...
 

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Re: Xanadu Server

by auouymous » Sun May 24, 2015 00:50

TenPlus1 wrote:Making a trolley is a luxury and is time consuming on purpose, otherwise everyone would have them and dying on server wouldn't have much loss of items...


What about 1 palm wax + 1 wool making 1 leather? Still time consuming but no cow slaughtering. Or maybe 1 palm wax + X wool makes X leather, because the palm wax needs coal unless you get it all from slimes. Four trolleys would require 648 wool (or 2592 string if grown) and 81-648 palm wax, depending on the value of X.
 

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Re: Xanadu Server

by Kilarin » Sun May 24, 2015 01:32

TenPlus1 wrote:6 leather = 1 small bag, 3 small bags = 1 medium bag (18 leather), 3 medium = 1 large (54 leather) and 3 large = 1 trolley (162 leather)

AHA! I didn't check to see if you had reduced the medium/large/trolly recipes. Stupid of me. Thank you for the clarification! This is a MUCH more reasonable number than I thought it was. About 54 cows.
 

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Re: Xanadu Server

by auouymous » Sun May 24, 2015 03:13

Kilarin wrote:
TenPlus1 wrote:This is a MUCH more reasonable number than I thought it was. About 54 cows.


Cows drop 0-3 leather, so probably an average of 1.5 leather per cow, or 108 cows to get the 162 leather for a trolley. And you have slots for 4 trolleys...
 

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Re: Xanadu Server

by Kilarin » Sun May 24, 2015 04:04

auouymous wrote:Cows drop 0-3 leather, so probably an average of 1.5 leather per cow, or 108 cows to get the 162 leather for a trolley. And you have slots for 4 trolleys..

But still a LOT better than 432 cows. Bigger bags are a big advantage in the game, so I think they should be difficult to make. I think I liked wood for game balance better, but leather makes a lot more sense.
 

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Re: Xanadu Server

by DragonGrade » Sun May 24, 2015 06:56

OK Ten it will be a fresh new start :)
 

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Re: Xanadu Server

by prestidigitator » Sun May 24, 2015 10:26

Hmm. Each cow requires 16 wheat and a little growth time to produce. If leather (or a leather substitute) required at least 16 cotton and a little extra, for example, I'd think that would be a reasonable balance. What if, say, 4 wool and 1 palm wax made 1 canvas (or 1 leather if another fabric type isn't desired). That would make the 16 cotton (4 cotton per wool) plus palm wax roughly on par with 16 wheat plus cow growth time.
 

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Re: Xanadu Server

by auouymous » Sun May 24, 2015 17:54

prestidigitator wrote:Each cow requires 16 wheat and a little growth time to produce.


I made a large walled off grassy area for cows to spawn and be slaughtered at the public flower farm. I was originally killing them at my private flower farms but they kept jumping the fence and falling to their death in the ocean, just to avoid the slaughter. :)
 

invaderzim
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Re: Xanadu Server

by invaderzim » Sun May 24, 2015 21:31

Hello all of my chests are gone i would like to know why
 

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Re: Xanadu Server

by TenPlus1 » Mon May 25, 2015 07:35

Your account was banned for breaking the rules invaderzim and then you argued with admin which resulted in your other accounts being banned also...
 

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Skrote
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Re: Xanadu Server

by Skrote » Wed May 27, 2015 18:50

I cant log in. Every time I move in game I freeze. Like 10 or so times in a row now...

EDIT: Phi's temp fix works! lol
Last edited by Skrote on Wed May 27, 2015 23:52, edited 1 time in total.
 

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