
My desertstone/mese house :D

Mese!


Sokomine wrote:The technic mod is one I like to play with as well. It adds a new dimension to mining - namely processing the gathered ores. Plus chests and - even more exiting - deployers and nodebreakers and pipelines to interact with mesecons. Unfortionately that also means that it needs quite a lot of other mods installed. Most of them are not necessarily needed for the ore-processing-part, but that would require changing the mod slightly. It would require someone who keeps an eye on the mods.
The most urgend point about Redcrabs server to me is the way of handling backups - especially after the mapgen bug incident. I'd be really relieved if Redcrab could tell us that he does regular backups and has people who can upload them when necessary. cactuz_pl does a very good job at maintaining the rights. Yet he is alone and there are some things he can't do because he hasn't got the rights (like fixing areas that where destroyed through mapgen bug and are protected by people who don't come on anymore). cactuz_pl's rights ought to be extended so that he can build in areas that are protected. Regular backups and worldedit exports of finished regions/buildings ought to be done. A few selected people that did build complex and good buildings on the server ought to be given more rights and responsibility so that they have the tools they need to help keep the server running (that wolud be people like VanessaE, ImmanuelKant, webdesigner, Ade96, Aspiremint, ... just to name a few). Neuro seems to have a good hand with new players. Maybe he could be given a larger area and sub-own it to new players so that they don't have the trouble of finding out coordinates and the necessary commands by themselves and can just start building? Plus the right do give new players interact?
Thus the mods I'd like to request (apart from those I'd like as well and would hope to be installed in the future sometimes like farming, farming_plus, technic, ...) are:
- worldedit so that backups can be done (plus extended rights for people who can handle them)
- teleporter - maybe only placed by the people mentioned above and not as a general craft; a way to get to locations with good buildings *without having to press w + fast all the time* - and a way for new players to get a quick overview about the many buildings worth visiting
- maybe my new compass mod as a tool to get coordinates for area protection more easily
The server has quite a lot of decent buildings and buildings. It ought to grow even more and attrackt further good builders and motivate joung players to strive for excellence :-)
Topywo wrote:davidpace wrote:I don't know if this is happening for anyone else but its doing this for forever, It refuses to work....
I have this 'empty' screen often when I try to reconnect after a 'freeze'. Sometimes it gets stuck after the first cross, sometimes waiting a while helps.
Lately I just go surfing the web for a minute and then try again. It seems to help faster than trying to reconnect a few times (few minutes). Why I don't know.
walrus wrote:So bye guys . i opened my minecraft server . gouing to play there. dount ask ip i aint giving its for my best best friends .
so happy living . nb: CACTUZ u may delete my areas .
it was pleasure to play in minetest so cya guys and i promiss i visit u , atleas 1. a week.
qwrwed wrote:JangoFett154 wrote:Hey CactuzPL or Redcrab i would like to request a mod that i REALLY want, its the technic mod, it is very, very cool and very,very helpful.
+1
Josh wrote:Are mesecons installed? Because if they aren't they would be useful.
Sokomine wrote: The technic mod is one I like to play with as well. It adds a new dimension to mining - namely processing the gathered ores. Plus chests and - even more exiting - deployers and nodebreakers and pipelines to interact with mesecons. Unfortionately that also means that it needs quite a lot of other mods installed. Most of them are not necessarily needed for the ore-processing-part, but that would require changing the mod slightly. It would require someone who keeps an eye on the mods.
The most urgend point about Redcrabs server to me is the way of handling backups - especially after the mapgen bug incident. I'd be really relieved if Redcrab could tell us that he does regular backups and has people who can upload them when necessary. cactuz_pl does a very good job at maintaining the rights. Yet he is alone and there are some things he can't do because he hasn't got the rights (like fixing areas that where destroyed through mapgen bug and are protected by people who don't come on anymore). cactuz_pl's rights ought to be extended so that he can build in areas that are protected. Regular backups and worldedit exports of finished regions/buildings ought to be done. A few selected people that did build complex and good buildings on the server ought to be given more rights and responsibility so that they have the tools they need to help keep the server running (that wolud be people like VanessaE, ImmanuelKant, webdesigner, Ade96, Aspiremint, ... just to name a few). Neuro seems to have a good hand with new players. Maybe he could be given a larger area and sub-own it to new players so that they don't have the trouble of finding out coordinates and the necessary commands by themselves and can just start building? Plus the right do give new players interact?
Thus the mods I'd like to request (apart from those I'd like as well and would hope to be installed in the future sometimes like farming, farming_plus, technic, ...) are:
- worldedit so that backups can be done (plus extended rights for people who can handle them)
- teleporter - maybe only placed by the people mentioned above and not as a general craft; a way to get to locations with good buildings *without having to press w + fast all the time* - and a way for new players to get a quick overview about the many buildings worth visiting
- maybe my new compass mod as a tool to get coordinates for area protection more easily
The server has quite a lot of decent buildings and buildings. It ought to grow even more and attrackt further good builders and motivate joung players to strive for excellence :-)
redcrab wrote:Announcement
WARNING !!
The map size reach 4Gb !
I don't know if it is like sound wall breaking ... But we may expect issue due to some sqlite limit ...
If there is issue ... I currently don't know how to fix it ...
Does this server gonna blow up .. I don't know.
Does this infinite world reach its limit ? ... may be.
My though and hope are oriented now to Celeron and all other developer members ...
davidpace wrote:Hey Cactuz I'm just wondering if there is something wrong with the area I requested to be protected.
Because you have been on twice (two times) since I have requested. Thank you!
David
spluft wrote:Add me for the game on your server, please (=
rubenwardy wrote:qwrwed wrote:JangoFett154 wrote:Hey CactuzPL or Redcrab i would like to request a mod that i REALLY want, its the technic mod, it is very, very cool and very,very helpful.
+1Josh wrote:Are mesecons installed? Because if they aren't they would be useful.Sokomine wrote: The technic mod is one I like to play with as well. It adds a new dimension to mining - namely processing the gathered ores. Plus chests and - even more exiting - deployers and nodebreakers and pipelines to interact with mesecons. Unfortionately that also means that it needs quite a lot of other mods installed. Most of them are not necessarily needed for the ore-processing-part, but that would require changing the mod slightly. It would require someone who keeps an eye on the mods.
The most urgend point about Redcrabs server to me is the way of handling backups - especially after the mapgen bug incident. I'd be really relieved if Redcrab could tell us that he does regular backups and has people who can upload them when necessary. cactuz_pl does a very good job at maintaining the rights. Yet he is alone and there are some things he can't do because he hasn't got the rights (like fixing areas that where destroyed through mapgen bug and are protected by people who don't come on anymore). cactuz_pl's rights ought to be extended so that he can build in areas that are protected. Regular backups and worldedit exports of finished regions/buildings ought to be done. A few selected people that did build complex and good buildings on the server ought to be given more rights and responsibility so that they have the tools they need to help keep the server running (that wolud be people like VanessaE, ImmanuelKant, webdesigner, Ade96, Aspiremint, ... just to name a few). Neuro seems to have a good hand with new players. Maybe he could be given a larger area and sub-own it to new players so that they don't have the trouble of finding out coordinates and the necessary commands by themselves and can just start building? Plus the right do give new players interact?
Thus the mods I'd like to request (apart from those I'd like as well and would hope to be installed in the future sometimes like farming, farming_plus, technic, ...) are:
- worldedit so that backups can be done (plus extended rights for people who can handle them)
- teleporter - maybe only placed by the people mentioned above and not as a general craft; a way to get to locations with good buildings *without having to press w + fast all the time* - and a way for new players to get a quick overview about the many buildings worth visiting
- maybe my new compass mod as a tool to get coordinates for area protection more easily
The server has quite a lot of decent buildings and buildings. It ought to grow even more and attrackt further good builders and motivate joung players to strive for excellence :-)
A lot of Mod suggestions are denied on this server because they are too CPU reliant. (Mesecons, Animals).
Technic falls into that group, I believe.
I agree with Cactuz getting more rights, and VanessaE getting Moderator rank.
WorldEdit is installed on this server, and i also requested Teleporters ages ago.
I also requested bigger chests.
PS: I have not been that active lately in Minetest, i have been doing some Game Development and Mods for Minetest.
PPS: The interactive map has been updated.redcrab wrote:Announcement
WARNING !!
The map size reach 4Gb !
I don't know if it is like sound wall breaking ... But we may expect issue due to some sqlite limit ...
If there is issue ... I currently don't know how to fix it ...
Does this server gonna blow up .. I don't know.
Does this infinite world reach its limit ? ... may be.
My though and hope are oriented now to Celeron and all other developer members ...
If it gets to the worst, maybe just use WorldEdit to save an area, and start again...
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