redcrab wrote:cactuz_pl wrote:rubenwardy wrote:Rebcrab, can you do a one off render of areas belond the edge of the map? thanks.
And also you have placed a locked sign on my store which i can not get rid of
I join the request. I'm curious about how the world looks. One more think: can you tell size of world in MB / GB? I'm just curious.
I'm just trying to figure out how to generate map for particular part of the world.
Currently the map.sqlite file size is 1.4 GB (1467888640 bytes)
I found something:
Try change this lines in minecraftmapper.py
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
sector_xmin = -1500 / 16
sector_xmax = 1500 / 16
sector_zmin = -1500 / 16
sector_zmax = 1500 / 16
I changed all "1500" on "10000" and it made my whole world map.
To made/generate this world I teleported to 0,10000 then to 0,9000 then to 0,8000 and from there I was flying to 0,0.
----
I don't know C++ and other programming stuff.
----
For example you can make and schedule two minecraftmapper.py files one for draw daily normal map (3008x3008, like it is now), and second for draw daily spawn point (100x100, with centre in (0,0)):
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
sector_xmin = -50 / 16
sector_xmax = 50 / 16
sector_zmin = -50 / 16
sector_zmax = 50 / 16
I was mistaken, is no possibility to make 100x100 map, length of edges of output png file always are multiple of 16 and has to be equal or larger than 128.