redblade7 wrote: (New!) The mg mod was used to create numerous unsettled towns. You spawn in "Shady Town", where only the main "Shady Street" and its buildings are protected by the admin. Shady Town has already been slightly modified by users, there are many landmarks and homes surrounding it, and "Ghost Town" is unsettled (as of 10/13/2015).
Sokomine wrote:My mg_villages mod is the more modern version of the villages in mg. It's based on that but extends the villages a lot. It even comes with some basic protection and a way to buy plots from villages (for a few ingots). Maybe that'd be of intrest to you. For multiplayer servers, a starting village type with only empty plots might be of intrest.
Sokomine wrote:I'm not sure how well all those beautiful nature nodes and mods and tablet-friendlyness (the small version of unified_inventory) will go together.
redblade7 wrote:Mobile users were timing out with unified_inventory, but a few days later I switched to unified_inventory_lite and there are a lot of mobile users now. Honestly I don't understand how anyone can play Minetest without WASD, Shift/C, and a mouse. (Some mobile users get stuck because they can't press Shift+C)
HeavyTruth wrote:uh oh rule #7 no spamming xp
redblade7 wrote:NOTE: THE TERRARIUM is permanently down due to its irreversible dependence on crash-causing mods (namely mg and pipeworks). It will be replaced with another creative server within the next week.
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