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The Minimap

PostPosted: Sat Jan 09, 2016 11:14
by everamzah
Image

Just how much extra processing does the Minimap put on the server? If no one is using it, does it still add overhead?

(rubenwardy: I didn't quite understand, but I think you were saying that the client only renders the image, so the server does all the work?) viewtopic.php?f=10&t=13125&p=204021#p204021

Re: The Minimap

PostPosted: Sat Jan 09, 2016 11:17
by jp
This is entirely client-side (fortunately) and running in its own separate thread.

Re: The Minimap

PostPosted: Sat Jan 09, 2016 11:27
by everamzah
What a relief... Thank you!

Re: The Minimap

PostPosted: Sat Jan 09, 2016 13:45
by rubenwardy
For reference:

rubenwardy wrote:I'm not sure, but I don't think it works like that. The only way extra load would create is through requesting more mapblocks to be sent, however that is not possible as the client doesn't have the means to request more mapblocks, the server has control over sending them. All the rendering is done on the client.

Unless you're talking about some lua mod.


The minimap is entirely client side. It also works with old servers.

Re: The Minimap

PostPosted: Wed Jan 13, 2016 15:31
by Kpenguin
What does radar mode do/show?

Re: The Minimap

PostPosted: Wed Jan 13, 2016 15:34
by everamzah
It shows cavities under ground. For example, the image in OP is of an underground tunnel network. Air shows up as a shade of green, whereas solids show up as black.