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RRH-Moontest [0.4.14]

PostPosted: Sun Jan 10, 2016 01:40
by DI3HARD139
As the name implies this server is based around being on the moon.

Address: 73.27.100.99:48252

    Rules:
    1. Griefing is prohibited
    2. Don't spam the chat
    3. Mild swearing is tolerated. F word and the alike is prohibited unless censored.

      Admins/Moderators:
      DI3HARD139 (Admin/Owner)
      tmanyo (Admin/Co-Owner)
      WidDos (Admin)

Screenshots:
Image
Image


+ Mods


Maintenance Info: Server reboots every night at 3am EST (03:00 EST).

Credits: Zsoltisawesome, Amaz1, realtinymonser, fishyWET, paramat, rubberduck, CraigyDavi, HeroOfTheWinds, HybridDog (Map Creators) (Source:https://github.com/Amaz1/moontest). If I am missing anyone please let me know.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Sun Jan 10, 2016 02:45
by Dragonop
DI3HARD139 wrote:5. Don't argue with the admins/mods.

Thanks, but no thanks.

Don't get me wrong, the mods/admins in this server are afaik, pretty good.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Sun Jan 10, 2016 13:05
by Hybrid Dog
you could use that version, it's 8 commits ahead
https://github.com/HybridDog/moontest/tree/hversion

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Sun Jan 10, 2016 23:36
by DI3HARD139
@Dragonop That only applies if you break the rules, grief etc.
@HybridDog On it. Will switch during next backup.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Mon Jan 11, 2016 23:04
by paramat
If you're using 0.4.13dev you can now define vacuum and life-support-air nodes as 'floodable = true' to allow liquids to flow into them.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Tue Jan 12, 2016 21:19
by DI3HARD139
Ok I will have to compile the dev version. Will do that tonight and test.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Wed Jan 13, 2016 13:29
by prof-turbo
DI3HARD139 : make some local tests before, dev versions are meant not to be stable and can cause some problems sometimes.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Wed Jan 13, 2016 16:40
by Hybrid Dog
paramat wrote:If you're using 0.4.13dev you can now define vacuum and life-support-air nodes as 'floodable = true' to allow liquids to flow into them.

Is there also an on_flood field to the node sounds which is played if a node gets flooded?

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Sat Jan 16, 2016 06:57
by paramat
No.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Sat Feb 06, 2016 22:26
by TailsTheFoxDoes MT
DI3HARD139 wrote:As the name implies this server is based around being on the moon.

Address: 73.27.100.99:48252

    Rules:
    1. No Swearing
    2. No Bullying
    3. No Dating
    4. Don't spam the chat.
    5. Absolutely no bullying.
    6. Don't spam the vehicles. Particularly the ufos.

    Admins/Moderators:
    DI3HARD139 (Admin/Owner)
    tmanyo (Admin/Co-Owner)
    WidDos (Admin)

Screenshots:
Image
Image


+ Mods


Maintenance Info: Server reboots every night at 3am EST (03:00 EST).

Credits: Zsoltisawesome, Amaz1, realtinymonser, fishyWET, paramat, rubberduck, CraigyDavi, HeroOfTheWinds, HybridDog (Map Creators) (Source:https://github.com/Amaz1/moontest). If I am missing anyone please let me know.


Hey Di3, remember me, how you made the "C.S Server for me". Maikerumine made a mod for me.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Sun Feb 07, 2016 20:26
by DI3HARD139
@TailsTheFox Hey there. PM me a DL link so I can add it.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Mon Feb 08, 2016 03:20
by TailsTheFoxDoes MT
DI3HARD139 wrote:@TailsTheFox Hey there. PM me a DL link so I can add it.


Uh it's a mobs mod.

Re: [RRH] MT-Moontest [0.4.13]

PostPosted: Mon Feb 08, 2016 17:52
by DI3HARD139
@TailsTheFox And????? IDC. Couple of other servers are running mobs. I'll just limit how far they can spawn from the player like the others are.

Re: RRH-Moontest [0.4.13]

PostPosted: Thu Jun 23, 2016 22:18
by TailsTheFoxDoes MT
I've got a mod you should put on there that is a modpack.That i made partially:
https://forum.minetest.net/viewtopic.php?f=9&t=14822 Keep an eye out for updates on it! :D

Re: RRH-Moontest [0.4.13]

PostPosted: Fri Jun 24, 2016 03:11
by DI3HARD139
Looking at it.

Re: RRH-Moontest [0.4.13]

PostPosted: Fri Jun 24, 2016 03:23
by MykieDoesStuff
Server looks interesting. I'll check it out later tomorrow.

Is there any thing that is big or exciting maybe? Dangerous mob or... You have to mind a lot for special rare resource?

Re: RRH-Moontest [0.4.13]

PostPosted: Tue Jun 28, 2016 15:24
by DI3HARD139
Not yet. I'm still working on the subgame for it. When I opened the server to the public it was more for seeing how many wanted a space type world. I'm currently working on the ores spawn rate.