Hi!
Question:
When starting a server, does MT load ALL textures and sound located in the folders or does it just load all REFERENCED media via lua codes in all the loaded mods?
Can using alias for textures speed things up if there are redundant textures in different mods?
Example:
mobs:beef, mobs:meat, mobs:porkchop -->mobs:meat
or
other instance like:
texture from default:<anytexture.png> to be aliased into mod:<modtexture.png>
I am asking because I would like to consolidate certain redundant textures on my ESM server to make it load faster and run better.
Thank you for the help in advance!
-mm