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Moving a world

PostPosted: Sun Apr 17, 2016 23:05
by Enkidu
I have a Minetest Server running on one of my machines. I've got myself into a situation (ie I screwed up) where I need to backup a world, reset everything and restore the world. Conceptually, how do I do this? Is it sufficient to backup up the "world" directory or are there other related files that need to be backed up? The players (all created by me for various reasons, this is a totally private server) are on another machine. When I recreate the server is it sufficient to install all the mods, then copy in the backed up "world" directory?

Both my server machine and the client machine run Ubuntu and I'm using the Minetest PPA. Server and client versions are 0.4.13.

Cheers,

Enkidu

Re: Moving a world

PostPosted: Mon Apr 18, 2016 00:37
by sofar
Enkidu wrote:I have a Minetest Server running on one of my machines. I've got myself into a situation (ie I screwed up) where I need to backup a world, reset everything and restore the world. Conceptually, how do I do this? Is it sufficient to backup up the "world" directory or are there other related files that need to be backed up? The players (all created by me for various reasons, this is a totally private server) are on another machine. When I recreate the server is it sufficient to install all the mods, then copy in the backed up "world" directory?

Both my server machine and the client machine run Ubuntu and I'm using the Minetest PPA. Server and client versions are 0.4.13.

Cheers,

Enkidu


pretty much. The 'map.sqlite' file is the world database, but a few more of the files in the world folder should really be moved with it. If you move the while thing at once, it should just work on another machine without issues.

Re: Moving a world

PostPosted: Wed May 04, 2016 14:50
by Lejo
I use for that the Ubuntu Backup Function.
I just save the directory:
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Code: Select all
.minetest/worlds

to my Dropbox Folder.
And I can get the map everywhere.