[Server] Mobs World (DuCake's Vivarium)

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taikedz
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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Wed Sep 07, 2016 13:39

Heyo

Glad you enjoy the server :-)

Yeah I know, the ice mobs are a pain - hence the attempt at a tool. I'm sorry it didn't do enough :-(

I need to check (I am away from base) but I think I *had* ensured that ice mobs were less virulent already. I'm managing many changes so perhaps I skipped that one during a switch, I will verify.

I was intending that the reduced virulence would ensure that:

* ice mobs would propagate ice less
* sandworms would eat less sand
* stone eaters would eat less stone
* NSSM bosses would be unaffected

NSSM Bosses don't currently spawn (working on a "summoning" spawn ...)

I know a couple of players erected a wall between their farm and the nearby Ice biome, so that's one solution.... just don't make it out of ice - make it out of ice-bricks etc instead...

I'll try to sort this out as soon as I can, within the next couple of days perhaps.
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by bpatlarge » Wed Sep 07, 2016 13:56

No pressure :-)
Thanks for the quick reply, I'll try the ice brick wall.
Cheers
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Wed Sep 07, 2016 13:59

Just been online. Could have sworn Ice Brick was a thing. Apparently not. Well cobblestone and dirt will do too (hey the excesses from mining can have a purpose! :-P)
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by bpatlarge » Wed Sep 07, 2016 16:52

ethereal:icebrick is a thing
I already built a wall in it
however they are changed to ice by icemobs ...
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Wed Sep 07, 2016 16:58

:|

*sigh* of course....

will get to it then.....
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Thu Sep 08, 2016 15:25

The game server is now integrated with the IRC channel.
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Sat Sep 10, 2016 23:28

I..... might have deleted some files in the wrong directory..... nothing drastic, but the server may behave oddly over the next few days....
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by paramat » Mon Sep 26, 2016 00:48

Image

Which mob is this? Good design.
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Mon Sep 26, 2016 06:47

That's a Signosigno from Not So Simple Mobs. Spawns on bones. Creepy wee things.
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Sun Oct 23, 2016 19:56

The Not So Simple Server has joined the Vivarium network.

IRC chats will be pinged to both servers; more integration to come
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Fri Oct 28, 2016 18:18

Pretty much all mobs are now docile, so you should be able to live and build safely :-)

I'm working on a way of importing mobs from other worlds - so if you think you will want NSSM mobs, go play on NSSS, keep the eggs, and standby for crossovers!
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by bpatlarge » Mon Dec 12, 2016 12:11

mobs_monster:lava_flan is supposed to eat group:tree but it doesn’t seem to....
I tried different kinds of tree
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Wed Dec 14, 2016 04:03

New change - killing mobs has a 1/10 chance of making them drop an egg of themselves

Placing an egg automatically makes the mob a friendly - there is no more need for the "mob tamer"

bpatlarge - thanks. I guess I'll have to make it eat something more specific...
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by TenPlus1 » Fri Dec 16, 2016 15:06

taikedz: what license is the pengiun_chirrup.ogg sound for nathan's penguin mob ?
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Sat Dec 17, 2016 13:46

tenplus1 - sorry I forgot to commit that file. I created it, CC-BY-SA 4.0

Will add that one asap
 

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Re: [Server] Mobs World (DuCake's Vivarium)

by taikedz » Sun Dec 18, 2016 03:03

Update on the server: A new mod has appeared!

viewtopic.php?f=9&t=16064&p=243041#p243041

Now you can chat to players of any language!
 

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