[Server] Just Test Tribute

How many of you have ever played on Lag's original Just Test server?

YES
33
60%
NO
22
40%
 
Total votes : 55

BBmine
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Re: [Server] Just Test Tribute

by BBmine » Fri Jan 20, 2017 21:48

Beast24 wrote:
BBmine wrote:Sorcerykid said that she fixed it so that now you can blast off unlimited ammounts of TNT and the server won't care. XD YAY!!!!!!!!!!!!!!!!

<:D

Is this true or is it a trick to get someone baned

It's true. If it wasn't true, and I ended up getting someone banned, the only one to get banned for it would be me for lying. XD
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Let us remember Just Test on April 16.
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why
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Re: [Server] Just Test Tribute

by why » Fri Jan 20, 2017 23:55

down again
 

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sorcerykid
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Re: [Server] Just Test Tribute

by sorcerykid » Sat Jan 21, 2017 00:02

Baggins you are not the spokesperson for me or the server. Please just step back when it comes to making official announcements about policies and rules.

Also please keep in mind that I pay for hosting this server out of my own pocket. I have to work a job as well. So I can't always be monitoring these forums. But I do read this thread as often as possible. I am also well aware of when the server goes offline. Thank you all for your consideration.
Last edited by sorcerykid on Sat Jan 21, 2017 00:05, edited 1 time in total.
 

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Re: [Server] Just Test Tribute

by BBmine » Sat Jan 21, 2017 00:03

why wrote:down again

Hey why. It was a weird "crash". I was there when it happened, and the server just froze, not crash. :P
God's not dead!
I actually did mine walls before I started playing this game....
Mods, Servers, and My Youtube Channel
Let us remember Just Test on April 16.
"Together, we will make America great again!" --President Trump
Please vote for the next video I should do here
I'm the most rottenist potato in the fridge.
Copyright (c) 2017 Baggins Inc. (tm) All rights reserved.
 

BBmine
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Re: [Server] Just Test Tribute

by BBmine » Sat Jan 21, 2017 00:05

sorcerykid wrote:Baggins you are not the spokesperson for me or the server. Please just step back when it comes to making official announcements about policies and rules. Please remember, I pay for hosting this server out of my own pocket, and I have to work a job, so I can't always be monitoring these forums. Thank you all for your consideration.

I'm sorry sorcerykid. I guess I should just play Minetest and stop being your mouthpiece.

I guess I thought I was just being friendly..... :P
God's not dead!
I actually did mine walls before I started playing this game....
Mods, Servers, and My Youtube Channel
Let us remember Just Test on April 16.
"Together, we will make America great again!" --President Trump
Please vote for the next video I should do here
I'm the most rottenist potato in the fridge.
Copyright (c) 2017 Baggins Inc. (tm) All rights reserved.
 

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Re: [Server] Just Test Tribute

by Beast24 » Sun Jan 22, 2017 12:42

Server is down
 

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sorcerykid
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Re: [Server] Just Test Tribute

by sorcerykid » Thu Jan 26, 2017 05:57

Great news everybody! I finally tracked down the cause of nearly all the server crashes this past month. As it turns out, the tnt mod was not at fault. It was a bug in the way Minetest stores objects in the environment. Basically, whenever too many objects are detected in one area of the map (such as the drops from a large explosion), then the entire map is cleared of objects, including players, leading to any number of adverse side-effects. For the technical details, refer to my bug report here:

viewtopic.php?f=6&t=16483

This issue is not isolated to JT2 either. In fact, it has plagued many other servers over the past year:

https://github.com/minetest/minetest/issues/4067

I've already fixed the faulty object storage methods and I've completed numerous other improvements under the hood as well. This latest build should be ready for deployment after some extensive testing, hopefully by this weekend!
 

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Re: [Server] Just Test Tribute

by BBmine » Thu Jan 26, 2017 14:14

sorcerykid wrote:Great news everybody! I finally tracked down the cause of nearly all the server crashes this past month. As it turns out, the tnt mod was not at fault. It was a bug in the way Minetest stores objects in the environment. Basically, whenever too many objects are detected in one area of the map (such as the drops from a large explosion), then the entire map is cleared of objects, including players, leading to any number of adverse side-effects. For the technical details, refer to my bug report here:

viewtopic.php?f=6&t=16483

This issue is not isolated to JT2 either. In fact, it has plagued many other servers over the past year:

https://github.com/minetest/minetest/issues/4067

I've already fixed the faulty object storage methods and I've completed numerous other improvements under the hood as well. This latest build should be ready for deployment after some extensive testing, hopefully by this weekend!

Yay! I'm glad to see the bug is fixed (we hope, unless minetest griefs us again). Minetest might have some bugs, but it will ALWAYS be better than minecr*ft :D I'm not sure if noob academy had/has that problem, but nobody plays on there, and I'm not a very good admin, so it could be crashing under my nose :P
God's not dead!
I actually did mine walls before I started playing this game....
Mods, Servers, and My Youtube Channel
Let us remember Just Test on April 16.
"Together, we will make America great again!" --President Trump
Please vote for the next video I should do here
I'm the most rottenist potato in the fridge.
Copyright (c) 2017 Baggins Inc. (tm) All rights reserved.
 

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Re: [Server] Just Test Tribute

by sorcerykid » Thu Jan 26, 2017 14:47

Just a heads up, it seems there's still lingering issues with the notorious "bed bug". I updated the mod last week so beds can no longer be claimed by sleeping in them, thereby overriding protection. All the bed nodes should be reset automatically, but if you encounter some that are still "owned" and cannot be removed, please notify me.

Oh, and on a related note, we shan't forget...

Image
 

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Re: [Server] Just Test Tribute

by ABJ » Thu Jan 26, 2017 17:22

BBmine reminds me of myself.
 

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Re: [Server] Just Test Tribute

by ExeterDad » Thu Jan 26, 2017 17:27

sorcerykid wrote:
--- snip ---

Oh, and on a related note, we shan't forget...

Image


Classy sign ;)

P.S. Love the pink Superpick! (maybe Superpick?)
٩(̾●̮̮̃̾•̃̾)۶

Kibbie and I have a beautiful public server now! HOMETOWN
 

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Re: [Server] Just Test Tribute

by BBmine » Thu Jan 26, 2017 17:32

ABJ wrote:BBmine reminds me of myself.

Really? How? Also, didn't I wish on bad fairy that you would play on this server? XD
God's not dead!
I actually did mine walls before I started playing this game....
Mods, Servers, and My Youtube Channel
Let us remember Just Test on April 16.
"Together, we will make America great again!" --President Trump
Please vote for the next video I should do here
I'm the most rottenist potato in the fridge.
Copyright (c) 2017 Baggins Inc. (tm) All rights reserved.
 

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Re: [Server] Just Test Tribute

by ABJ » Thu Jan 26, 2017 19:09

Whatever you just had with sorcerykid reminded me of the numerous conflicts with admins and mods I've gotten myself into for trivial reasons or things that are entirely my fault. Especially the Xanadu Server disaster and how much IceAgeComing despises me.
 

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Re: [Server] Just Test Tribute

by BBmine » Thu Jan 26, 2017 22:24

ABJ wrote:Whatever you just had with sorcerykid reminded me of the numerous conflicts with admins and mods I've gotten myself into for trivial reasons or things that are entirely my fault. Especially the Xanadu Server disaster and how much IceAgeComing despises me.

Conflict? That was a compliment about sorcerykid and minetest, and a complaint about minecr*ft. :D
God's not dead!
I actually did mine walls before I started playing this game....
Mods, Servers, and My Youtube Channel
Let us remember Just Test on April 16.
"Together, we will make America great again!" --President Trump
Please vote for the next video I should do here
I'm the most rottenist potato in the fridge.
Copyright (c) 2017 Baggins Inc. (tm) All rights reserved.
 

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Re: [Server] Just Test Tribute

by DragonsVolcanoDance » Thu Jan 26, 2017 23:45

sorcerykid wrote:Great news everybody! I finally tracked down the cause of nearly all the server crashes this past month. As it turns out, the tnt mod was not at fault. It was a bug in the way Minetest stores objects in the environment. Basically, whenever too many objects are detected in one area of the map (such as the drops from a large explosion), then the entire map is cleared of objects, including players, leading to any number of adverse side-effects. For the technical details, refer to my bug report here:

viewtopic.php?f=6&t=16483

This issue is not isolated to JT2 either. In fact, it has plagued many other servers over the past year:

https://github.com/minetest/minetest/issues/4067

I've already fixed the faulty object storage methods and I've completed numerous other improvements under the hood as well. This latest build should be ready for deployment after some extensive testing, hopefully by this weekend!


Good work tracking down the cause! Thanks. :) Nice to have no more break outs of most of the server crashes.
However - I have noticed that with the recent new tnt code, not all the tnt will blow up. There will be a few tnts lying on the floor when I come to pick up the loot...
 

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Re: [Server] Just Test Tribute

by maikerumine » Fri Jan 27, 2017 00:06

I think a serial killer signed up and played the server.
sonofsam was online:
Image
I'm scared now. :(
 

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Re: [Server] Just Test Tribute

by 843jdc » Fri Jan 27, 2017 00:14

hahaha
As long as Hitler doesn't log in
 

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Re: [Server] Just Test Tribute

by ABJ » Fri Jan 27, 2017 10:18

*sigh*
 

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Re: [Server] Just Test Tribute

by Beast24 » Fri Jan 27, 2017 14:55

lol i am friends with sonofsam on survival server 521 i gave him some of my land by my base
 

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Re: [Server] Just Test Tribute

by Beast24 » Fri Jan 27, 2017 14:55

and can some one post a current map pls
 

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Re: [Server] Just Test Tribute

by ABJ » Fri Jan 27, 2017 16:14

Well, for those who aren't bothered to guess, Hitler has in fact logged in. And I have proof.
 

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Re: [Server] Just Test Tribute

by Wuzzy » Fri Jan 27, 2017 18:51

Can you please update to hbarmor 0.2.0? Because the background image of the “shield” icons is missing.
I'm creating MineClone 2, a Minecraft clone for Minetest.
I made the Help modpack, adding in-game help to Minetest.
 

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Re: [Server] Just Test Tribute

by sorcerykid » Fri Jan 27, 2017 20:58

By popular demand I've installed Wuzzy's HUD bars mod, which is a more robust alternative to the former hud. I also enabled a hunger mechanic which I think was long overdue (after all, living in perpetuity without the need to harvest and consume food is not survival :P)

843jdc wrote:hahaha
As long as Hitler doesn't log in


Adolf_Hitler has already been permabanned.
 

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Re: [Server] Just Test Tribute

by BBmine » Fri Jan 27, 2017 22:06

sorcerykid wrote:By popular demand I've installed Wuzzy's HUD bars mod, which is a more robust alternative to the former hud. I also enabled a hunger mechanic which I think was long overdue (after all, living in perpetuity without the need to harvest and consume food is not survival :P)

843jdc wrote:hahaha
As long as Hitler doesn't log in


Adolf_Hitler has already been permabanned.

Thanks for adding the hunger bar! Now I have something to do with those 500 apples I'm collecting.
God's not dead!
I actually did mine walls before I started playing this game....
Mods, Servers, and My Youtube Channel
Let us remember Just Test on April 16.
"Together, we will make America great again!" --President Trump
Please vote for the next video I should do here
I'm the most rottenist potato in the fridge.
Copyright (c) 2017 Baggins Inc. (tm) All rights reserved.
 

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Re: [Server] Just Test Tribute

by ABJ » Sat Jan 28, 2017 07:45

Bug:items that otler players wield are shown as unknown,
Bug2:players constantly appear and disappear.
 

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Re: [Server] Just Test Tribute

by sorcerykid » Mon Jan 30, 2017 02:01

Image

In my continuing effort to welcome and encourage new builders to JT2, I want to ensure that spawntown is well maintained, easy to navigate, and an inviting community atmosphere. Property owners within spawntown should therefore make an effort to build something of substantial value, not merely to claim large swaths of land only to place a couple chests, a few trees, or nothing at all and then never to login again.

Therefore, properties within spawntown that are mostly vacant and derelict or otherwise prove to be a blight to the neighborhood or to significantly diminish the value of surrounding properties will be cited by the City in accordance with the Anti-Squatters Act. The map above depicts the boundaries of spawntown, in which this ordinance is currently in effect. It is bordered by the canal on the north, east, and south and by Holiday Drive on the west. A few players are exempt from these conditions (in particular rnd and 843jdc), since they are founding members and have actively contributed to the development of JT2.

Players will always be notified by citation, with at least one month to remedy any outstanding conditions. Those properties outlined in yellow are to be condemned on Monday, January 30. Those properties outlined in cyan are not in violation, as the owners are still active on the server. But they eventually risk being condemned if they remain empty and abandoned.

Since JT2 is an anarchy survival server, I always try to take a "hands off" approach whenever it comes to anything beyond basic server administration. But my hope is that measures like these will help to enhance the appearance of our great city, while giving players more opportunities to build outstanding things. Thanks for your understanding!
 

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Re: [Server] Just Test Tribute

by 843jdc » Mon Jan 30, 2017 05:06

I will come back and work on the shop. IDK when. Hopefully soon. Building got preempted by needing to stock the many chests and stocking got preempted by needing farm land, etc. It is a viscous but fun cycle. Something to keep non-murderous players busy xD

The purpose for my shop's design is because gold_digger seems banned from JT2 or has moved on to other endeavors. Since he was a major contributor to JT, I didn't want him forgotten.

The intent of the cobble area behind my shop is to turn it into a park. I don't see much if any grassy areas near spawn. So one area seemed a good thing. Asia built a park on the original JT server. I don't want her forgotten either.
 

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Re: [Server] Just Test Tribute

by Wuzzy » Mon Jan 30, 2017 10:40

It's not anarchy if you tell others what to do. ;-)
As for the properties “in violation”, I couldn't care less. :P
I'm creating MineClone 2, a Minecraft clone for Minetest.
I made the Help modpack, adding in-game help to Minetest.
 

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Re: [Server] Just Test Tribute

by ABJ » Mon Jan 30, 2017 11:49

It's no anarchy. It's just that the server throws you into a world 99% of players can't stand and just happens to encourage pvp. No insult though. Great server. Just misleading description.
 

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Re: [Server] Just Test Tribute

by BBmine » Mon Jan 30, 2017 13:15

Thanks for the map! Glad to see that my house is safe, even though it is made of cobble :-P
What does the red mean on that building a little northeast of spawn?
God's not dead!
I actually did mine walls before I started playing this game....
Mods, Servers, and My Youtube Channel
Let us remember Just Test on April 16.
"Together, we will make America great again!" --President Trump
Please vote for the next video I should do here
I'm the most rottenist potato in the fridge.
Copyright (c) 2017 Baggins Inc. (tm) All rights reserved.
 

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