Sires wrote:I have no money, so I'll just keep doing hamachi servers(now I'm trying to find an alternative that works, hamachi isn't working)
Hamachi does seem to be a VPN (virtual private network) client. What do you use it for? Which purpose is it supposed to serve? What has it got to do with Minetest (except that people seem to mention it from time to time)?
843jdc wrote:$40/month is too much?
Er, yes? In this case it certainly is.
843jdc wrote:Hmm, Let's see. The hardware hosting Cash's World cost about $2500. Which is powered on for 2-2.5 times more than it normally would be thereby aging the system that much faster. Internet service about $40/month just for the server itself. About $25 extra per month for electricity used by the hardware during times that it normally would not be operating. So approximately $65 USD per month to run the server.
The hardware seems pretty expensive to begin with. Even a core i7 ought to cost less? The way you describe it, the hardware seems to be maxed out (else it would consume less energy). Granted, your server is a huge one - with a max of 50 players allowed and currently 43 beeing logged in. The mods installed do not seem to be particulary demanding on the hardware side (though, 50 players and mobs - no idea). It might be intresting to discuss hardware demands larger servers have in order to see if all works well or if something needs optimization. Some other few people run comparable servers. Maybe they're using equal hardware. Maybe there are ways to optimize.
hajo wrote:Well, you might have to settle for some compromise:
* Find an existing server that runs (most of) the stuff you want
** maybe ask an admin of such a server to add your favorite mod
That sounds like a more reasonable advice than "get more money and rent a professional server" to a 12 year old. There are many great servers which are all slightly diffrent and where new players are welcome.
hajo wrote:* Host it yourself, e.g. on a raspberry (maybe only good for 2-4 users)
Exactly. As long as the internet connection is stable and fast enough, that ought to be no big problem. A raspberry is a good solution as it does consume only few energy, but it also costs money to buy and is not particulary fast. Depending on what's available, running MT on an old notebook (=low energy consumption) or old computer might also be an option. Krock ran his server on a rather old and outdated machine - and yet there was room for at least 15 players at a time. I think Krocks setup was very similar to what Sires might be intrested in.
hajo wrote:** set up a small website at one of those 'free webhosters',
A website is useful for a very large server where a forum can be useful, but...even the largest servers are better served with just opening a threat here in the server section and discussing whatever needs to be discussed there.
hajo wrote:** to announce your current ip (you might need to update that every day).
The service required for that is called "dynamic DNS". There are free servers where you can get a subdomain. The domain itshelf isn't yours, so it's not for eternity, but it usually costs no money. It's a very simple service after all. I use for example
http://freedns.afraid.org. Instead of remembering your IP, you'll be able to pass on e.g. mygreatserver.mydyndnsserver.net or whatever to your players. Many internet routers are preconfigured so that they can update their ip automaticly.
A MT server can announce that it's up to the server that hosts the list of servers, so it'll even appear in the server list. That's afaik just a configuration issue. That might even work with a dynamic IP, although players might then have trouble locating the server in the list.